Player Matchup

Baron Samedi
Baron Samedi
Anxitality
Baron Samedi
Level 116
God Stats
3W - 0L
1,608 SR
Queue Stats
5W - 1L
1,711 Elo+
Party 1
Merlin
Merlin
BazaTheBaptist
Merlin
Level 118
God Stats
3W - 0L
1,193 SR
Queue Stats
9W - 6L
1,273 Elo+
Party 1
Chiron
Chiron
Spxnci
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,777 Elo+
Party 1
Ares
Ares
WigglyTuffin
Ares
Level 141
God Stats
2W - 0L
1,979 SR
Queue Stats
2W - 0L
1,777 Elo+
Party 1
Anubis
Anubis
vraysheed
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,608 Elo+

VS

Team Averages
Level 94
1,525 SR
1,470 Elo+
Eset
Eset
CateredDeer2620
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChironMike
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,261 Elo+
Solo
Susano
Susano
Potatoe_Pizza
Susano
Level 93
God Stats
0W - 1L
1,483 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SolDawn8258
Jing Wei
Level 98
God Stats
0W - 2L
1,630 SR
Queue Stats
133W - 110L
1,605 Elo+
Solo
Cthulhu
Cthulhu
player0808
Cthulhu
Level 69
God Stats
1W - 2L
1,510 SR
Queue Stats
7W - 10L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anxitality
Baron Samedi
19
6 / 2 / 28
12,195
1,109
18,518
11,213
6,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 25
11,665
1,060
20,755
14,642
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Spxnci
Chiron
18
8 / 1 / 22
11,901
1,082
19,255
9,521
3,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 0 / 24
14,013
1,274
19,513
13,330
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
vraysheed
Anubis
18
9 / 6 / 16
11,980
1,089
9,768
12,589
5,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

216

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
10,670
970
10,617
17,483
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
2 / 10 / 8
10,385
944
9,808
20,695
13,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 9 / 5
11,113
1,010
14,573
19,752
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SolDawn8258
Jing Wei
17
4 / 7 / 7
11,180
1,016
13,197
20,741
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
player0808
Cthulhu
16
0 / 7 / 12
9,776
889
8,598
14,792
12,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
53
41
Kills
14
14
Deaths
41
115
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anxitality
Baron Samedi
6
2
28
10
W
5
5
25
3.5
L
3
8
7
0.81
L
Mulan
2
10
8
0.6
L
5
9
5
0.83
L
Jing Wei
SolDawn8258
Jing Wei
4
7
7
1.07
W
Chiron
Spxnci
Chiron
8
1
22
19
W
13
0
24
25
L
Cthulhu
player0808
Cthulhu
0
7
12
0.86
W
Anubis
vraysheed
Anubis
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,809
Damage
56,793
61,295
Taken
93,463
35,898
Mitigated
45,427
18,386
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anxitality
Baron Samedi
18,518
1,727
4,890
4,901
11,213
6,988
0
2,771
8,317
52,069
0
W
20,755
1,559
0
1,961
14,642
6,151
0
3,856
10,681
36,563
0
L
10,617
952
359
2,830
17,483
6,259
0
13,211
4,060
36,180
0
L
Mulan
9,808
991
0
929
20,695
13,418
0
15,428
4,995
0
33,274
L
14,573
2,938
0
1,576
19,752
6,967
0
15,692
3,783
0
26,987
L
Jing Wei
SolDawn8258
Jing Wei
13,197
10,373
0
750
20,741
6,589
0
13,196
7,337
0
39,000
W
Chiron
Spxnci
Chiron
19,255
9,171
1,420
1,316
9,521
3,768
0
3,591
5,857
0
30,233
W
19,513
1,969
0
1,123
13,330
13,030
0
4,226
8,954
28,722
0
L
Cthulhu
player0808
Cthulhu
8,598
510
503
41
14,792
12,194
0
9,887
4,734
18,196
0
W
Anubis
vraysheed
Anubis
9,768
106
0
2,775
12,589
5,961
0
4,771
7,768
19,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,754
Gold Earned
53,124
197
Minions Killed
195
3
Camps Cleared
8
961,060
Distance Traveled
956,343
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,195
1,109
83
8
0
183,692
0
W
Merlin
11,665
1,060
55
5
0
201,878
0
L
Eset
10,670
970
48
4
3
196,478
0
L
Mulan
10,385
944
42
4
0
188,537
0
L
Susano
11,113
1,010
18
2
2
195,956
3
L
Jing Wei
11,180
1,016
58
5
2
216,708
1
W
Chiron
11,901
1,082
21
2
0
187,027
1
W
Ares
14,013
1,274
14
1
2
216,931
0
L
Cthulhu
9,776
889
29
3
1
158,664
0
W
Anubis
11,980
1,089
24
2
1
171,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role