Player Matchup

King Arthur
King Arthur
BColombo
King Arthur
Level 82
God Stats
4W - 6L
1,420 SR
Queue Stats
53W - 61L
1,492 Elo+
Party 2
Bacchus
Bacchus
EGALVES
Bacchus
Level 112
God Stats
31W - 18L
1,591 SR
Queue Stats
512W - 527L
1,495 Elo+
Party 2
Anubis
Anubis
Vritu
Anubis
Level 7
God Stats
13W - 16L
1,500 SR
Queue Stats
58W - 55L
1,362 Elo+
Party 2
Rama
Rama
XxRareSatyxX
Rama
Level 17
God Stats
1W - 2L
1,367 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 2
Mercury
Mercury
oliveirav
Mercury
Level 105
God Stats
7W - 8L
1,449 SR
Queue Stats
148W - 143L
1,542 Elo+
Party 2
Team Averages
Level 65
1,465 SR
1,477 Elo+

VS

Team Averages
Level 90
1,662 SR
1,597 Elo+
Athena
Athena
 
Athena
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ClumsyDuck
Nemesis
Level 147
God Stats
23W - 9L
1,854 SR
Queue Stats
176W - 133L
1,743 Elo+
Party 1
Vulcan
Vulcan
Ghetto Pheasant
Vulcan
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
290W - 274L
1,622 Elo+
Party 1
Freya
Freya
HighlandGold
Freya
Level 29
God Stats
11W - 1L
1,955 SR
Queue Stats
31W - 21L
1,757 Elo+
Party 1
Chaac
Chaac
Maradouna
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BColombo
King Arthur
15
1 / 6 / 4
9,613
481
11,621
16,728
13,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
EGALVES
Bacchus
14
2 / 8 / 4
8,661
433
9,356
15,679
10,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Vritu
Anubis
14
4 / 9 / 1
8,781
439
6,028
14,516
5,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
7,323
366
2,421
13,111
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
oliveirav
Mercury
15
3 / 6 / 4
9,424
471
6,484
16,872
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 4 / 13
9,743
487
4,369
14,717
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ClumsyDuck
Nemesis
19
9 / 0 / 4
12,212
611
10,880
11,483
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 4 / 12
11,732
587
15,872
8,199
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 0 / 9
12,618
631
18,504
13,560
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Maradouna
Chaac
18
6 / 2 / 4
10,687
534
10,712
14,832
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
36
36
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
13
1.88
L
King Arthur
BColombo
King Arthur
1
6
4
0.5
W
Nemesis
ClumsyDuck
Nemesis
9
0
4
11
L
Bacchus
EGALVES
Bacchus
2
8
4
0.5
W
9
4
12
3.75
W
11
0
9
15.5
W
Chaac
Maradouna
Chaac
6
2
4
4
L
Anubis
Vritu
Anubis
4
9
1
0.5
L
0
7
1
0.07
L
Mercury
oliveirav
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
60,337
76,906
Taken
62,791
38,940
Mitigated
40,731
10,764
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,369
1,922
0
886
14,717
12,227
0
5,808
8,639
31,341
0
L
King Arthur
BColombo
King Arthur
11,621
2,115
0
1,355
16,728
13,717
0
4,868
11,357
0
62,103
W
Nemesis
ClumsyDuck
Nemesis
10,880
6,689
0
1,618
11,483
5,857
0
1,189
10,294
0
113,854
L
Bacchus
EGALVES
Bacchus
9,356
825
127
985
15,679
10,516
0
10,947
4,530
34,129
0
W
15,872
4,001
0
1,116
8,199
3,422
0
3,142
5,057
63,761
0
W
18,504
7,337
0
7,707
13,560
8,487
8
3,862
9,698
98,152
5,706
W
Chaac
Maradouna
Chaac
10,712
757
0
9,069
14,832
10,738
748
1,383
13,449
0
51,619
L
Anubis
Vritu
Anubis
6,028
135
0
3,254
14,516
5,721
0
7,277
6,900
51,019
0
L
2,421
2,007
0
1,965
13,111
3,588
0
6,814
6,207
0
31,793
L
Mercury
oliveirav
Mercury
6,484
2,677
0
3,078
16,872
5,398
0
7,356
9,304
0
54,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
56,992
421
Minions Killed
560
0
Camps Cleared
0
1,736,700
Distance Traveled
1,953,922
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,743
487
50
3
0
356,527
3
L
King Arthur
9,613
481
114
6
0
346,206
5
W
Nemesis
12,212
611
144
7
0
449,597
6
L
Bacchus
8,661
433
57
3
0
364,029
3
W
Vulcan
11,732
587
119
6
0
391,860
1
W
Freya
12,618
631
155
8
0
375,153
2
W
Chaac
10,687
534
92
5
0
380,785
4
L
Anubis
8,781
439
83
4
0
275,646
6
L
Rama
7,323
366
72
4
0
327,071
0
L
Mercury
9,424
471
95
5
0
423,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role