Player Matchup

Kukulkan
Kukulkan
Gold V
DocJemme
Kukulkan
Gold V
Level 109
God Stats
39W - 41L
1,581 SR
Queue Stats
311W - 308L
1,286 MMR
Solo
Osiris
Osiris
Silver II
MISTER RAY PUGH
Osiris
Silver II
Level 109
God Stats
7W - 5L
1,535 SR
Queue Stats
25W - 21L
1,314 MMR
Solo
Apollo
Apollo
Silver II
MightyMillz1998
Apollo
Silver II
Level 106
God Stats
9W - 6L
1,606 SR
Queue Stats
172W - 201L
1,311 MMR
Party 1
Ymir
Ymir
Silver I
Packattack2226
Ymir
Silver I
Level 123
God Stats
28W - 18L
1,531 SR
Queue Stats
136W - 152L
1,296 MMR
Party 1
Loki
Loki
Silver I
SCsonweroUuU
Loki
Silver I
Level 104
God Stats
11W - 10L
1,443 SR
Queue Stats
329W - 347L
1,283 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,539 SR
1,298 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,571 SR
1,302 MMR
Fenrir
Fenrir
Silver I
Diegocbf
Fenrir
Silver I
Level 155
God Stats
2W - 1L
1,841 SR
Queue Stats
156W - 165L
1,282 MMR
Solo
Persephone
Persephone
Bronze III
Mitch370z
Persephone
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 90L
1,322 MMR
Party 2
Nike
Nike
Silver V
Neron101
Nike
Silver V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,282 MMR
Solo
Sobek
Sobek
Bronze III
Razguard
Sobek
Bronze III
Level 154
God Stats
2W - 3L
1,608 SR
Queue Stats
6W - 8L
1,311 MMR
Solo
Skadi
Skadi
Bronze IV
StephFurry23
Skadi
Bronze IV
Level 64
God Stats
1W - 5L
1,405 SR
Queue Stats
13W - 46L
1,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DocJemme
Kukulkan
11
2 / 2 / 4
6,240
624
4,050
3,714
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 3
6,889
689
5,199
6,172
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 3
5,262
526
4,325
5,688
1,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 2
5,588
559
2,472
6,146
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
3 / 0 / 4
5,754
575
3,095
4,785
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TsukuyomiCthulhuDanzaburouArachneSun Wukong

VS

Bans
SetNemesisChaacThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diegocbf
Fenrir
9
2 / 2 / 1
5,135
514
3,692
6,881
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Mitch370z
Persephone
9
1 / 2 / 0
4,912
491
1,720
6,076
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
9
0 / 2 / 0
4,684
468
1,882
5,339
3,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Razguard
Sobek
7
0 / 2 / 2
4,198
420
1,760
6,618
2,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 3 / 0
5,748
575
3,749
6,196
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
6
7
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Diegocbf
Fenrir
2
2
1
1.25
W
Kukulkan
DocJemme
Kukulkan
2
2
4
2
W
3
0
3
4.5
W
1
3
3
0.83
L
Persephone
Mitch370z
Persephone
1
2
0
0.5
L
Nike
0
2
0
0
W
2
2
2
1.5
L
Sobek
Razguard
Sobek
0
2
2
0.5
W
3
0
4
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
12,803
26,505
Taken
31,110
12,050
Mitigated
11,485
9,666
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Diegocbf
Fenrir
3,692
644
0
3,166
6,881
2,112
0
1,284
5,597
0
26,367
W
Kukulkan
DocJemme
Kukulkan
4,050
549
0
320
3,714
1,220
258
1,274
2,286
37,547
0
W
5,199
2,197
0
2,854
6,172
5,522
0
196
5,963
0
42,290
W
4,325
2,140
0
2,216
5,688
1,380
26
691
4,997
0
24,379
L
Persephone
Mitch370z
Persephone
1,720
96
0
2,816
6,076
1,710
0
2,251
3,823
22,015
0
L
Nike
1,882
396
0
1,064
5,339
3,512
0
290
5,049
0
17,324
W
2,472
402
0
2,278
6,146
2,668
0
565
5,581
19,505
0
L
Sobek
Razguard
Sobek
1,760
276
246
2,472
6,618
2,592
0
1,384
5,234
9,620
0
W
3,095
1,032
111
1,887
4,785
1,260
0
541
4,198
0
25,687
L
3,749
2,162
0
1,147
6,196
1,559
220
1,313
4,883
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
24,677
279
Minions Killed
180
0
Camps Cleared
0
980,544
Distance Traveled
946,841
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,135
514
50
5
0
198,397
1
W
Kukulkan
6,240
624
75
8
0
171,307
3
W
Osiris
6,889
689
94
9
0
216,883
1
W
Apollo
5,262
526
46
5
0
185,134
2
L
Persephone
4,912
491
46
5
0
180,911
3
L
Nike
4,684
468
24
2
0
190,819
0
W
Ymir
5,588
559
21
2
0
195,733
4
L
Sobek
4,198
420
11
1
0
216,136
5
W
Loki
5,754
575
43
4
0
211,487
0
L
Skadi
5,748
575
49
5
0
160,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role