Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
AttiossTwitch
Kuzenbo
Diamond IV
Level 157
God Stats
17W - 12L
1,749 SR
Queue Stats
325W - 146L
2,035 MMR
Party 1
Scylla
Scylla
Diamond IV
RealStreeT
Scylla
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
mi74chael
Medusa
Diamond III
Level 160
God Stats
18W - 3L
1,746 SR
Queue Stats
495W - 138L
2,168 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,665 SR
1,901 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,536 SR
1,709 MMR
Chaac
Chaac
Gold I
SmokeDG
Chaac
Gold I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,911 MMR
Party 2
Cerberus
Cerberus
Gold I
SnowvQueen
Cerberus
Gold I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum II
СОЛНЦЕ913
Chang'e
Platinum II
Level 159
God Stats
17W - 17L
1,609 SR
Queue Stats
120W - 100L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
3 / 2 / 8
10,498
700
6,252
13,643
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
RealStreeT
Scylla
14
4 / 0 / 7
10,047
670
11,169
8,236
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
mi74chael
Medusa
15
4 / 0 / 7
10,153
677
20,718
7,443
2,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAphroditeGuan YuThothOsiris

VS

Bans
Ne ZhaAchillesKumbhakarnaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SmokeDG
Chaac
11
1 / 5 / 1
8,681
579
8,388
15,062
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
SnowvQueen
Cerberus
12
0 / 1 / 2
8,567
571
6,407
16,666
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 1
8,737
582
5,662
14,708
4,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
2
8
3.5
W
Scylla
RealStreeT
Scylla
4
0
7
7.5
L
Chaac
SmokeDG
Chaac
1
5
1
0.3
L
Cerberus
SnowvQueen
Cerberus
0
1
2
1
W
Medusa
mi74chael
Medusa
4
0
7
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
20,457
29,322
Taken
46,436
23,955
Mitigated
33,190
10,918
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,252
2,286
0
3,895
13,643
17,953
589
5,989
7,141
17,739
0
W
Scylla
RealStreeT
Scylla
11,169
1,155
0
3,848
8,236
3,116
1,230
3,232
4,729
47,567
0
L
Chaac
SmokeDG
Chaac
8,388
1,235
0
3,503
15,062
13,037
0
4,335
10,549
0
40,279
L
Cerberus
SnowvQueen
Cerberus
6,407
237
0
3,089
16,666
15,303
0
5,963
10,423
39,394
0
W
Medusa
mi74chael
Medusa
20,718
11,165
0
3,175
7,443
2,886
1,481
2,448
4,820
0
85,210
L
5,662
890
3,995
5,766
14,708
4,850
0
6,524
7,994
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
25,985
210
Minions Killed
218
0
Camps Cleared
0
823,753
Distance Traveled
824,930
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,498
700
30
2
0
268,696
2
W
Scylla
10,047
670
75
5
0
274,057
5
L
Chaac
8,681
579
64
4
0
281,427
2
L
Cerberus
8,567
571
82
5
0
282,186
2
W
Medusa
10,153
677
105
7
0
281,000
4
L
Chang'e
8,737
582
72
5
0
261,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role