Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
beltrando
Cerberus
Gold IV
Level 125
God Stats
1W - 0L
2,028 SR
Queue Stats
8W - 7L
1,513 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
faboss677
Cu Chulainn
Gold IV
Level 152
God Stats
1W - 1L
1,265 SR
Queue Stats
18W - 20L
1,513 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,598 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,657 SR
1,511 MMR
Zeus
Zeus
Bronze III
BassteR_TF
Zeus
Bronze III
Level 143
God Stats
0W - 1L
1,676 SR
Queue Stats
3W - 2L
1,534 MMR
Party 2
Khepri
Khepri
Bronze III
ELysiumH20
Khepri
Bronze III
Level 143
God Stats
1W - 2L
1,796 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Harlekin_39
Izanami
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 1 / 5
7,075
590
2,210
3,110
1,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
beltrando
Cerberus
13
5 / 1 / 10
9,501
792
8,189
9,211
6,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
faboss677
Cu Chulainn
14
9 / 0 / 6
9,696
808
11,888
9,242
6,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneThe MorriganCthulhuErlang ShenSobek

VS

Bans
Chang'eNikeAphroditeKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,278
607
6,622
7,739
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ELysiumH20
Khepri
10
0 / 4 / 2
7,711
643
2,686
10,902
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Harlekin_39
Izanami
10
1 / 5 / 1
7,445
620
3,491
8,767
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
5
3.5
L
1
6
1
0.25
L
Khepri
ELysiumH20
Khepri
0
4
2
0.25
L
Izanami
Harlekin_39
Izanami
1
5
1
0.3
W
Cerberus
beltrando
Cerberus
5
1
10
10
W
Cu Chulainn
faboss677
Cu Chulainn
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
12,799
21,563
Taken
27,408
14,554
Mitigated
13,380
5,083
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,210
127
519
937
3,110
1,506
56
1,789
1,228
11,882
0
L
6,622
557
142
653
7,739
2,762
132
2,578
5,161
27,125
0
L
Khepri
ELysiumH20
Khepri
2,686
201
0
1,210
10,902
7,714
132
5,873
5,029
14,392
0
L
Izanami
Harlekin_39
Izanami
3,491
2,000
0
1,575
8,767
2,904
803
3,437
5,330
0
28,405
W
Cerberus
beltrando
Cerberus
8,189
260
0
3,377
9,211
6,986
214
3,387
5,600
42,116
0
W
Cu Chulainn
faboss677
Cu Chulainn
11,888
1,366
0
250
9,242
6,062
572
3,630
5,368
5,318
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
22,434
184
Minions Killed
121
0
Camps Cleared
0
549,899
Distance Traveled
594,102
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,075
590
30
3
0
81,091
0
L
Zeus
7,278
607
51
4
0
185,937
3
L
Khepri
7,711
643
16
1
0
227,036
4
L
Izanami
7,445
620
54
5
0
181,129
3
W
Cerberus
9,501
792
82
7
0
223,375
2
W
Cu Chulainn
9,696
808
72
6
0
245,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role