Player Matchup

Chang'e
Chang'e
Platinum I
FreezingFantasy
Chang'e
Platinum I
Level 144
God Stats
25W - 13L
1,745 SR
Queue Stats
535W - 524L
2,011 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
TheTwelfthMan
Tsukuyomi
Diamond V
Level 155
God Stats
11W - 4L
1,825 SR
Queue Stats
217W - 192L
2,061 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
mayckel123
Sylvanus
Platinum I
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 200L
2,001 MMR
Solo
Fenrir
Fenrir
Diamond V
stàv
Fenrir
Diamond V
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
442W - 398L
2,017 MMR
Solo
Apollo
Apollo
Diamond V
t01d24g
Apollo
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,614 SR
1,918 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,599 SR
1,907 MMR
Sobek
Sobek
Platinum I
Illy
Sobek
Platinum I
Level 159
God Stats
61W - 39L
1,666 SR
Queue Stats
232W - 222L
2,031 MMR
Solo
Thanatos
Thanatos
Platinum II
ParetJerkins
Thanatos
Platinum II
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 257L
1,979 MMR
Solo
Tyr
Tyr
Platinum I
ProJaredSo
Tyr
Platinum I
Level 81
God Stats
115W - 92L
1,631 SR
Queue Stats
218W - 198L
1,984 MMR
Solo
Raijin
Raijin
Diamond V
StrongestWarGod
Raijin
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
hotbow
Anhur
Diamond V
Level 160
God Stats
12W - 18L
1,698 SR
Queue Stats
179W - 166L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 10
14,672
587
15,527
13,809
8,849
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TheTwelfthMan
Tsukuyomi
20
7 / 2 / 7
15,499
620
20,736
24,639
21,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
mayckel123
Sylvanus
20
5 / 4 / 13
14,214
569
13,029
22,377
13,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
stàv
Fenrir
18
2 / 6 / 15
12,301
492
9,947
27,299
22,152
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
t01d24g
Apollo
20
8 / 2 / 7
15,893
636
16,943
17,087
6,758
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
PersephoneDanzaburouNemesisSetCu Chulainn

VS

Bans
ScyllaJanusGuan YuNu WaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Illy
Sobek
17
1 / 4 / 12
11,546
462
9,927
22,743
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
ParetJerkins
Thanatos
19
2 / 8 / 3
12,040
482
8,059
19,589
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 4 / 7
12,758
510
9,858
25,655
29,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 5 / 6
13,773
551
13,556
16,011
6,847
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
hotbow
Anhur
20
7 / 6 / 2
13,904
556
18,455
19,458
9,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
27
Kills
15
16
Deaths
27
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Sobek
Illy
Sobek
1
4
12
1.75
L
Thanatos
ParetJerkins
Thanatos
2
8
3
0.44
L
2
4
7
1.38
L
3
5
6
1.2
W
Tsukuyomi
TheTwelfthMan
Tsukuyomi
7
2
7
5.25
L
Anhur
hotbow
Anhur
7
6
2
1.33
W
Sylvanus
mayckel123
Sylvanus
5
4
13
2.88
W
Fenrir
stàv
Fenrir
2
6
15
1.58
W
Apollo
t01d24g
Apollo
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,182
Damage
59,855
105,211
Taken
103,456
73,186
Mitigated
80,130
51,149
Healing
39,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,527
539
9,123
6,980
13,809
8,849
2,363
4,557
9,128
110,044
0
L
Sobek
Illy
Sobek
9,927
546
0
5,857
22,743
24,206
331
6,746
15,732
36,681
0
L
Thanatos
ParetJerkins
Thanatos
8,059
2,026
0
17,069
19,589
9,502
0
6,020
13,423
0
97,652
L
9,858
678
0
7,542
25,655
29,864
286
6,108
19,440
0
85,583
L
13,556
819
0
2,131
16,011
6,847
40
5,778
10,061
115,031
0
W
Tsukuyomi
TheTwelfthMan
Tsukuyomi
20,736
5,290
0
9,268
24,639
21,538
452
4,286
20,263
0
124,187
L
Anhur
hotbow
Anhur
18,455
9,063
0
7,125
19,458
9,711
1,533
3,293
16,113
0
120,001
W
Sylvanus
mayckel123
Sylvanus
13,029
2,875
6,216
6,138
22,377
13,889
1,779
7,633
14,538
65,302
14,993
W
Fenrir
stàv
Fenrir
9,947
3,339
538
6,156
27,299
22,152
1,261
7,571
19,596
38
38,682
W
Apollo
t01d24g
Apollo
16,943
11,128
0
6,730
17,087
6,758
5,507
3,554
13,477
0
124,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,579
Gold Earned
64,021
717
Minions Killed
746
0
Camps Cleared
0
2,559,273
Distance Traveled
2,439,634
45
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,672
587
177
7
0
509,590
9
L
Sobek
11,546
462
33
1
0
510,690
11
L
Thanatos
12,040
482
144
6
0
499,017
14
L
Tyr
12,758
510
156
6
0
543,568
5
L
Raijin
13,773
551
203
8
0
457,253
10
W
Tsukuyomi
15,499
620
188
8
0
572,336
11
L
Anhur
13,904
556
210
8
0
429,106
2
W
Sylvanus
14,214
569
107
4
0
467,424
10
W
Fenrir
12,301
492
42
2
0
496,529
9
W
Apollo
15,893
636
203
8
0
513,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role