Player Matchup

Sobek
Sobek
Akhenubses
Sobek
Level 145
God Stats
5W - 6L
1,339 SR
Queue Stats
405W - 345L
1,583 Elo+
Party 1
Hachiman
Hachiman
Confoe
Hachiman
Level 103
God Stats
23W - 11L
1,500 SR
Queue Stats
297W - 244L
1,604 Elo+
Party 1
Odin
Odin
Tenby1010
Odin
Level 155
God Stats
6W - 4L
1,835 SR
Queue Stats
395W - 398L
1,543 Elo+
Party 3
Chang'e
Chang'e
techlasher
Chang'e
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
162W - 165L
1,583 Elo+
Party 3
Scylla
Scylla
trimble311
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,535 SR
1,562 Elo+

VS

Team Averages
Level 124
1,500 SR
1,580 Elo+
Ares
Ares
Eternate
Ares
Level 159
God Stats
7W - 9L
1,500 SR
Queue Stats
582W - 559L
1,570 Elo+
Solo
Fenrir
Fenrir
Haiseye
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,597 Elo+
Party 2
Discordia
Discordia
PolentaBaby
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
manicHe11
Danzaburou
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
299W - 287L
1,672 Elo+
Solo
Janus
Janus
xPedoBearITA
Janus
Level 126
God Stats
11W - 8L
1,500 SR
Queue Stats
123W - 103L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 1 / 2
3,483
697
561
3,001
1,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Confoe
Hachiman
6
0 / 0 / 0
3,575
715
1,120
2,095
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
7
3 / 0 / 0
4,279
856
1,275
2,148
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
techlasher
Chang'e
7
0 / 0 / 0
3,923
785
841
1,060
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
trimble311
Scylla
5
0 / 0 / 0
3,405
681
1,121
1,887
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 0 / 0
3,207
641
1,860
2,724
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Haiseye
Fenrir
6
1 / 1 / 0
3,590
718
1,850
3,308
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
PolentaBaby
Discordia
6
0 / 2 / 1
3,354
671
874
1,780
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
manicHe11
Danzaburou
2
0 / 0 / 0
2,592
518
221
613
161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 0 / 0
2,787
557
0
643
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
2
1
W
Hachiman
Confoe
Hachiman
0
0
0
0
L
Ares
0
0
0
0
L
Fenrir
Haiseye
Fenrir
1
1
0
1
L
Discordia
PolentaBaby
Discordia
0
2
1
0.25
W
Odin
3
0
0
3
L
Danzaburou
manicHe11
Danzaburou
0
0
0
0
W
Chang'e
techlasher
Chang'e
0
0
0
0
W
Scylla
trimble311
Scylla
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,918
Damage
4,805
10,191
Taken
9,068
2,896
Mitigated
2,565
4,319
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
561
95
0
712
3,001
1,039
0
702
2,257
5,323
0
W
Hachiman
Confoe
Hachiman
1,120
519
0
1,038
2,095
621
0
1,609
486
0
14,706
L
Ares
1,860
84
0
1,242
2,724
871
0
125
2,599
10,433
0
L
Fenrir
Haiseye
Fenrir
1,850
921
0
1,398
3,308
957
0
679
2,593
0
14,231
L
Discordia
PolentaBaby
Discordia
874
0
0
492
1,780
411
90
821
829
11,587
0
W
Odin
1,275
446
0
1,332
2,148
611
0
73
2,069
0
12,932
L
Danzaburou
manicHe11
Danzaburou
221
0
0
279
613
161
0
196
417
0
2,243
W
Chang'e
techlasher
Chang'e
841
155
0
487
1,060
241
290
0
1,060
16,642
0
W
Scylla
trimble311
Scylla
1,121
264
0
750
1,887
384
0
222
1,585
12,713
0
L
0
0
0
39
643
165
0
476
107
4,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
15,530
147
Minions Killed
96
0
Camps Cleared
0
478,243
Distance Traveled
400,212
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,483
697
8
2
0
86,537
0
W
Hachiman
3,575
715
37
7
0
79,784
1
L
Ares
3,207
641
14
3
0
92,744
0
L
Fenrir
3,590
718
40
8
0
123,584
0
L
Discordia
3,354
671
26
5
0
100,993
3
W
Odin
4,279
856
32
6
0
125,775
2
L
Danzaburou
2,592
518
3
1
0
41,931
0
W
Chang'e
3,923
785
44
9
0
85,338
0
W
Scylla
3,405
681
26
5
0
100,809
1
L
Janus
2,787
557
13
3
0
40,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role