Player Matchup

Ra
Ra
CROBER G17
Ra
Level 67
God Stats
2W - 7L
1,426 SR
Queue Stats
244W - 249L
1,423 Elo+
Solo
Hou Yi
Hou Yi
McLovin8549
Hou Yi
Level 107
God Stats
58W - 68L
1,495 SR
Queue Stats
403W - 571L
1,421 Elo+
Solo
Cthulhu
Cthulhu
UAintCrunk
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,450 Elo+
Solo
Team Averages
Level 62
1,474 SR
1,431 Elo+

VS

Team Averages
Level 52
1,435 SR
1,370 Elo+
Zeus
Zeus
Aeodin66236
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
He Bo
He Bo
Its_GRiiMz
He Bo
Level 80
God Stats
10W - 8L
1,697 SR
Queue Stats
262W - 265L
1,369 Elo+
Solo
Yemoja
Yemoja
Legion Legend91
Yemoja
Level 49
God Stats
45W - 64L
1,109 SR
Queue Stats
498W - 516L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,776
654
11,946
11,326
6,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
3 / 0 / 3
10,929
607
7,099
4,581
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
UAintCrunk
Cthulhu
7
0 / 2 / 0
9,513
529
1,348
2,781
1,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
11,296
628
6,354
10,979
3,678
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
14
0 / 2 / 4
10,674
593
7,456
12,802
4,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 3
10,179
566
2,022
10,050
4,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
4
4
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
3
2
3
2.25
W
He Bo
0
2
4
1
W
1
3
3
0.83
L
Hou Yi
3
0
3
4.5
L
Cthulhu
UAintCrunk
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
15,832
18,688
Taken
33,831
9,989
Mitigated
12,640
6,569
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
1,615
0
2,192
10,979
3,678
224
5,416
5,563
40,538
0
L
11,946
889
624
4,362
11,326
6,749
0
10,148
1,178
80,473
0
W
He Bo
7,456
412
0
3,271
12,802
4,226
670
4,437
8,365
76,067
0
W
2,022
188
7,484
2,663
10,050
4,736
632
3,513
6,537
16,992
0
L
Hou Yi
7,099
729
818
765
4,581
1,664
0
3,539
1,042
0
28,947
L
Cthulhu
UAintCrunk
Cthulhu
1,348
110
0
0
2,781
1,576
0
2,160
621
3,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
32,149
182
Minions Killed
204
0
Camps Cleared
0
657,999
Distance Traveled
893,056
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,296
628
66
4
0
283,290
0
L
Ra
11,776
654
141
8
0
298,442
4
W
He Bo
10,674
593
111
6
0
315,130
1
W
Yemoja
10,179
566
27
2
0
294,636
2
L
Hou Yi
10,929
607
40
2
0
300,488
4
L
Cthulhu
9,513
529
1
0
0
59,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role