Player Matchup

Neith
Neith
L_jaky
Neith
Level 25
God Stats
4W - 2L
1,940 SR
Queue Stats
27W - 21L
1,684 Elo+
Solo
Apollo
Apollo
Rame963
Apollo
Level 29
God Stats
41W - 46L
1,646 SR
Queue Stats
274W - 300L
1,553 Elo+
Solo
Kukulkan
Kukulkan
SerAlan16
Kukulkan
Level 3
God Stats
1W - 3L
1,454 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo
Camazotz
Camazotz
VanDerLindeFang
Camazotz
Level 24
God Stats
4W - 5L
1,295 SR
Queue Stats
51W - 41L
1,533 Elo+
Solo
Agni
Agni
papachongo03450
Agni
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 143L
1,579 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,571 Elo+

VS

Team Averages
Level 20
1,452 SR
1,629 Elo+
Ymir
Ymir
AleNic97
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,869 Elo+
Solo
Ra
Ra
InfinityCorpPS
Ra
Level 18
God Stats
3W - 4L
1,610 SR
Queue Stats
83W - 67L
1,600 Elo+
Solo
Camazotz
Camazotz
Ryebourn
Camazotz
Level 27
God Stats
2W - 2L
1,151 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Ullr
Ullr
STRlKERS__
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,579 Elo+
Solo
Chaac
Chaac
royyikhei
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L_jaky
Neith
20
3 / 9 / 2
13,606
544
22,860
20,610
9,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Rame963
Apollo
19
6 / 7 / 7
12,912
516
22,606
23,486
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SerAlan16
Kukulkan
5
0 / 8 / 1
7,256
290
909
4,186
957
Camazotz
18
6 / 5 / 3
11,812
472
8,878
23,175
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 9 / 5
12,825
513
24,704
18,812
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 4 / 12
11,537
461
5,822
16,336
15,322
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 4 / 5
16,474
659
23,327
24,085
11,876
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Ryebourn
Camazotz
18
3 / 5 / 1
12,518
501
6,524
20,204
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 0 / 6
16,755
670
25,541
27,862
13,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
royyikhei
Chaac
14
1 / 8 / 10
10,588
424
5,689
21,447
24,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
21
Kills
37
38
Deaths
21
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
12
2
W
17
4
5
4.88
L
Neith
L_jaky
Neith
3
9
2
0.44
L
Apollo
Rame963
Apollo
6
7
7
1.36
W
Camazotz
Ryebourn
Camazotz
3
5
1
0.7
W
14
0
6
17
L
Kukulkan
SerAlan16
Kukulkan
0
8
1
0.06
L
Camazotz
6
5
3
1.5
L
6
9
5
0.94
W
Chaac
royyikhei
Chaac
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,957
Damage
66,903
90,269
Taken
109,934
33,419
Mitigated
73,295
25,199
Healing
40,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,822
120
0
0
16,336
15,322
272
3,491
12,756
21,942
144
W
23,327
3,269
1,355
12,659
24,085
11,876
24
8,755
14,822
146,422
0
L
Neith
L_jaky
Neith
22,860
11,160
0
3,872
20,610
9,871
5,309
6,753
13,730
0
111,241
L
Apollo
Rame963
Apollo
22,606
12,824
0
7,973
23,486
8,408
893
6,044
17,144
0
85,439
W
Camazotz
Ryebourn
Camazotz
6,524
2,522
0
5,487
20,204
8,426
3,968
2,336
17,750
0
61,000
W
25,541
15,693
0
17,958
27,862
13,500
7,200
4,035
23,546
0
157,703
L
Kukulkan
SerAlan16
Kukulkan
909
567
0
0
4,186
957
20
2,651
1,311
2,835
0
L
Camazotz
8,878
3,639
0
9,532
23,175
7,361
42
7,029
15,880
0
76,443
L
24,704
1,791
303
3,519
18,812
6,822
328
5,742
12,661
94,889
0
W
Chaac
royyikhei
Chaac
5,689
1,032
0
3,233
21,447
24,171
204
6,778
14,375
0
22,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
67,872
540
Minions Killed
595
0
Camps Cleared
0
1,862,426
Distance Traveled
2,281,246
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,537
461
32
1
0
410,171
0
W
Ra
16,474
659
192
8
0
474,226
3
L
Neith
13,606
544
181
7
0
361,440
0
L
Apollo
12,912
516
104
4
0
431,939
0
W
Camazotz
12,518
501
111
4
0
452,643
0
W
Ullr
16,755
670
233
9
0
513,164
8
L
Kukulkan
7,256
290
2
0
0
123,466
0
L
Camazotz
11,812
472
123
5
0
515,448
0
L
Agni
12,825
513
130
5
0
430,133
0
W
Chaac
10,588
424
27
1
0
431,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role