Player Matchup

Arachne
Arachne
EdwinCandado
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,564 Elo+
Party 1
Ymir
Ymir
SlendyE
Ymir
Level 26
God Stats
3W - 0L
1,808 SR
Queue Stats
15W - 12L
1,555 Elo+
Party 1
Izanami
Izanami
Yuonmi52
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
xSanchoPanchox
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Палач300
Chaac
Level 11
God Stats
1W - 2L
1,207 SR
Queue Stats
6W - 13L
1,261 Elo+
Solo
Team Averages
Level 32
1,503 SR
1,476 Elo+

VS

Team Averages
Level 20
1,494 SR
1,511 Elo+
Neith
Neith
BharwErfe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CarBoNinbed
Ratatoskr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 208L
1,408 Elo+
Solo
Fafnir
Fafnir
Isën
Fafnir
Level 29
God Stats
3W - 10L
1,112 SR
Queue Stats
60W - 62L
1,445 Elo+
Solo
Amaterasu
Amaterasu
MCatanz13
Amaterasu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 197L
1,481 Elo+
Solo
Anubis
Anubis
ericksume01
Anubis
Level 18
God Stats
100W - 51L
1,858 SR
Queue Stats
366W - 344L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EdwinCandado
Arachne
10
3 / 3 / 5
6,089
609
4,838
10,316
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SlendyE
Ymir
9
2 / 0 / 7
6,105
611
2,151
4,426
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Yuonmi52
Izanami
10
1 / 1 / 1
5,947
595
2,844
3,578
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
9 / 4 / 4
7,375
738
7,727
5,942
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 1
5,702
570
2,561
5,860
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BharwErfe
Neith
8
0 / 4 / 3
4,764
476
1,477
4,259
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
CarBoNinbed
Ratatoskr
8
0 / 3 / 4
5,045
505
3,222
6,270
1,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Isën
Fafnir
8
1 / 2 / 0
5,351
535
2,303
5,395
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
MCatanz13
Amaterasu
11
6 / 3 / 1
6,626
663
6,466
7,249
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
9
1 / 5 / 1
5,190
519
4,412
5,175
2,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
8
11
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BharwErfe
Neith
0
4
3
0.38
L
Ratatoskr
CarBoNinbed
Ratatoskr
0
3
4
0.67
W
Arachne
EdwinCandado
Arachne
3
3
5
1.83
L
Fafnir
Isën
Fafnir
1
2
0
0.5
L
Amaterasu
MCatanz13
Amaterasu
6
3
1
2.17
W
Ymir
SlendyE
Ymir
2
0
7
5.5
W
Izanami
Yuonmi52
Izanami
1
1
1
1.5
L
Anubis
1
5
1
0.3
W
9
4
4
2.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
17,880
30,122
Taken
28,348
12,428
Mitigated
12,686
9,246
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BharwErfe
Neith
1,477
509
0
560
4,259
1,060
0
2,607
1,470
0
11,141
L
Ratatoskr
CarBoNinbed
Ratatoskr
3,222
1,214
0
2,413
6,270
1,698
0
1,795
4,377
0
20,437
W
Arachne
EdwinCandado
Arachne
4,838
3,068
0
4,870
10,316
2,533
0
2,037
7,783
0
26,040
L
Fafnir
Isën
Fafnir
2,303
613
0
857
5,395
3,296
240
983
4,412
13,769
0
L
Amaterasu
MCatanz13
Amaterasu
6,466
3,887
0
1,768
7,249
4,565
0
2,284
4,684
0
27,341
W
Ymir
SlendyE
Ymir
2,151
1,035
0
1,334
4,426
1,925
0
1,712
2,714
12,555
0
W
Izanami
Yuonmi52
Izanami
2,844
2,000
123
596
3,578
1,000
642
2,048
1,530
0
34,237
L
Anubis
4,412
91
0
1,278
5,175
2,067
0
1,790
3,248
24,806
0
W
7,727
1,117
0
1,004
5,942
1,696
37
918
5,024
37,008
0
W
2,561
511
0
1,319
5,860
5,274
716
0
5,860
50
19,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
26,976
277
Minions Killed
207
0
Camps Cleared
0
924,745
Distance Traveled
984,407
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,764
476
29
3
0
223,808
0
L
Ratatoskr
5,045
505
44
4
0
223,053
3
W
Arachne
6,089
609
61
6
0
200,925
0
L
Fafnir
5,351
535
33
3
0
202,514
0
L
Amaterasu
6,626
663
66
7
0
175,790
2
W
Ymir
6,105
611
26
3
0
206,480
4
W
Izanami
5,947
595
76
8
0
187,750
0
L
Anubis
5,190
519
35
4
0
159,242
0
W
Agni
7,375
738
71
7
0
176,722
3
W
Chaac
5,702
570
43
4
0
152,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role