Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Sizkk
Ah Muzen Cab
Grandmaster
Level 147
God Stats
3W - 1L
2,322 SR
Queue Stats
45W - 1L
2,933 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
2,322 SR
2,933 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,500 SR
1,500 MMR
Osiris
Osiris
Diamond IV
Hydrogen
Osiris
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sizkk
Ah Muzen Cab
20
2 / 2 / 0
14,846
781
14,320
17,799
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ChronosSkadiPoseidonUllrCu Chulainn

VS

Bans
IzanamiBellonaAnhurHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hydrogen
Osiris
20
2 / 2 / 0
15,030
791
13,671
23,929
24,319
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Hydrogen
Osiris
2
2
0
1
L
Ah Muzen Cab
Sizkk
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,320
Damage
13,671
17,799
Taken
23,929
12,578
Mitigated
24,319
9,201
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Hydrogen
Osiris
13,671
4,804
0
14,830
23,929
24,319
3,195
383
23,546
905
142,527
L
Ah Muzen Cab
Sizkk
Ah Muzen Cab
14,320
7,472
0
9,201
17,799
12,578
983
844
16,955
299
140,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,846
Gold Earned
15,030
210
Minions Killed
236
0
Camps Cleared
0
370,053
Distance Traveled
399,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,030
791
236
12
0
399,361
2
L
Ah Muzen Cab
14,846
781
210
11
0
370,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role