Player Matchup

Hachiman
Hachiman
Art9994
Hachiman
Level 21
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
HiRez Noob
Apollo
Level 16
God Stats
15W - 16L
1,668 SR
Queue Stats
25W - 32L
1,625 Elo+
Solo
Nemesis
Nemesis
SafesideSideways
Nemesis
Level 13
God Stats
10W - 12L
1,553 SR
Queue Stats
31W - 32L
1,646 Elo+
Solo
Ymir
Ymir
drzingo
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 68L
1,810 Elo+
Solo
Zhong Kui
Zhong Kui
sunkinferno
Zhong Kui
Level 22
God Stats
6W - 7L
1,587 SR
Queue Stats
23W - 19L
1,588 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,634 Elo+

VS

Team Averages
Level 18
1,655 SR
1,572 Elo+
Artemis
Artemis
Chrisflex23
Artemis
Level 26
God Stats
2W - 0L
1,870 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DIESELBUBBA
Cernunnos
Level 10
God Stats
7W - 1L
1,697 SR
Queue Stats
85W - 86L
1,593 Elo+
Solo
Kali
Kali
Gilgamesh721
Kali
Level 17
God Stats
5W - 3L
1,709 SR
Queue Stats
94W - 72L
1,579 Elo+
Solo
Jing Wei
Jing Wei
ItzJerryMW
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Jk8723
Heimdallr
Level 12
God Stats
6W - 11L
1,498 SR
Queue Stats
315W - 328L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Art9994
Hachiman
4
0 / 3 / 0
3,091
515
935
3,667
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
HiRez Noob
Apollo
6
0 / 0 / 2
3,811
635
2,307
2,445
487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,682
447
0
0
0
Ymir
drzingo
Ymir
6
2 / 1 / 0
3,568
595
861
3,679
1,589
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
sunkinferno
Zhong Kui
6
1 / 2 / 0
3,698
616
2,238
4,041
1,859
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrisflex23
Artemis
7
0 / 0 / 0
3,946
658
182
1,426
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cernunnos
DIESELBUBBA
Cernunnos
6
1 / 1 / 0
3,757
626
1,760
1,953
397
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 1 / 0
4,699
783
1,944
4,040
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
ItzJerryMW
Jing Wei
6
0 / 0 / 1
3,559
593
1,517
2,121
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Jk8723
Heimdallr
7
1 / 1 / 2
4,397
733
2,916
4,042
1,283
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Art9994
Hachiman
0
3
0
0
W
Artemis
Chrisflex23
Artemis
0
0
0
0
W
Cernunnos
DIESELBUBBA
Cernunnos
1
1
0
1
W
4
1
0
4
L
Apollo
HiRez Noob
Apollo
0
0
2
1
W
Jing Wei
ItzJerryMW
Jing Wei
0
0
1
0.5
W
Heimdallr
Jk8723
Heimdallr
1
1
2
2
L
0
0
0
0
L
Ymir
drzingo
Ymir
2
1
0
2
L
Zhong Kui
sunkinferno
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,341
Damage
8,319
13,832
Taken
13,582
4,636
Mitigated
3,500
3,751
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Art9994
Hachiman
935
349
0
1,094
3,667
701
11
0
3,667
0
6,427
W
Artemis
Chrisflex23
Artemis
182
64
0
1,092
1,426
300
932
0
1,426
0
11,797
W
Cernunnos
DIESELBUBBA
Cernunnos
1,760
935
103
561
1,953
397
110
268
1,685
0
9,709
W
1,944
1,073
0
2,417
4,040
1,054
236
769
3,271
0
16,170
L
Apollo
HiRez Noob
Apollo
2,307
1,236
0
915
2,445
487
0
0
2,445
0
20,111
W
Jing Wei
ItzJerryMW
Jing Wei
1,517
1,104
0
1,340
2,121
466
403
149
1,972
0
14,163
W
Heimdallr
Jk8723
Heimdallr
2,916
1,236
0
1,765
4,042
1,283
730
1,913
2,129
0
18,040
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
drzingo
Ymir
861
318
0
750
3,679
1,589
0
0
3,679
5,508
0
L
Zhong Kui
sunkinferno
Zhong Kui
2,238
352
0
992
4,041
1,859
0
0
4,041
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,850
Gold Earned
20,358
82
Minions Killed
152
0
Camps Cleared
0
479,605
Distance Traveled
575,823
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,091
515
12
2
0
106,617
0
W
Artemis
3,946
658
26
4
0
92,961
0
W
Cernunnos
3,757
626
26
4
0
114,452
1
W
Kali
4,699
783
48
8
0
125,376
1
L
Apollo
3,811
635
43
7
0
106,388
1
W
Jing Wei
3,559
593
22
4
0
133,723
2
W
Heimdallr
4,397
733
30
5
0
109,311
1
L
Nemesis
2,682
447
0
0
0
0
0
L
Ymir
3,568
595
8
1
0
103,126
1
L
Zhong Kui
3,698
616
19
3
0
163,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role