Player Matchup

Sylvanus
Sylvanus
Kingofaith
Sylvanus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,725 Elo+
Solo
Hou Yi
Hou Yi
MrGoonSavage
Hou Yi
Level 145
God Stats
2W - 2L
1,353 SR
Queue Stats
129W - 143L
1,073 Elo+
Solo
Pele
Pele
OUeddy
Pele
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 65L
1,659 Elo+
Solo
Discordia
Discordia
frankdao
Discordia
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
skyberk
Nu Wa
Level 59
God Stats
19W - 6L
1,566 SR
Queue Stats
19W - 6L
1,707 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,533 Elo+

VS

Team Averages
Level 117
1,390 SR
1,476 Elo+
Thoth
Thoth
ChillSquishster
Thoth
Level 122
God Stats
2W - 6L
1,151 SR
Queue Stats
79W - 74L
1,491 Elo+
Solo
Tyr
Tyr
Habibi Raptor
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klooscap
Tsukuyomi
Level 157
God Stats
8W - 12L
1,311 SR
Queue Stats
44W - 46L
1,495 Elo+
Solo
Neith
Neith
LucarioAtomix
Neith
Level 124
God Stats
50W - 30L
1,732 SR
Queue Stats
313W - 293L
1,417 Elo+
Solo
Nox
Nox
Nose23
Nox
Level 76
God Stats
0W - 1L
1,257 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingofaith
Sylvanus
18
2 / 4 / 13
13,228
735
9,416
24,864
33,452
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
20
3 / 3 / 6
13,201
733
5,807
12,372
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
OUeddy
Pele
19
7 / 3 / 5
13,520
751
12,715
15,227
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
frankdao
Discordia
20
3 / 1 / 12
13,017
723
16,159
8,943
3,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
skyberk
Nu Wa
20
6 / 0 / 10
14,134
785
21,491
9,385
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
12,104
672
13,508
15,077
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 7
10,795
600
8,623
18,868
8,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Klooscap
Tsukuyomi
17
3 / 9 / 3
11,516
640
9,708
18,004
6,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 4 / 6
11,794
655
14,824
19,256
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Nose23
Nox
15
3 / 0 / 2
10,362
576
4,126
4,919
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
21
Kills
11
11
Deaths
21
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
1
5
7
0.9
W
Sylvanus
Kingofaith
Sylvanus
2
4
13
2.13
L
Tsukuyomi
Klooscap
Tsukuyomi
3
9
3
0.5
L
1
4
6
1
W
Hou Yi
3
3
6
2
L
Nox
Nose23
Nox
3
0
2
4
W
Pele
OUeddy
Pele
7
3
5
3.17
W
Discordia
frankdao
Discordia
3
1
12
9
W
Nu Wa
skyberk
Nu Wa
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
50,789
70,791
Taken
76,124
54,959
Mitigated
28,935
27,760
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,508
605
0
2,485
15,077
5,354
0
11,427
3,120
71,373
0
L
8,623
729
0
3,310
18,868
8,487
0
10,152
8,200
0
30,077
W
Sylvanus
Kingofaith
Sylvanus
9,416
1,835
7,455
11,695
24,864
33,452
638
7,181
17,167
20,839
0
L
Tsukuyomi
Klooscap
Tsukuyomi
9,708
1,307
0
696
18,004
6,516
0
8,682
9,116
0
47,442
L
14,824
4,265
0
3,344
19,256
7,028
0
12,189
6,793
0
76,372
W
Hou Yi
5,807
1,873
0
3,801
12,372
5,177
1,979
1,696
10,486
0
59,910
L
Nox
Nose23
Nox
4,126
238
0
480
4,919
1,550
0
3,389
1,328
21,449
0
W
Pele
OUeddy
Pele
12,715
2,572
0
1,953
15,227
8,474
392
3,841
11,122
0
46,080
W
Discordia
frankdao
Discordia
16,159
47
0
891
8,943
3,663
884
1,434
7,369
47,538
0
W
Nu Wa
skyberk
Nu Wa
21,491
4,825
0
1,965
9,385
4,193
4,936
3,053
6,002
74,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,100
Gold Earned
56,571
435
Minions Killed
466
7
Camps Cleared
9
1,614,336
Distance Traveled
1,307,610
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,104
672
144
8
3
311,332
5
L
Tyr
10,795
600
53
3
2
297,793
1
W
Sylvanus
13,228
735
26
1
1
287,503
1
L
Tsukuyomi
11,516
640
81
5
1
237,427
4
L
Neith
11,794
655
139
8
2
302,578
0
W
Hou Yi
13,201
733
137
8
4
285,426
1
L
Nox
10,362
576
49
3
1
158,480
1
W
Pele
13,520
751
53
3
1
360,285
2
W
Discordia
13,017
723
72
4
0
353,152
2
W
Nu Wa
14,134
785
147
8
1
327,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role