Player Matchup

Anhur
Anhur
A-c-e-K-u-n
Anhur
Level 41
God Stats
1W - 0L
1,293 SR
Queue Stats
50W - 70L
1,342 Elo+
Solo
Chang'e
Chang'e
TeeJackxon
Chang'e
Level 63
God Stats
3W - 11L
1,500 SR
Queue Stats
176W - 250L
1,391 Elo+
Party 2
Osiris
Osiris
Windschneise420
Osiris
Level 83
God Stats
92W - 127L
1,377 SR
Queue Stats
293W - 372L
1,360 Elo+
Party 2
Team Averages
Level 62
1,390 SR
1,364 Elo+

VS

Team Averages
Level 67
1,411 SR
1,232 Elo+
Chaac
Chaac
ErikSrz_
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,112 Elo+
Party 1
Ao Kuang
Ao Kuang
luwolf1
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,112 Elo+
Party 1
Camazotz
Camazotz
rallostarky
Camazotz
Level 106
God Stats
1W - 4L
1,232 SR
Queue Stats
339W - 377L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
12,318
725
13,765
16,265
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TeeJackxon
Chang'e
14
1 / 4 / 11
10,409
612
9,394
12,440
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 3 / 9
12,110
712
15,578
11,645
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ErikSrz_
Chaac
14
2 / 3 / 7
10,477
616
11,338
14,961
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
luwolf1
Ao Kuang
14
5 / 7 / 2
11,186
658
11,135
16,062
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
rallostarky
Camazotz
13
2 / 6 / 6
10,137
596
7,085
15,997
5,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Chaac
ErikSrz_
Chaac
2
3
7
1.83
W
Chang'e
TeeJackxon
Chang'e
1
4
11
1.63
W
6
3
9
3.5
L
Ao Kuang
luwolf1
Ao Kuang
5
7
2
0.86
L
Camazotz
rallostarky
Camazotz
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
29,558
40,350
Taken
47,020
21,594
Mitigated
21,045
22,237
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,765
9,052
974
9,496
16,265
6,131
2,226
5,084
11,181
0
58,279
L
Chaac
ErikSrz_
Chaac
11,338
1,402
645
4,593
14,961
10,186
0
2,812
11,788
0
41,623
W
Chang'e
TeeJackxon
Chang'e
9,394
653
4,205
6,154
12,440
3,891
410
1,900
10,540
30,522
0
W
15,578
5,638
0
1,408
11,645
11,572
277
4,188
7,457
268
56,636
L
Ao Kuang
luwolf1
Ao Kuang
11,135
2,182
0
5,468
16,062
5,233
0
2,557
13,245
29,947
0
L
Camazotz
rallostarky
Camazotz
7,085
1,187
0
4,372
15,997
5,626
0
3,407
12,176
0
43,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
31,800
176
Minions Killed
169
0
Camps Cleared
0
898,177
Distance Traveled
803,856
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,318
725
79
5
0
270,677
1
L
Chaac
10,477
616
68
4
0
278,682
4
W
Chang'e
10,409
612
41
2
0
310,064
5
W
Osiris
12,110
712
56
3
0
317,436
1
L
Ao Kuang
11,186
658
36
2
0
234,258
0
L
Camazotz
10,137
596
65
4
0
290,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role