Player Matchup

Chaac
Chaac
ArcherKing8558
Chaac
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
266W - 278L
1,086 Elo+
Solo
Camazotz
Camazotz
ArrowYeenHanzo
Camazotz
Level 18
God Stats
1W - 1L
1,668 SR
Queue Stats
13W - 12L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
ItachiThe1Uchiha
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,319 Elo+
Party 1
Neith
Neith
YxYangxY
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
opi_x88
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,026 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,222 Elo+

VS

Team Averages
Level 19
1,415 SR
1,329 Elo+
Susano
Susano
Corbi2982
Susano
Level 21
God Stats
8W - 8L
1,359 SR
Queue Stats
40W - 60L
1,256 Elo+
Solo
Achilles
Achilles
JLhanks
Achilles
Level 18
God Stats
13W - 18L
1,380 SR
Queue Stats
33W - 43L
1,389 Elo+
Solo
Arachne
Arachne
Whatta Jabroni
Arachne
Level 11
God Stats
26W - 19L
1,413 SR
Queue Stats
39W - 33L
1,323 Elo+
Solo
Bacchus
Bacchus
manman420
Bacchus
Level 18
God Stats
20W - 19L
1,419 SR
Queue Stats
171W - 197L
1,373 Elo+
Solo
Chiron
Chiron
snowheart12
Chiron
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
83W - 98L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 12
12,940
924
10,492
29,201
18,822
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Camazotz
19
2 / 9 / 9
12,337
881
9,974
30,030
25,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 9 / 4
15,332
1,095
37,494
31,408
12,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
YxYangxY
Neith
17
0 / 11 / 6
11,088
792
4,909
18,929
7,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
opi_x88
Cthulhu
18
3 / 14 / 6
13,105
936
15,797
35,719
17,869
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Corbi2982
Susano
20
6 / 1 / 23
13,442
960
15,670
11,132
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
JLhanks
Achilles
20
10 / 6 / 22
14,521
1,037
21,449
16,694
9,168
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 7 / 18
15,200
1,086
43,544
26,137
17,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
manman420
Bacchus
20
3 / 1 / 31
14,825
1,059
15,352
19,040
31,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
16 / 1 / 23
15,933
1,138
36,996
14,674
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
166
16
Kills
49
49
Deaths
16
37
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
Camazotz
2
9
9
0.72
W
Susano
Corbi2982
Susano
6
1
23
17.5
L
10
9
4
1.33
W
Achilles
JLhanks
Achilles
10
6
22
3.5
W
14
7
18
3.29
L
Neith
YxYangxY
Neith
0
11
6
0.27
W
Bacchus
manman420
Bacchus
3
1
31
18.5
L
Cthulhu
opi_x88
Cthulhu
3
14
6
0.43
W
Chiron
16
1
23
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,666
Damage
133,011
145,287
Taken
87,677
82,969
Mitigated
70,299
24,573
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,492
2,266
660
4,846
29,201
18,822
0
1,986
27,215
0
34,928
L
Camazotz
9,974
3,861
349
8,001
30,030
25,835
0
3,738
26,292
0
24,296
W
Susano
Corbi2982
Susano
15,670
1,805
0
0
11,132
5,175
0
7,217
3,783
0
20,117
L
37,494
9,469
224
9,915
31,408
12,877
0
2,980
28,428
63,090
0
W
Achilles
JLhanks
Achilles
21,449
11,985
1,335
1,363
16,694
9,168
0
9,314
7,380
0
36,857
W
43,544
35,014
0
4,987
26,137
17,665
0
14,797
11,340
0
59,288
L
Neith
YxYangxY
Neith
4,909
1,911
0
578
18,929
7,566
0
1,691
17,238
0
10,510
W
Bacchus
manman420
Bacchus
15,352
3,387
0
1,380
19,040
31,015
0
12,848
6,192
36,215
0
L
Cthulhu
opi_x88
Cthulhu
15,797
3,203
0
0
35,719
17,869
0
4,957
30,762
51,933
0
W
Chiron
36,996
30,514
1,348
4,733
14,674
7,276
0
9,115
5,559
0
64,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,802
Gold Earned
73,921
242
Minions Killed
200
1
Camps Cleared
5
995,609
Distance Traveled
1,114,100
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,940
924
60
4
0
237,286
3
L
Camazotz
12,337
881
30
2
0
208,652
0
W
Susano
13,442
960
18
1
1
259,145
0
L
Ao Kuang
15,332
1,095
57
4
1
215,087
0
W
Achilles
14,521
1,037
34
2
1
228,506
0
W
Arachne
15,200
1,086
41
3
3
200,336
3
L
Neith
11,088
792
12
1
0
131,120
1
W
Bacchus
14,825
1,059
53
4
0
230,898
3
L
Cthulhu
13,105
936
83
6
0
203,464
0
W
Chiron
15,933
1,138
54
4
0
195,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role