Player Matchup

Skadi
Skadi
Andress77
Skadi
Level 15
God Stats
64W - 62L
1,343 SR
Queue Stats
904W - 940L
1,197 Elo+
Solo
Neith
Neith
Gilly1988
Neith
Level 27
God Stats
64W - 63L
1,421 SR
Queue Stats
345W - 396L
1,262 Elo+
Solo
Bellona
Bellona
Nightmare_1313
Bellona
Level 6
God Stats
18W - 12L
1,285 SR
Queue Stats
191W - 193L
1,019 Elo+
Party 1
Jing Wei
Jing Wei
Suic1de_Gh0st
Jing Wei
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 184L
1,011 Elo+
Party 1
Nemesis
Nemesis
kaitlyn2321
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 66L
1,120 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,122 Elo+

VS

Team Averages
Level 20
1,489 SR
1,281 Elo+
Mercury
Mercury
Chino_Quemao_PR
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 65L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Post_calzone
Hou Yi
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 67L
1,223 Elo+
Solo
Jormungandr
Jormungandr
Torch56
Jormungandr
Level 16
God Stats
10W - 8L
1,444 SR
Queue Stats
20W - 28L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
Yaske Oda
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 30L
1,207 Elo+
Solo
Ymir
Ymir
pierre86
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 65L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andress77
Skadi
20
17 / 5 / 14
16,718
1,286
27,614
15,543
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Gilly1988
Neith
20
9 / 4 / 19
14,624
1,125
27,749
14,950
7,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 8 / 24
16,050
1,235
23,934
24,280
30,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Suic1de_Gh0st
Jing Wei
20
5 / 7 / 20
13,663
1,051
19,634
19,865
9,335
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kaitlyn2321
Nemesis
19
0 / 6 / 15
11,693
899
5,147
13,325
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 18
14,504
1,116
21,754
30,064
12,705
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
19
9 / 4 / 10
14,186
1,091
13,471
10,846
8,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Torch56
Jormungandr
20
10 / 8 / 11
15,208
1,170
15,529
23,087
20,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Yaske Oda
Baron Samedi
20
4 / 9 / 16
13,977
1,075
21,887
22,703
12,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
2 / 10 / 14
12,697
977
7,356
26,712
14,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
99
43
Kills
30
30
Deaths
44
92
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Skadi
Andress77
Skadi
17
5
14
4.8
L
5
13
18
1.08
W
Neith
Gilly1988
Neith
9
4
19
4.63
W
12
8
24
3
L
Hou Yi
9
4
10
3.5
W
Jing Wei
Suic1de_Gh0st
Jing Wei
5
7
20
2.14
L
Jormungandr
Torch56
Jormungandr
10
8
11
1.94
L
Baron Samedi
Yaske Oda
Baron Samedi
4
9
16
1.33
W
Nemesis
kaitlyn2321
Nemesis
0
6
15
1.25
L
Ymir
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,078
Damage
79,997
87,963
Taken
113,412
60,753
Mitigated
67,643
10,110
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Andress77
Skadi
27,614
19,266
0
745
15,543
7,210
0
8,088
7,455
0
58,374
L
21,754
13,790
474
4,906
30,064
12,705
0
0
29,646
0
34,529
W
Neith
Gilly1988
Neith
27,749
14,690
0
2,455
14,950
7,483
0
7,145
7,805
0
52,248
W
23,934
11,662
0
1,409
24,280
30,510
0
13,248
10,988
0
42,904
L
Hou Yi
13,471
10,612
498
267
10,846
8,535
0
0
10,796
0
41,538
W
Jing Wei
Suic1de_Gh0st
Jing Wei
19,634
14,613
0
3,800
19,865
9,335
0
8,879
10,986
0
35,295
L
Jormungandr
Torch56
Jormungandr
15,529
2,066
0
1,875
23,087
20,053
0
0
22,937
38,489
0
L
Baron Samedi
Yaske Oda
Baron Samedi
21,887
5,196
2,894
2,535
22,703
12,047
0
0
22,295
57,637
0
W
Nemesis
kaitlyn2321
Nemesis
5,147
1,726
0
1,701
13,325
6,215
0
7,412
5,913
0
20,278
L
Ymir
7,356
1,533
0
1,346
26,712
14,303
0
0
26,616
26,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,748
Gold Earned
70,572
229
Minions Killed
255
7
Camps Cleared
5
1,093,287
Distance Traveled
980,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,718
1,286
75
6
0
197,478
0
L
Mercury
14,504
1,116
34
3
1
248,721
0
W
Neith
14,624
1,125
71
5
2
222,755
1
W
Bellona
16,050
1,235
34
3
2
240,882
0
L
Hou Yi
14,186
1,091
45
3
2
169,712
1
W
Jing Wei
13,663
1,051
25
2
2
211,041
2
L
Jormungandr
15,208
1,170
61
5
0
189,536
0
L
Baron Samedi
13,977
1,075
68
5
2
200,821
0
W
Nemesis
11,693
899
24
2
1
221,131
0
L
Ymir
12,697
977
47
4
0
171,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role