Player Matchup

Anubis
Anubis
ChickenGym
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 51L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
NathenSummers
Cernunnos
Level 126
God Stats
30W - 31L
1,667 SR
Queue Stats
346W - 266L
1,600 Elo+
Party 2
Artio
Artio
Paceblo
Artio
Level 122
God Stats
8W - 8L
1,586 SR
Queue Stats
318W - 237L
1,635 Elo+
Party 2
Team Averages
Level 112
1,585 SR
1,578 Elo+

VS

Team Averages
Level 18
1,620 SR
1,691 Elo+
Merlin
Merlin
JodenSlayer1941
Merlin
Level 13
God Stats
3W - 0L
1,860 SR
Queue Stats
30W - 1L
2,050 Elo+
Party 1
Jing Wei
Jing Wei
Remove_Crossplay
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 19L
2,050 Elo+
Party 1
Set
Set
sean_singo
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChickenGym
Anubis
13
2 / 6 / 2
10,263
570
5,747
13,427
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
NathenSummers
Cernunnos
14
2 / 2 / 3
10,581
588
6,928
14,492
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Paceblo
Artio
13
1 / 3 / 3
10,839
602
9,801
20,798
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
11,798
655
19,885
10,897
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 4
12,078
671
18,329
12,952
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 5
10,668
593
4,910
8,249
3,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
11
11
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChickenGym
Anubis
2
6
2
0.5
W
4
1
6
7
L
Cernunnos
NathenSummers
Cernunnos
2
2
3
1.75
L
Artio
Paceblo
Artio
1
3
3
0.83
W
6
0
4
8
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
43,124
48,717
Taken
32,098
32,102
Mitigated
12,324
14,290
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChickenGym
Anubis
5,747
549
0
3,821
13,427
5,020
0
5,190
7,803
40,948
0
W
19,885
1,269
0
4,792
10,897
4,154
649
4,911
5,986
74,628
0
L
Cernunnos
NathenSummers
Cernunnos
6,928
1,187
0
2,305
14,492
6,457
0
6,359
7,628
0
46,326
L
Artio
Paceblo
Artio
9,801
604
638
7,526
20,798
20,625
0
6,882
13,339
26,474
0
W
18,329
14,735
0
7,957
12,952
4,617
1,629
6,772
6,180
0
82,956
W
4,910
1,805
0
328
8,249
3,553
498
3,941
4,308
0
25,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
34,544
177
Minions Killed
233
0
Camps Cleared
0
936,569
Distance Traveled
958,298
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,263
570
70
4
0
272,089
5
W
Merlin
11,798
655
92
5
0
311,274
0
L
Cernunnos
10,581
588
81
5
0
320,054
2
L
Artio
10,839
602
26
1
0
344,426
8
W
Jing Wei
12,078
671
93
5
0
338,580
3
W
Set
10,668
593
48
3
0
308,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role