Player Matchup

Ra
Ra
BiIICrosby
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Skadi
Skadi
WhiteFangX44
Skadi
Level 3
God Stats
2W - 9L
1,500 SR
Queue Stats
80W - 93L
1,500 Elo+
Solo
Medusa
Medusa
goldspike2
Medusa
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 1L
1,855 Elo+
Solo
Ares
Ares
maozinha762456
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
masterflair
Neith
Level 16
God Stats
16W - 15L
1,417 SR
Queue Stats
16W - 15L
1,410 Elo+
Solo
Team Averages
Level 5
1,521 SR
1,553 Elo+

VS

Team Averages
Level 15
1,503 SR
1,431 Elo+
Nu Wa
Nu Wa
Son Goku 3035
Nu Wa
Level 14
God Stats
6W - 8L
1,392 SR
Queue Stats
43W - 55L
1,337 Elo+
Solo
Cerberus
Cerberus
crockero_96
Cerberus
Level 25
God Stats
5W - 3L
1,415 SR
Queue Stats
10W - 10L
1,317 Elo+
Solo
Anubis
Anubis
ninja delic
Anubis
Level 27
God Stats
53W - 27L
1,710 SR
Queue Stats
91W - 79L
1,499 Elo+
Solo
Susano
Susano
olloG4m3Rollo
Susano
Level 2
God Stats
4W - 14L
1,500 SR
Queue Stats
144W - 186L
1,500 Elo+
Party 1
Ymir
Ymir
thronosrecord972
Ymir
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
133W - 187L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
9,931
451
10,684
18,878
6,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 0
8,877
404
10,015
14,407
3,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
goldspike2
Medusa
2
0 / 2 / 0
5,749
261
440
3,843
1,047
9
0 / 11 / 0
7,063
321
701
16,903
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 5 / 2
11,359
516
13,539
17,110
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 11
11,798
536
23,630
12,833
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
crockero_96
Cerberus
18
6 / 0 / 7
11,620
528
10,220
12,678
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
13 / 0 / 5
13,327
606
16,936
8,424
4,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 5
9,950
452
3,805
13,479
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 3
9,601
436
1,840
14,097
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
16
Kills
31
32
Deaths
16
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
11
3
11
5.5
L
1
7
0
0.14
W
Cerberus
crockero_96
Cerberus
6
0
7
9.5
L
Medusa
goldspike2
Medusa
0
2
0
0
L
0
11
0
0
L
11
5
2
2.4
W
Anubis
13
0
5
15.5
W
1
8
5
0.44
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
56,431
71,141
Taken
61,511
24,131
Mitigated
39,919
7,103
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,684
1,628
319
1,617
18,878
6,268
272
16,317
2,436
63,524
0
W
23,630
5,700
82
3,099
12,833
4,742
3,020
5,406
7,427
67,289
0
L
10,015
5,098
0
54
14,407
3,301
600
12,351
1,881
0
45,973
W
Cerberus
crockero_96
Cerberus
10,220
1,070
267
4,724
12,678
13,579
1,000
1,764
10,914
56,495
0
L
Medusa
goldspike2
Medusa
440
282
0
0
3,843
1,047
64
3,400
443
0
1,294
L
701
270
0
463
16,903
8,315
38
9,453
7,400
18,585
0
L
13,539
7,241
0
4,650
17,110
5,200
279
10,630
6,355
0
63,085
W
Anubis
16,936
664
513
6,372
8,424
4,285
5,012
763
7,661
86,055
0
W
3,805
1,080
0
281
13,479
5,660
2,324
1,728
11,751
0
33,505
W
1,840
336
0
1,228
14,097
11,653
759
1,724
12,373
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
56,296
325
Minions Killed
490
0
Camps Cleared
0
1,259,171
Distance Traveled
1,835,899
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,931
451
109
5
0
347,226
0
W
Nu Wa
11,798
536
103
5
0
317,652
4
L
Skadi
8,877
404
83
4
0
297,362
0
W
Cerberus
11,620
528
106
5
0
404,898
0
L
Medusa
5,749
261
3
0
0
81,838
0
L
Ares
7,063
321
15
1
0
211,731
2
L
Neith
11,359
516
115
5
0
321,014
4
W
Anubis
13,327
606
150
7
0
350,593
1
W
Susano
9,950
452
75
3
0
399,748
0
W
Ymir
9,601
436
56
3
0
363,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role