Player Matchup

Nemesis
Nemesis
GamingWarlord
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artio
Artio
Slideaction
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,333 Elo+
Party 2
Zeus
Zeus
Yahndo
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
zoltroy
Chernobog
Level 122
God Stats
1W - 0L
1,824 SR
Queue Stats
12W - 11L
1,333 Elo+
Party 2
Team Averages
Level 110
1,581 SR
1,416 Elo+

VS

Team Averages
Level 62
1,535 SR
1,667 Elo+
Horus
Horus
CurtAllan
Horus
Level 125
God Stats
1W - 1L
1,795 SR
Queue Stats
10W - 3L
1,755 Elo+
Party 1
Thoth
Thoth
DontCoughOnMe
Thoth
Level 27
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
THENEWGUSTAVO
Hun Batz
Level 66
God Stats
2W - 2L
1,279 SR
Queue Stats
76W - 96L
1,488 Elo+
Solo
Ares
Ares
zNavarroo
Ares
Level 28
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 0 / 7
10,114
1,011
10,057
10,725
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 7
8,368
837
3,619
10,409
11,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Yahndo
Zeus
14
4 / 6 / 6
9,018
902
11,246
11,369
3,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
zoltroy
Chernobog
16
5 / 2 / 6
10,092
1,009
10,886
10,141
3,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CurtAllan
Horus
13
2 / 3 / 5
7,532
753
3,191
13,581
14,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 2
8,223
822
10,801
7,502
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
THENEWGUSTAVO
Hun Batz
14
4 / 4 / 3
8,563
856
5,548
9,783
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
12
1 / 4 / 5
7,828
783
6,315
13,695
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
12
12
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
CurtAllan
Horus
2
3
5
1.5
L
5
4
2
1.5
W
Nemesis
6
0
7
9.5
W
0
4
7
0.88
L
Hun Batz
THENEWGUSTAVO
Hun Batz
4
4
3
1.38
W
Zeus
Yahndo
Zeus
4
6
6
1.17
L
Ares
1
4
5
0.88
W
Chernobog
zoltroy
Chernobog
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
25,855
42,644
Taken
44,561
22,593
Mitigated
30,571
15,795
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CurtAllan
Horus
3,191
1,354
245
1,129
13,581
14,290
0
5,027
8,554
0
10,411
L
10,801
650
0
993
7,502
2,717
0
3,277
4,225
31,232
0
W
Nemesis
10,057
6,171
0
5,491
10,725
4,163
1,553
3,696
6,763
0
39,194
W
3,619
831
895
1,681
10,409
11,031
603
4,379
5,920
13,196
0
L
Hun Batz
THENEWGUSTAVO
Hun Batz
5,548
1,627
0
1,966
9,783
4,024
547
1,074
8,709
0
25,597
W
Zeus
Yahndo
Zeus
11,246
3,528
0
2,993
11,369
3,628
393
6,059
5,038
24,646
0
L
Ares
6,315
838
0
865
13,695
9,540
131
5,833
7,862
16,345
0
W
Chernobog
zoltroy
Chernobog
10,886
7,577
0
4,735
10,141
3,771
3,050
2,845
7,288
0
46,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
32,146
185
Minions Killed
144
12
Camps Cleared
5
822,728
Distance Traveled
677,421
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,532
753
8
1
2
181,058
0
L
Thoth
8,223
822
55
6
0
152,683
1
W
Nemesis
10,114
1,011
56
6
5
253,399
2
W
Artio
8,368
837
18
2
0
184,297
2
L
Hun Batz
8,563
856
64
6
3
173,554
1
W
Zeus
9,018
902
27
3
2
177,690
2
L
Ares
7,828
783
17
2
0
170,126
3
W
Chernobog
10,092
1,009
84
8
5
207,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role