Player Matchup

Scylla
Scylla
CrazyHarlequin
Scylla
Level 35
God Stats
2W - 6L
1,219 SR
Queue Stats
84W - 79L
1,453 Elo+
Party 1
Ra
Ra
Drake2511
Ra
Level 66
God Stats
3W - 1L
1,480 SR
Queue Stats
59W - 62L
1,591 Elo+
Party 1
Izanami
Izanami
SeptimaVector
Izanami
Level 44
God Stats
73W - 54L
1,475 SR
Queue Stats
290W - 213L
1,600 Elo+
Party 2
Ares
Ares
Temptest
Ares
Level 141
God Stats
16W - 16L
1,206 SR
Queue Stats
221W - 191L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
günther98
Amaterasu
Level 155
God Stats
9W - 3L
1,735 SR
Queue Stats
268W - 212L
1,550 Elo+
Party 2
Team Averages
Level 88
1,423 SR
1,521 Elo+

VS

Team Averages
Level 69
1,557 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
Sharklider
Cu Chulainn
Level 148
God Stats
2W - 2L
1,263 SR
Queue Stats
60W - 51L
1,542 Elo+
Party 3
Geb
Geb
Silv3rstain
Geb
Level 28
God Stats
1W - 1L
1,982 SR
Queue Stats
18W - 18L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
WeWuzGawds
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Zuro87
Ne Zha
Level 48
God Stats
57W - 75L
1,563 SR
Queue Stats
411W - 438L
1,546 Elo+
Solo
Neith
Neith
chvenegas
Neith
Level 58
God Stats
2W - 7L
1,478 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,305
931
5,976
10,187
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 12
9,460
946
8,501
7,625
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
16
4 / 1 / 10
10,687
1,069
12,312
10,621
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
17
8 / 2 / 9
11,714
1,171
8,778
13,440
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
günther98
Amaterasu
16
3 / 2 / 11
9,863
986
11,679
12,200
10,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sharklider
Cu Chulainn
15
3 / 3 / 5
9,445
945
13,448
14,644
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 6 / 9
9,584
958
5,393
13,257
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
WeWuzGawds
Kukulkan
15
3 / 1 / 4
9,630
963
11,385
3,524
2,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Zuro87
Ne Zha
15
2 / 3 / 6
9,451
945
8,064
9,938
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
chvenegas
Neith
15
3 / 4 / 4
9,633
963
11,210
9,438
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
17
Kills
11
11
Deaths
17
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
0
2
12
3
W
Izanami
4
1
10
9
L
Cu Chulainn
Sharklider
Cu Chulainn
3
3
5
1.83
L
0
6
9
0.75
W
Ares
8
2
9
6.25
L
Kukulkan
WeWuzGawds
Kukulkan
3
1
4
5
L
Ne Zha
Zuro87
Ne Zha
2
3
6
1.67
L
Neith
chvenegas
Neith
3
4
4
1.25
W
Amaterasu
günther98
Amaterasu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
49,500
54,073
Taken
50,801
38,347
Mitigated
36,519
9,341
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,976
166
0
0
10,187
4,240
0
3,234
6,803
10,440
0
W
8,501
1,228
2,891
1,110
7,625
3,207
0
791
6,684
33,991
0
W
Izanami
12,312
9,009
0
1,081
10,621
4,613
0
3,971
6,600
0
50,372
L
Cu Chulainn
Sharklider
Cu Chulainn
13,448
2,480
0
616
14,644
14,144
0
7,168
7,476
0
34,285
L
5,393
580
1,105
1,196
13,257
11,538
0
6,653
6,604
9,869
0
W
Ares
8,778
265
0
1,137
13,440
15,570
0
4,568
8,772
14,361
0
L
Kukulkan
WeWuzGawds
Kukulkan
11,385
848
0
0
3,524
2,185
0
1,907
1,617
42,287
0
L
Ne Zha
Zuro87
Ne Zha
8,064
1,211
0
413
9,938
4,814
0
3,993
5,945
0
23,525
L
Neith
chvenegas
Neith
11,210
4,966
0
2,260
9,438
3,838
0
4,132
5,306
0
25,094
W
Amaterasu
günther98
Amaterasu
11,679
4,098
0
3,122
12,200
10,717
0
4,214
7,842
622
21,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
47,743
189
Minions Killed
190
10
Camps Cleared
5
1,053,596
Distance Traveled
996,029
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,305
931
8
1
1
211,833
1
W
Ra
9,460
946
62
6
3
230,871
3
W
Izanami
10,687
1,069
89
9
2
191,601
0
L
Cu Chulainn
9,445
945
36
4
0
215,367
0
L
Geb
9,584
958
6
1
0
169,057
1
W
Ares
11,714
1,171
8
1
1
197,412
0
L
Kukulkan
9,630
963
84
8
1
211,722
1
L
Ne Zha
9,451
945
21
2
2
221,621
0
L
Neith
9,633
963
43
4
2
178,262
0
W
Amaterasu
9,863
986
22
2
3
221,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role