Player Matchup

Set
Set
Nonchalantus
Set
Level 11
God Stats
13W - 10L
1,595 SR
Queue Stats
32W - 25L
1,587 Elo+
Solo
Jing Wei
Jing Wei
TheRealOneF
Jing Wei
Level 8
God Stats
1W - 1L
1,272 SR
Queue Stats
13W - 20L
1,173 Elo+
Party 1
Hel
Hel
gensyx
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,532 Elo+
Party 1
Bakasura
Bakasura
rettfighter74
Bakasura
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
114W - 124L
1,488 Elo+
Party 1
Ymir
Ymir
silver8765
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,456 Elo+

VS

Team Averages
Level 12
1,496 SR
1,389 Elo+
Neith
Neith
KusTuZ
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
Neibiii
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 90L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
Nesspine
Aphrodite
Level 20
God Stats
29W - 31L
1,386 SR
Queue Stats
82W - 115L
1,334 Elo+
Party 2
Jormungandr
Jormungandr
Tennisgreen
Jormungandr
Level 19
God Stats
31W - 39L
1,490 SR
Queue Stats
124W - 159L
1,430 Elo+
Party 2
Arachne
Arachne
Valarym
Arachne
Level 17
God Stats
10W - 11L
1,606 SR
Queue Stats
125W - 154L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 1
11,099
584
7,713
8,838
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
TheRealOneF
Jing Wei
14
1 / 6 / 2
8,090
426
1,258
8,197
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hel
gensyx
Hel
15
5 / 7 / 9
9,877
520
10,691
9,135
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
rettfighter74
Bakasura
20
17 / 3 / 2
12,551
661
20,124
17,997
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 2 / 0
5,438
286
621
1,578
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KusTuZ
Neith
2
1 / 2 / 0
5,334
281
229
1,338
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 11 / 2
7,251
382
1,859
10,919
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Nesspine
Aphrodite
13
7 / 3 / 0
8,686
457
5,169
6,906
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Tennisgreen
Jormungandr
15
1 / 7 / 0
8,999
474
6,898
15,199
13,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Valarym
Arachne
16
10 / 10 / 1
10,620
559
12,974
21,617
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
30
Kills
19
19
Deaths
33
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
KusTuZ
Neith
1
2
0
0.5
L
0
11
2
0.09
L
Aphrodite
Nesspine
Aphrodite
7
3
0
2.33
W
7
1
1
7.5
L
Jormungandr
Tennisgreen
Jormungandr
1
7
0
0.14
W
Jing Wei
TheRealOneF
Jing Wei
1
6
2
0.33
L
Arachne
Valarym
Arachne
10
10
1
1.05
W
Hel
gensyx
Hel
5
7
9
1.36
W
Bakasura
rettfighter74
Bakasura
17
3
2
6
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
27,129
45,745
Taken
55,979
22,290
Mitigated
28,460
14,487
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
KusTuZ
Neith
229
229
0
121
1,338
247
138
30
1,248
0
1,142
L
1,859
1,367
166
1,139
10,919
2,800
158
2,369
7,084
29,611
0
L
Aphrodite
Nesspine
Aphrodite
5,169
1,348
138
3,161
6,906
4,995
1,501
1,671
4,810
38,638
0
W
7,713
4,071
0
1,250
8,838
6,963
824
4,408
4,430
0
69,282
L
Jormungandr
Tennisgreen
Jormungandr
6,898
1,556
0
2,183
15,199
13,354
439
946
12,763
50,528
0
W
Jing Wei
TheRealOneF
Jing Wei
1,258
548
0
85
8,197
2,719
0
4,120
4,077
0
27,265
L
Arachne
Valarym
Arachne
12,974
10,193
463
7,028
21,617
7,064
302
5,503
14,532
0
64,145
W
Hel
gensyx
Hel
10,691
2,062
2,256
2,150
9,135
2,843
317
945
8,190
50,135
0
W
Bakasura
rettfighter74
Bakasura
20,124
13,138
0
8,674
17,997
9,198
904
4,050
13,947
0
80,867
W
621
417
0
72
1,578
567
0
403
1,175
1,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
40,890
421
Minions Killed
329
0
Camps Cleared
0
1,480,393
Distance Traveled
1,194,233
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,334
281
1
0
0
42,236
0
L
Ra
7,251
382
63
3
0
315,347
0
L
Aphrodite
8,686
457
68
4
0
186,312
0
W
Set
11,099
584
133
7
0
348,444
4
L
Jormungandr
8,999
474
95
5
0
311,977
0
W
Jing Wei
8,090
426
45
2
0
304,946
1
L
Arachne
10,620
559
102
5
0
338,361
0
W
Hel
9,877
520
75
4
0
326,172
3
W
Bakasura
12,551
661
167
9
0
439,999
4
W
Ymir
5,438
286
1
0
0
60,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role