Player Matchup

King Arthur
King Arthur
KIDCODEINE417
King Arthur
Level 29
God Stats
2W - 1L
1,875 SR
Queue Stats
31W - 28L
1,495 Elo+
Solo
Fenrir
Fenrir
Lil_Istvan
Fenrir
Level 13
God Stats
9W - 11L
1,382 SR
Queue Stats
9W - 13L
1,238 Elo+
Solo
Anubis
Anubis
VerHussler
Anubis
Level 29
God Stats
15W - 30L
1,388 SR
Queue Stats
230W - 408L
1,156 Elo+
Solo
Ra
Ra
iTz Quoth
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
zombielust420
Yemoja
Level 25
God Stats
11W - 17L
1,317 SR
Queue Stats
21W - 42L
1,234 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,325 Elo+

VS

Team Averages
Level 12
1,373 SR
1,384 Elo+
Yemoja
Yemoja
AshAriesNinja
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,500 Elo+
Solo
Izanami
Izanami
Grizzy_Graham11
Izanami
Level 18
God Stats
21W - 25L
1,337 SR
Queue Stats
105W - 120L
1,299 Elo+
Solo
Khepri
Khepri
Guerreiro809751
Khepri
Level 6
God Stats
1W - 4L
1,225 SR
Queue Stats
4W - 9L
1,211 Elo+
Solo
Thanatos
Thanatos
X_sirhurtsalot_X
Thanatos
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Anubis
Anubis
balrogBR2017012
Anubis
Level 20
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 8L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KIDCODEINE417
King Arthur
16
8 / 0 / 3
10,101
561
10,187
11,497
9,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Lil_Istvan
Fenrir
14
10 / 2 / 2
9,882
549
7,268
9,552
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
VerHussler
Anubis
16
9 / 0 / 4
10,114
562
10,099
6,548
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
6,618
368
2,996
8,815
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 3
8,568
476
7,025
13,325
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,397
411
1,789
10,190
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 5 / 1
8,026
446
10,814
12,367
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 7 / 2
6,873
382
2,801
13,680
9,239
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 7 / 0
6,175
343
1,665
14,635
5,294
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,983
388
6,053
8,837
3,491
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
29
Kills
11
14
Deaths
31
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
6
5
1
1.3
L
2
7
2
0.43
W
King Arthur
KIDCODEINE417
King Arthur
8
0
3
9.5
W
Fenrir
Lil_Istvan
Fenrir
10
2
2
5.5
W
Anubis
VerHussler
Anubis
9
0
4
11
L
0
7
0
0
L
2
5
1
0.5
W
0
7
0
0
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
23,122
49,737
Taken
59,709
26,644
Mitigated
26,730
10,270
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,789
464
517
55
10,190
3,946
331
2,417
7,773
20,128
0
L
10,814
7,513
0
3,547
12,367
4,760
2,136
3,569
8,798
0
50,458
L
2,801
1,015
0
0
13,680
9,239
56
6,185
7,495
18,443
0
W
King Arthur
KIDCODEINE417
King Arthur
10,187
2,428
0
0
11,497
9,584
709
1,782
9,715
0
65,017
W
Fenrir
Lil_Istvan
Fenrir
7,268
1,085
0
2,119
9,552
4,675
1,104
1,075
8,477
0
35,263
W
Anubis
VerHussler
Anubis
10,099
121
123
4,586
6,548
2,992
2,159
1,859
4,689
59,863
0
L
1,665
550
356
8,443
14,635
5,294
63
3,343
11,292
0
28,416
L
6,053
647
0
1,856
8,837
3,491
229
4,606
4,231
35,440
0
W
2,996
987
265
1,983
8,815
2,395
274
740
8,075
24,020
0
W
7,025
2,546
735
459
13,325
6,998
632
5,187
8,138
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
35,454
352
Minions Killed
251
0
Camps Cleared
0
1,453,987
Distance Traveled
1,338,880
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,397
411
28
2
0
227,657
7
L
Izanami
8,026
446
94
5
0
291,562
0
L
Khepri
6,873
382
28
2
0
326,502
5
W
King Arthur
10,101
561
102
6
0
323,009
1
W
Fenrir
9,882
549
71
4
0
350,624
0
W
Anubis
10,114
562
96
5
0
281,676
1
L
Thanatos
6,175
343
43
2
0
248,326
3
L
Anubis
6,983
388
58
3
0
244,833
1
W
Ra
6,618
368
34
2
0
235,617
1
W
Yemoja
8,568
476
49
3
0
263,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role