Player Matchup

Nemesis
Nemesis
GiveMeAnimeTyn
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,392 Elo+
Solo
Ares
Ares
Lonleywolf1
Ares
Level 23
God Stats
4W - 7L
1,496 SR
Queue Stats
26W - 22L
1,574 Elo+
Party 1
Osiris
Osiris
Orcrall
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
Symtasthic
Hel
Level 28
God Stats
97W - 81L
1,529 SR
Queue Stats
209W - 214L
1,508 Elo+
Party 1
Medusa
Medusa
The_Missty
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 25
1,505 SR
1,495 Elo+

VS

Team Averages
Level 23
1,615 SR
1,477 Elo+
Heimdallr
Heimdallr
GoDHadeZ
Heimdallr
Level 18
God Stats
6W - 6L
1,785 SR
Queue Stats
107W - 103L
1,531 Elo+
Party 2
Agni
Agni
MesserToken
Agni
Level 29
God Stats
1W - 2L
1,160 SR
Queue Stats
10W - 28L
1,280 Elo+
Solo
Ymir
Ymir
MyNameIsHarun
Ymir
Level 18
God Stats
11W - 13L
1,866 SR
Queue Stats
149W - 146L
1,363 Elo+
Solo
Apollo
Apollo
aptyp1k1993
Apollo
Level 29
God Stats
7W - 2L
1,764 SR
Queue Stats
22W - 15L
1,713 Elo+
Solo
Fenrir
Fenrir
chiefbarry32
Fenrir
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,230
475
1,159
8,978
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,073
461
443
6,500
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Orcrall
Osiris
5
1 / 5 / 1
4,285
390
704
4,360
1,642
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 4 / 1
5,825
530
6,396
6,962
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
The_Missty
Medusa
7
2 / 1 / 0
5,077
462
2,416
5,193
1,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoDHadeZ
Heimdallr
10
4 / 0 / 2
6,482
589
4,804
3,207
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 3
5,356
487
1,225
4,997
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 9
6,632
603
1,850
4,713
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
3 / 2 / 0
6,892
627
6,552
6,412
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
11
7 / 2 / 1
6,654
605
4,391
5,896
2,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Heimdallr
GoDHadeZ
Heimdallr
4
0
2
5
L
0
1
2
1
W
0
1
3
1.5
W
2
0
9
6.5
L
Osiris
Orcrall
Osiris
1
5
1
0.3
L
1
4
1
0.38
L
Medusa
The_Missty
Medusa
2
1
0
2
W
Apollo
3
2
0
1.5
W
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
18,822
31,993
Taken
25,225
10,096
Mitigated
8,989
7,788
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,159
197
0
2,824
8,978
2,510
0
703
8,272
0
25,578
W
Heimdallr
GoDHadeZ
Heimdallr
4,804
2,380
0
1,246
3,207
1,300
1,700
234
2,973
0
27,707
L
443
0
0
514
6,500
2,584
0
0
6,500
15,915
0
W
1,225
83
0
1,350
4,997
1,411
665
2,281
2,716
20,021
0
W
1,850
109
0
688
4,713
2,112
149
2,024
2,689
12,038
0
L
Osiris
Orcrall
Osiris
704
236
0
50
4,360
1,642
0
1,574
2,786
0
1,831
L
6,396
189
304
2,206
6,962
2,065
70
798
6,164
33,623
0
L
Medusa
The_Missty
Medusa
2,416
1,307
0
1,890
5,193
1,295
112
0
5,193
0
10,171
W
Apollo
6,552
4,549
0
3,264
6,412
2,144
1,512
590
5,822
0
35,788
W
Fenrir
4,391
1,082
0
257
5,896
2,022
78
1,710
4,186
0
21,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
32,016
177
Minions Killed
218
0
Camps Cleared
0
988,416
Distance Traveled
1,001,028
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,230
475
63
6
0
259,256
4
W
Heimdallr
6,482
589
52
5
0
202,800
1
L
Ares
5,073
461
22
2
0
187,785
2
W
Agni
5,356
487
42
4
0
185,288
1
W
Ymir
6,632
603
23
2
0
233,604
0
L
Osiris
4,285
390
4
0
0
141,853
1
L
Hel
5,825
530
70
6
0
205,991
0
L
Medusa
5,077
462
18
2
0
193,531
1
W
Apollo
6,892
627
61
6
0
184,141
4
W
Fenrir
6,654
605
40
4
0
195,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role