Player Matchup

Neith
Neith
Silver III
Crozox
Neith
Silver III
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 192L
1,232 MMR
Solo
Osiris
Osiris
Silver II
ElGiovanito
Osiris
Silver II
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 13L
1,252 MMR
Solo
Raijin
Raijin
Silver IV
Torogsx
Raijin
Silver IV
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,269 MMR
Solo
Fenrir
Fenrir
Silver V
sraLIONESS
Fenrir
Silver V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
ubabalo
Bacchus
Silver IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,457 SR
1,351 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,555 SR
1,152 MMR
Kumbhakarna
Kumbhakarna
Silver IV
Arnufis2016
Kumbhakarna
Silver IV
Level 154
God Stats
2W - 2L
1,834 SR
Queue Stats
26W - 53L
989 MMR
Solo
Ra
Ra
Silver III
Joaqos
Ra
Silver III
Level 107
God Stats
1W - 5L
1,494 SR
Queue Stats
183W - 187L
1,286 MMR
Party 1
Cupid
Cupid
Silver III
LuquitasAAA
Cupid
Silver III
Level 101
God Stats
29W - 26L
1,492 SR
Queue Stats
133W - 153L
1,240 MMR
Party 1
Guan Yu
Guan Yu
Silver V
MarcoShrkmr
Guan Yu
Silver V
Level 59
God Stats
0W - 5L
1,674 SR
Queue Stats
11W - 29L
1,273 MMR
Solo
Nemesis
Nemesis
Bronze III
MrMargo
Nemesis
Bronze III
Level 81
God Stats
3W - 5L
1,280 SR
Queue Stats
19W - 38L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crozox
Neith
14
2 / 1 / 9
8,584
613
7,063
5,109
1,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
16
7 / 0 / 2
9,268
662
11,864
9,636
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Torogsx
Raijin
15
3 / 0 / 7
9,056
647
7,896
5,603
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sraLIONESS
Fenrir
14
7 / 1 / 4
8,814
630
5,757
9,880
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ubabalo
Bacchus
11
4 / 2 / 6
7,262
519
3,427
7,955
3,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneNu WaCu ChulainnTsukuyomiCthulhu

VS

Bans
JanusSetApolloAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arnufis2016
Kumbhakarna
8
1 / 7 / 1
5,738
410
2,415
12,033
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
12
1 / 5 / 0
7,068
505
3,051
7,589
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
7,271
519
5,803
10,027
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MarcoShrkmr
Guan Yu
10
0 / 4 / 0
5,946
425
1,985
11,512
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
MrMargo
Nemesis
11
0 / 4 / 1
6,541
467
2,323
10,624
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
23
Kills
4
4
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arnufis2016
Kumbhakarna
1
7
1
0.21
W
Neith
Crozox
Neith
2
1
9
6.5
W
Osiris
7
0
2
8
L
Ra
1
5
0
0.2
L
2
3
1
0.83
L
Guan Yu
MarcoShrkmr
Guan Yu
0
4
0
0
L
Nemesis
MrMargo
Nemesis
0
4
1
0.13
W
Raijin
Torogsx
Raijin
3
0
7
6.5
W
Fenrir
sraLIONESS
Fenrir
7
1
4
9
W
Bacchus
ubabalo
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
15,577
38,183
Taken
51,785
16,605
Mitigated
21,597
18,744
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arnufis2016
Kumbhakarna
2,415
191
0
786
12,033
4,639
0
3,111
8,806
8,953
0
W
Neith
Crozox
Neith
7,063
3,903
0
2,849
5,109
1,876
1,429
421
4,688
0
49,718
W
Osiris
11,864
6,028
0
7,335
9,636
5,591
1,206
911
8,441
0
59,615
L
Ra
3,051
286
226
1,557
7,589
2,509
0
2,566
4,817
41,051
0
L
5,803
3,254
0
2,400
10,027
3,426
0
2,997
6,982
0
41,946
L
Guan Yu
MarcoShrkmr
Guan Yu
1,985
309
105
3,898
11,512
7,500
0
775
10,721
0
28,365
L
Nemesis
MrMargo
Nemesis
2,323
437
0
3,438
10,624
3,523
0
1,386
9,136
0
36,268
W
Raijin
Torogsx
Raijin
7,896
1,017
0
1,099
5,603
2,106
1,166
1,014
4,533
61,171
0
W
Fenrir
sraLIONESS
Fenrir
5,757
655
0
5,596
9,880
3,783
0
1,614
8,182
0
47,702
W
Bacchus
ubabalo
Bacchus
3,427
656
352
1,513
7,955
3,249
206
1,268
6,631
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
32,564
441
Minions Killed
320
0
Camps Cleared
0
1,423,684
Distance Traveled
1,311,931
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,738
410
16
1
0
246,283
6
W
Neith
8,584
613
99
7
0
250,764
2
W
Osiris
9,268
662
104
7
0
302,541
3
L
Ra
7,068
505
93
7
0
269,734
7
L
Cupid
7,271
519
83
6
0
229,619
0
L
Guan Yu
5,946
425
58
4
0
272,272
2
L
Nemesis
6,541
467
70
5
0
294,023
3
W
Raijin
9,056
647
132
9
0
289,324
5
W
Fenrir
8,814
630
74
5
0
290,130
3
W
Bacchus
7,262
519
32
2
0
290,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role