Player Matchup

Set
Set
Gnarrkks
Set
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
Sheezus420
Ra
Level 9
God Stats
9W - 13L
1,357 SR
Queue Stats
163W - 160L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Steliosv04
Guan Yu
Level 5
God Stats
1W - 4L
1,370 SR
Queue Stats
2W - 9L
1,112 Elo+
Solo
Scylla
Scylla
tripel_stryker
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Fenrir
Fenrir
zKevsh_678
Fenrir
Level 27
God Stats
7W - 11L
1,391 SR
Queue Stats
26W - 27L
1,379 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,402 Elo+

VS

Team Averages
Level 19
1,512 SR
1,488 Elo+
Achilles
Achilles
JLhanks
Achilles
Level 18
God Stats
13W - 18L
1,404 SR
Queue Stats
33W - 43L
1,396 Elo+
Solo
Anubis
Anubis
OGjitteh
Anubis
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
99W - 59L
1,365 Elo+
Party 1
Neith
Neith
Readymade13
Neith
Level 28
God Stats
19W - 12L
1,657 SR
Queue Stats
52W - 43L
1,853 Elo+
Solo
Fafnir
Fafnir
notmyaccount147
Fafnir
Level 12
God Stats
4W - 10L
1,500 SR
Queue Stats
143W - 113L
1,398 Elo+
Party 1
Arachne
Arachne
x--PurpleSnow--x
Arachne
Level 30
God Stats
17W - 7L
1,500 SR
Queue Stats
56W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
11,026
919
9,780
16,107
5,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 5 / 3
11,776
981
16,759
14,412
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Steliosv04
Guan Yu
17
1 / 7 / 5
10,917
910
7,247
24,459
30,832
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 2
9,403
784
2,413
6,807
1,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
zKevsh_678
Fenrir
15
0 / 3 / 3
9,450
788
3,208
5,005
1,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JLhanks
Achilles
19
7 / 2 / 17
12,113
1,009
15,630
12,125
5,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
OGjitteh
Anubis
18
8 / 2 / 12
11,965
997
12,994
6,570
3,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 0 / 19
12,052
1,004
16,449
10,417
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 15
11,884
990
5,163
7,724
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 2 / 10
12,663
1,055
12,248
15,002
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
6
Kills
31
31
Deaths
7
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Achilles
JLhanks
Achilles
7
2
17
7.75
W
Anubis
OGjitteh
Anubis
8
2
12
7
W
5
0
19
14.5
L
3
5
3
0.9
L
Guan Yu
Steliosv04
Guan Yu
1
7
5
0.5
W
1
1
15
8.5
L
0
6
2
0.17
W
10
2
10
7.5
L
Fenrir
zKevsh_678
Fenrir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
62,484
66,790
Taken
51,838
45,402
Mitigated
24,359
2,885
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,780
2,983
0
590
16,107
5,800
0
5,389
10,718
0
21,570
W
Achilles
JLhanks
Achilles
15,630
7,200
902
949
12,125
5,194
0
5,012
7,088
0
28,505
W
Anubis
OGjitteh
Anubis
12,994
638
0
2,291
6,570
3,140
0
1,720
4,825
33,955
0
W
16,449
9,924
159
7,047
10,417
3,911
0
4,622
5,645
0
38,662
L
16,759
1,323
1,366
179
14,412
5,323
0
2,413
11,999
46,921
0
L
Guan Yu
Steliosv04
Guan Yu
7,247
471
0
465
24,459
30,832
0
8,463
15,996
0
14,707
W
5,163
2,195
0
1,856
7,724
5,651
0
1,936
3,744
13,664
0
L
2,413
739
0
185
6,807
1,954
0
981
5,826
8,629
0
W
12,248
8,379
0
6,982
15,002
6,463
0
5,882
9,095
0
31,316
L
Fenrir
zKevsh_678
Fenrir
3,208
298
0
100
5,005
1,493
0
911
4,094
0
4,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
60,677
132
Minions Killed
205
1
Camps Cleared
3
723,537
Distance Traveled
1,021,686
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,026
919
24
2
0
163,572
0
W
Achilles
12,113
1,009
35
3
1
232,785
0
W
Anubis
11,965
997
55
5
0
206,349
0
W
Neith
12,052
1,004
52
4
1
178,725
0
L
Ra
11,776
981
71
6
0
205,385
0
L
Guan Yu
10,917
910
18
2
0
192,011
2
W
Fafnir
11,884
990
16
1
0
165,159
0
L
Scylla
9,403
784
12
1
1
84,769
0
W
Arachne
12,663
1,055
47
4
1
238,668
0
L
Fenrir
9,450
788
7
1
0
77,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role