Player Matchup

Bellona
Bellona
AverageChipButty
Bellona
Level 20
God Stats
17W - 20L
1,499 SR
Queue Stats
112W - 112L
1,441 Elo+
Party 1
Nox
Nox
BiggestOfCheeses
Nox
Level 24
God Stats
1W - 2L
1,684 SR
Queue Stats
105W - 101L
1,464 Elo+
Party 1
Odin
Odin
Ezelgie
Odin
Level 14
God Stats
11W - 16L
1,479 SR
Queue Stats
59W - 56L
1,439 Elo+
Party 1
Anubis
Anubis
Galati3554
Anubis
Level 25
God Stats
1W - 3L
1,323 SR
Queue Stats
12W - 21L
1,274 Elo+
Solo
Anhur
Anhur
Sir_Thiccumz
Anhur
Level 15
God Stats
59W - 59L
1,435 SR
Queue Stats
128W - 122L
1,422 Elo+
Party 1
Team Averages
Level 20
1,484 SR
1,408 Elo+

VS

Team Averages
Level 35
1,594 SR
1,435 Elo+
Chaac
Chaac
GirlGamerSmite18
Chaac
Level 20
God Stats
6W - 1L
1,500 SR
Queue Stats
26W - 8L
1,500 Elo+
Party 3
Pele
Pele
ImLocke_
Pele
Level 89
God Stats
5W - 2L
1,772 SR
Queue Stats
101W - 70L
1,606 Elo+
Party 3
Bacchus
Bacchus
NjofraNjofra
Bacchus
Level 29
God Stats
6W - 5L
1,707 SR
Queue Stats
55W - 55L
1,425 Elo+
Party 2
Zeus
Zeus
WillGraham99
Zeus
Level 10
God Stats
4W - 3L
1,285 SR
Queue Stats
11W - 12L
1,272 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kecc321
Ah Muzen Cab
Level 28
God Stats
3W - 3L
1,707 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,563
420
8,525
13,420
8,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 8 / 3
7,621
423
3,553
10,362
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Ezelgie
Odin
12
6 / 0 / 9
8,997
500
9,328
13,231
12,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Galati3554
Anubis
8
0 / 5 / 8
6,354
353
427
6,166
1,471
14
9 / 4 / 5
9,225
513
11,481
12,381
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
13,146
730
14,952
14,792
15,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
9 / 2 / 6
11,722
651
14,761
14,539
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
NjofraNjofra
Bacchus
13
1 / 6 / 4
9,167
509
6,127
13,750
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 7
8,921
496
4,770
5,772
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
kecc321
Ah Muzen Cab
13
1 / 7 / 3
7,950
442
4,040
11,931
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
19
Kills
21
21
Deaths
19
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
3
8
3
0.56
L
Odin
Ezelgie
Odin
6
0
9
10.5
L
Anubis
Galati3554
Anubis
0
5
8
0.8
W
9
0
7
12.5
W
Pele
9
2
6
6
W
Bacchus
NjofraNjofra
Bacchus
1
6
4
0.5
L
9
4
5
2.88
W
1
4
7
1.13
W
Ah Muzen Cab
kecc321
Ah Muzen Cab
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
44,650
55,560
Taken
60,784
32,541
Mitigated
32,338
10,190
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
1,509
0
2,721
13,420
8,914
0
2,034
11,290
185
32,218
L
3,553
475
0
35
10,362
4,471
270
1,806
8,414
28,099
0
L
Odin
Ezelgie
Odin
9,328
2,231
0
2,753
13,231
12,819
541
3,063
10,074
0
19,813
L
Anubis
Galati3554
Anubis
427
216
0
0
6,166
1,471
344
1,483
4,679
3,683
0
W
14,952
3,806
0
10,328
14,792
15,211
2,079
542
14,250
0
101,990
W
Pele
14,761
3,666
0
8,703
14,539
5,819
342
774
13,765
0
105,611
W
Bacchus
NjofraNjofra
Bacchus
6,127
468
249
1,453
13,750
6,091
688
599
13,151
29,092
0
L
11,481
4,906
0
4,681
12,381
4,866
3,013
2,133
10,206
0
52,310
W
4,770
640
0
0
5,772
1,834
1,113
2,114
3,658
32,392
0
W
Ah Muzen Cab
kecc321
Ah Muzen Cab
4,040
1,970
159
3,105
11,931
3,383
1,390
136
11,795
0
29,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
50,906
249
Minions Killed
536
0
Camps Cleared
0
1,562,192
Distance Traveled
1,737,075
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,563
420
70
4
0
344,093
0
L
Nox
7,621
423
47
3
0
279,663
3
L
Odin
8,997
500
19
1
0
359,112
0
L
Anubis
6,354
353
12
1
0
286,770
0
W
Chaac
13,146
730
214
12
0
373,318
2
W
Pele
11,722
651
153
9
0
397,700
2
W
Bacchus
9,167
509
61
3
0
348,648
0
L
Anhur
9,225
513
101
6
0
292,554
0
W
Zeus
8,921
496
69
4
0
321,837
3
W
Ah Muzen Cab
7,950
442
39
2
0
295,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role