Player Matchup

Odin
Odin
BadAtGameElp
Odin
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JARKO99
Arachne
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 43L
1,552 Elo+
Solo
Cthulhu
Cthulhu
PrayForMeMom
Cthulhu
Level 30
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 11L
1,403 Elo+
Solo
Apollo
Apollo
ROTtvoiebal228
Apollo
Level 26
God Stats
5W - 9L
1,379 SR
Queue Stats
265W - 305L
1,325 Elo+
Solo
Kukulkan
Kukulkan
huzuohan
Kukulkan
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 5L
1,442 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,444 Elo+

VS

Team Averages
Level 12
1,434 SR
1,344 Elo+
Hou Yi
Hou Yi
CyberArx
Hou Yi
Level 18
God Stats
10W - 10L
1,379 SR
Queue Stats
25W - 46L
1,274 Elo+
Party 1
Ymir
Ymir
HarryHidden
Ymir
Level 6
God Stats
5W - 5L
1,220 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 1
Zeus
Zeus
Magaz
Zeus
Level 23
God Stats
10W - 6L
1,601 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 1
Cabrakan
Cabrakan
SVBelkin
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 1
Artemis
Artemis
kokainakoka
Artemis
Level 8
God Stats
1W - 3L
1,469 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 34
11,826
1,183
11,847
7,101
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
JARKO99
Arachne
17
6 / 5 / 25
10,739
1,074
12,468
12,307
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PrayForMeMom
Cthulhu
18
6 / 2 / 32
11,139
1,114
10,832
13,365
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
17 / 3 / 20
12,445
1,245
22,584
12,445
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
huzuohan
Kukulkan
20
17 / 0 / 26
13,528
1,353
37,533
9,185
3,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CyberArx
Hou Yi
15
3 / 13 / 4
9,292
929
11,723
26,866
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 6
9,350
935
5,885
19,630
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Magaz
Zeus
15
5 / 9 / 3
10,073
1,007
20,056
14,172
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SVBelkin
Cabrakan
15
0 / 13 / 6
8,563
856
5,305
24,388
30,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
kokainakoka
Artemis
15
1 / 9 / 5
8,921
892
7,512
16,953
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
33
52
Kills
9
10
Deaths
52
137
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
34
23
L
Hou Yi
CyberArx
Hou Yi
3
13
4
0.38
L
0
8
6
0.38
W
Arachne
JARKO99
Arachne
6
5
25
3.7
L
Zeus
Magaz
Zeus
5
9
3
0.72
W
Cthulhu
PrayForMeMom
Cthulhu
6
2
32
11
W
17
3
20
9
L
Cabrakan
SVBelkin
Cabrakan
0
13
6
0.23
W
Kukulkan
huzuohan
Kukulkan
17
0
26
30
L
Artemis
kokainakoka
Artemis
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,264
Damage
50,481
54,403
Taken
102,009
31,620
Mitigated
69,258
8,172
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,847
2,527
0
0
7,101
6,115
0
4,249
2,827
0
23,771
L
Hou Yi
CyberArx
Hou Yi
11,723
5,634
0
1,272
26,866
9,628
0
10,799
15,922
0
23,380
L
5,885
526
0
333
19,630
18,173
0
7,690
11,825
26,529
0
W
Arachne
JARKO99
Arachne
12,468
10,513
0
1,947
12,307
4,931
0
6,743
5,489
0
15,081
L
Zeus
Magaz
Zeus
20,056
3,186
0
696
14,172
5,013
0
7,399
6,649
40,306
0
W
Cthulhu
PrayForMeMom
Cthulhu
10,832
838
1,066
630
13,365
11,502
0
8,437
4,708
24,118
0
W
22,584
12,604
0
4,529
12,445
5,119
0
6,558
5,837
0
38,283
L
Cabrakan
SVBelkin
Cabrakan
5,305
1,289
0
577
24,388
30,228
0
11,942
12,254
11,835
0
W
Kukulkan
huzuohan
Kukulkan
37,533
4,529
0
0
9,185
3,953
0
4,864
4,296
64,858
0
L
Artemis
kokainakoka
Artemis
7,512
2,674
0
2,629
16,953
6,216
0
9,933
6,994
0
30,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,677
Gold Earned
46,199
179
Minions Killed
180
8
Camps Cleared
4
902,798
Distance Traveled
748,041
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,826
1,183
26
3
1
199,348
1
L
Hou Yi
9,292
929
25
3
1
153,563
0
L
Ymir
9,350
935
58
6
1
163,639
0
W
Arachne
10,739
1,074
5
1
2
166,090
0
L
Zeus
10,073
1,007
40
4
1
152,713
0
W
Cthulhu
11,139
1,114
29
3
0
183,460
0
W
Apollo
12,445
1,245
35
4
4
158,293
0
L
Cabrakan
8,563
856
11
1
0
153,429
1
W
Kukulkan
13,528
1,353
84
8
1
195,607
1
L
Artemis
8,921
892
46
5
1
124,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role