Player Matchup

Cernunnos
Cernunnos
EkkOnr7
Cernunnos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 141L
1,883 Elo+
Party 3
Susano
Susano
Hop_inmy_backpak
Susano
Level 8
God Stats
8W - 1L
1,895 SR
Queue Stats
56W - 7L
1,900 Elo+
Party 3
Ares
Ares
claudiamc
Ares
Level 4
God Stats
2W - 2L
1,830 SR
Queue Stats
2W - 3L
1,643 Elo+
Party 1
Ra
Ra
lumiirandomii
Ra
Level 12
God Stats
0W - 3L
1,398 SR
Queue Stats
5W - 8L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
supernico77
Kukulkan
Level 3
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,679 SR
1,686 Elo+

VS

Team Averages
Level 32
1,698 SR
1,700 Elo+
Nu Wa
Nu Wa
BrutalSphere394
Nu Wa
Level 51
God Stats
9W - 3L
1,907 SR
Queue Stats
218W - 161L
1,773 Elo+
Party 2
Nox
Nox
Cyber Pikachu X
Nox
Level 26
God Stats
3W - 2L
1,445 SR
Queue Stats
33W - 20L
1,548 Elo+
Solo
King Arthur
King Arthur
GhostBanshee967
King Arthur
Level 62
God Stats
15W - 17L
1,795 SR
Queue Stats
395W - 287L
1,755 Elo+
Party 2
Artemis
Artemis
Lükaking
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
XxXJordi13XxX
Nemesis
Level 10
God Stats
4W - 0L
1,844 SR
Queue Stats
25W - 5L
1,924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EkkOnr7
Cernunnos
13
2 / 4 / 1
7,510
536
4,764
12,192
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 5 / 2
8,618
616
8,241
11,090
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
7
0 / 9 / 3
5,645
403
2,631
14,410
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 13 / 2
4,980
356
2,571
10,610
2,637
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
supernico77
Kukulkan
7
0 / 14 / 1
5,191
371
1,694
10,496
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 8
8,999
643
11,786
7,149
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 8
7,212
515
2,433
2,793
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
GhostBanshee967
King Arthur
12
4 / 1 / 2
7,387
528
4,409
7,298
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Lükaking
Artemis
15
20 / 3 / 4
9,910
708
23,384
15,242
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
14
9 / 2 / 1
8,878
634
6,303
9,568
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
43
45
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
1
0
8
5
L
Cernunnos
EkkOnr7
Cernunnos
2
4
1
0.63
W
King Arthur
GhostBanshee967
King Arthur
4
1
2
5
L
7
5
2
1.6
W
Artemis
Lükaking
Artemis
20
3
4
7.33
W
Nemesis
9
2
1
4.75
L
Ares
0
9
3
0.17
L
0
13
2
0.08
L
Kukulkan
supernico77
Kukulkan
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
48,315
58,798
Taken
42,050
19,925
Mitigated
18,148
6,699
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,786
1,999
0
936
7,149
2,437
328
1,360
5,789
52,002
0
W
2,433
564
0
779
2,793
1,245
1,356
765
2,028
14,499
0
L
Cernunnos
EkkOnr7
Cernunnos
4,764
2,314
0
3,626
12,192
3,962
1,028
1,491
10,432
0
40,629
W
King Arthur
GhostBanshee967
King Arthur
4,409
132
0
2,456
7,298
5,246
572
832
6,466
0
28,627
L
8,241
2,178
0
1,991
11,090
3,803
0
1,591
9,248
0
33,267
W
Artemis
Lükaking
Artemis
23,384
16,131
0
9,478
15,242
5,707
3,086
3,279
11,963
0
64,250
W
Nemesis
6,303
3,168
0
4,479
9,568
3,513
618
660
8,908
0
48,680
L
Ares
2,631
664
0
398
14,410
6,758
0
4,833
9,290
5,101
0
L
2,571
620
175
509
10,610
2,637
0
2,640
7,651
13,086
0
L
Kukulkan
supernico77
Kukulkan
1,694
500
0
0
10,496
2,765
102
2,762
7,608
19,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
42,386
203
Minions Killed
353
0
Camps Cleared
0
1,137,807
Distance Traveled
1,171,662
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,999
643
83
6
0
239,866
1
W
Nox
7,212
515
23
2
0
198,680
0
L
Cernunnos
7,510
536
89
6
0
216,271
1
W
King Arthur
7,387
528
65
5
0
269,031
0
L
Susano
8,618
616
49
4
0
279,884
1
W
Artemis
9,910
708
92
7
0
197,580
1
W
Nemesis
8,878
634
90
6
0
266,505
0
L
Ares
5,645
403
12
1
0
216,556
0
L
Ra
4,980
356
19
1
0
202,939
0
L
Kukulkan
5,191
371
34
2
0
222,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role