Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arrozcito
Athena
Level 127
God Stats
4W - 3L
1,886 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ciraxy
Jormungandr
Level 63
God Stats
2W - 0L
1,699 SR
Queue Stats
171W - 186L
1,382 Elo+
Solo
Thanatos
Thanatos
ObiJuanKenobi68
Thanatos
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
350W - 371L
1,431 Elo+
Solo
Skadi
Skadi
chiefbeef316
Skadi
Level 81
God Stats
24W - 15L
1,605 SR
Queue Stats
59W - 66L
1,471 Elo+
Solo
Team Averages
Level 106
1,638 SR
1,457 Elo+

VS

Team Averages
Level 64
1,528 SR
1,476 Elo+
Sol
Sol
ClearMold99635
Sol
Level 69
God Stats
34W - 34L
1,462 SR
Queue Stats
122W - 121L
1,349 Elo+
Solo
Awilix
Awilix
IXxMercifulxXI
Awilix
Level 59
God Stats
13W - 22L
1,191 SR
Queue Stats
370W - 395L
1,321 Elo+
Solo
Khepri
Khepri
ItsDatWonGai
Khepri
Level 61
God Stats
6W - 5L
1,656 SR
Queue Stats
27W - 24L
1,520 Elo+
Solo
King Arthur
King Arthur
NamikazeZ
King Arthur
Level 68
God Stats
10W - 10L
1,481 SR
Queue Stats
26W - 24L
1,578 Elo+
Solo
Medusa
Medusa
xXodoidoXx
Medusa
Level 61
God Stats
11W - 10L
1,849 SR
Queue Stats
255W - 249L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 1 / 3
9,752
513
8,201
5,485
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Arrozcito
Athena
14
0 / 0 / 5
8,523
449
5,123
12,657
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Ciraxy
Jormungandr
17
4 / 1 / 2
10,507
553
13,811
16,427
9,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
17
5 / 1 / 0
10,117
532
6,165
12,278
5,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 1 / 1
9,073
478
10,401
11,432
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,964
472
7,671
15,084
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 0
8,119
427
8,089
13,258
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
11
0 / 2 / 1
7,432
391
5,285
11,535
6,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NamikazeZ
King Arthur
13
0 / 2 / 0
7,597
400
3,171
12,052
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
xXodoidoXx
Medusa
12
0 / 4 / 0
7,143
376
8,380
12,091
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
3
1.5
W
Athena
Arrozcito
Athena
0
0
5
2.5
W
Jormungandr
Ciraxy
Jormungandr
4
1
2
5
L
1
1
0
1
L
3
4
0
0.75
L
Khepri
0
2
1
0.25
L
King Arthur
NamikazeZ
King Arthur
0
2
0
0
W
Thanatos
5
1
0
5
W
4
1
1
4.5
L
Medusa
xXodoidoXx
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
32,596
58,279
Taken
64,020
32,242
Mitigated
26,702
29,173
Healing
25,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,201
399
0
1,321
5,485
2,081
1,891
3,215
2,270
70,476
0
W
Athena
Arrozcito
Athena
5,123
1,394
0
1,869
12,657
10,924
140
2,267
10,365
27,470
0
W
Jormungandr
Ciraxy
Jormungandr
13,811
4,093
0
6,409
16,427
9,997
1,722
4,038
12,014
68,664
0
L
7,671
2,545
0
10,546
15,084
4,008
1,051
7,821
6,801
62,926
0
L
8,089
2,465
0
3,960
13,258
4,268
0
4,704
8,536
0
52,940
L
Khepri
5,285
817
0
1,482
11,535
6,905
0
5,139
6,364
32,940
0
L
King Arthur
NamikazeZ
King Arthur
3,171
69
0
5,694
12,052
7,309
0
6,879
5,173
0
42,182
W
Thanatos
6,165
586
0
12,470
12,278
5,012
182
663
11,615
0
75,793
W
10,401
5,878
0
7,104
11,432
4,228
2,621
2,773
8,659
0
59,512
L
Medusa
xXodoidoXx
Medusa
8,380
2,465
0
3,711
12,091
4,212
437
2,080
10,011
0
45,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
39,255
508
Minions Killed
412
0
Camps Cleared
0
1,750,618
Distance Traveled
1,678,738
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,752
513
138
7
0
362,768
4
W
Athena
8,523
449
43
2
0
382,117
7
W
Jormungandr
10,507
553
107
6
0
286,524
0
L
Sol
8,964
472
126
7
0
373,586
7
L
Awilix
8,119
427
83
4
0
390,088
1
L
Khepri
7,432
391
57
3
0
333,498
5
L
King Arthur
7,597
400
81
4
0
283,103
0
W
Thanatos
10,117
532
116
6
0
401,370
1
W
Skadi
9,073
478
104
5
0
317,839
7
L
Medusa
7,143
376
65
3
0
298,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role