Player Matchup

Achilles
Achilles
Biancalozneanu28
Achilles
Level 21
God Stats
20W - 17L
1,195 SR
Queue Stats
114W - 152L
1,249 Elo+
Party 1
Danzaburou
Danzaburou
Lan1948
Danzaburou
Level 16
God Stats
18W - 22L
1,513 SR
Queue Stats
79W - 68L
1,443 Elo+
Solo
Discordia
Discordia
PeGaSui
Discordia
Level 16
God Stats
7W - 6L
1,516 SR
Queue Stats
263W - 214L
1,368 Elo+
Party 1
Ymir
Ymir
Scb369
Ymir
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 8L
1,464 Elo+
Solo
Kali
Kali
THGKWRLD
Kali
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 94L
1,439 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,393 Elo+

VS

Team Averages
Level 15
1,432 SR
1,331 Elo+
Merlin
Merlin
Cl0v3ry
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LoLoMega1414
Sun Wukong
Level 3
God Stats
3W - 4L
1,319 SR
Queue Stats
12W - 16L
1,171 Elo+
Solo
Set
Set
PercyJackson0203
Set
Level 22
God Stats
13W - 11L
1,616 SR
Queue Stats
21W - 23L
1,435 Elo+
Solo
Fafnir
Fafnir
PingWingWong
Fafnir
Level 22
God Stats
33W - 26L
1,414 SR
Queue Stats
74W - 79L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
ttutunosso
Cu Chulainn
Level 6
God Stats
2W - 5L
1,313 SR
Queue Stats
3W - 10L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,618
552
2,164
6,595
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Lan1948
Danzaburou
11
7 / 1 / 2
7,367
614
5,210
5,899
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PeGaSui
Discordia
12
6 / 1 / 0
7,343
612
8,125
4,607
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Scb369
Ymir
11
2 / 2 / 6
7,214
601
2,030
6,744
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
10
3 / 2 / 2
6,597
550
3,564
8,473
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cl0v3ry
Merlin
8
1 / 6 / 1
5,622
469
2,805
5,172
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
LoLoMega1414
Sun Wukong
8
1 / 6 / 1
5,294
441
4,060
7,547
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
6,152
513
2,992
8,037
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
2 / 2 / 2
5,933
494
3,534
5,773
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ttutunosso
Cu Chulainn
9
1 / 4 / 2
5,870
489
2,338
8,331
2,945
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
7
7
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Merlin
Cl0v3ry
Merlin
1
6
1
0.25
W
Danzaburou
Lan1948
Danzaburou
7
1
2
8
L
Sun Wukong
LoLoMega1414
Sun Wukong
1
6
1
0.25
W
Discordia
PeGaSui
Discordia
6
1
0
6
L
2
2
0
1
L
Fafnir
2
2
2
1.5
W
Ymir
Scb369
Ymir
2
2
6
2.5
W
Kali
3
2
2
2
L
Cu Chulainn
ttutunosso
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
15,729
32,318
Taken
34,860
13,778
Mitigated
12,421
10,224
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,164
883
0
250
6,595
4,716
480
318
6,277
0
21,326
L
Merlin
Cl0v3ry
Merlin
2,805
511
0
0
5,172
1,080
0
644
4,528
13,745
0
W
Danzaburou
Lan1948
Danzaburou
5,210
3,250
222
3,209
5,899
1,827
2,730
1,538
4,361
0
26,782
L
Sun Wukong
LoLoMega1414
Sun Wukong
4,060
1,545
0
338
7,547
2,529
95
1,631
5,766
0
15,197
W
Discordia
PeGaSui
Discordia
8,125
1,240
330
2,212
4,607
1,265
537
534
4,073
36,859
0
L
2,992
1,744
0
2,630
8,037
2,822
0
2,471
5,516
0
30,000
L
Fafnir
3,534
846
300
1,630
5,773
3,045
522
1,835
3,913
15,521
0
W
Ymir
Scb369
Ymir
2,030
236
0
1,058
6,744
3,204
1,222
2,578
4,166
23,204
0
W
Kali
3,564
2,122
0
2,943
8,473
2,766
0
1,371
7,102
0
23,323
L
Cu Chulainn
ttutunosso
Cu Chulainn
2,338
920
0
1,363
8,331
2,945
0
3,574
4,732
0
24,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
28,871
247
Minions Killed
182
0
Camps Cleared
0
1,067,581
Distance Traveled
1,035,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,618
552
40
3
0
220,004
0
L
Merlin
5,622
469
22
2
0
184,023
0
W
Danzaburou
7,367
614
44
4
0
200,939
3
L
Sun Wukong
5,294
441
20
2
0
208,321
0
W
Discordia
7,343
612
49
4
0
199,291
2
L
Set
6,152
513
67
6
0
223,742
1
L
Fafnir
5,933
494
26
2
0
228,006
1
W
Ymir
7,214
601
46
4
0
205,626
1
W
Kali
6,597
550
68
6
0
241,721
0
L
Cu Chulainn
5,870
489
47
4
0
191,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role