Player Matchup

Chaac
Chaac
Art3mis_-_MaT1Ya
Chaac
Level 21
God Stats
89W - 84L
1,503 SR
Queue Stats
109W - 108L
1,453 Elo+
Party 2
Izanami
Izanami
CEL_s2_MAJ
Izanami
Level 24
God Stats
60W - 49L
1,471 SR
Queue Stats
688W - 828L
1,424 Elo+
Party 2
Bellona
Bellona
Choppaboi_Anbu17
Bellona
Level 26
God Stats
16W - 16L
1,500 SR
Queue Stats
89W - 131L
1,228 Elo+
Solo
Yemoja
Yemoja
Hasta_Ia_vista69
Yemoja
Level 21
God Stats
34W - 38L
1,458 SR
Queue Stats
642W - 767L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
tanshio4005
Kukulkan
Level 17
God Stats
8W - 8L
1,501 SR
Queue Stats
301W - 364L
1,420 Elo+
Party 2
Team Averages
Level 22
1,487 SR
1,387 Elo+

VS

Team Averages
Level 27
1,514 SR
1,452 Elo+
Yemoja
Yemoja
Empire2275
Yemoja
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 43L
1,684 Elo+
Party 3
Neith
Neith
Hydrobreath
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,545 Elo+
Party 3
Chaac
Chaac
KidKaelKishin
Chaac
Level 23
God Stats
3W - 6L
1,516 SR
Queue Stats
75W - 79L
1,440 Elo+
Party 1
Nemesis
Nemesis
Nani5610
Nemesis
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 3L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
The_Rebel34
Baron Samedi
Level 14
God Stats
1W - 2L
1,740 SR
Queue Stats
151W - 162L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 3
8,711
670
10,955
7,360
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
CEL_s2_MAJ
Izanami
11
2 / 1 / 1
6,591
507
5,873
9,616
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 8
6,977
537
4,081
4,403
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 0
6,695
515
3,068
7,098
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
tanshio4005
Kukulkan
12
1 / 2 / 2
7,320
563
1,815
4,827
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Empire2275
Yemoja
9
0 / 2 / 1
6,095
469
6,470
7,448
3,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,610
432
3,649
7,299
2,835
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 0
5,515
424
2,869
9,804
4,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Nani5610
Nemesis
6
0 / 7 / 1
4,692
361
264
6,752
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
The_Rebel34
Baron Samedi
12
2 / 3 / 0
6,888
530
3,720
6,639
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
5
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
W
Izanami
CEL_s2_MAJ
Izanami
2
1
1
2.5
W
3
0
8
7
L
Yemoja
Empire2275
Yemoja
0
2
1
0.25
W
2
0
0
2
L
1
2
0
0.5
L
0
6
0
0
L
Nemesis
Nani5610
Nemesis
0
7
1
0.07
L
Baron Samedi
The_Rebel34
Baron Samedi
2
3
0
0.67
W
Kukulkan
tanshio4005
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,792
Damage
16,972
33,304
Taken
37,942
16,148
Mitigated
15,533
9,074
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,955
4,057
0
1,635
7,360
3,647
2,464
571
6,789
0
47,678
W
Izanami
CEL_s2_MAJ
Izanami
5,873
3,861
0
3,537
9,616
2,950
347
3,116
6,500
0
47,738
W
4,081
1,181
0
217
4,403
4,018
1,377
426
3,977
0
22,207
L
Yemoja
Empire2275
Yemoja
6,470
1,467
568
886
7,448
3,561
174
1,398
6,050
26,708
0
W
3,068
102
640
2,276
7,098
3,710
112
3,354
3,744
19,868
0
L
3,649
1,547
0
2,351
7,299
2,835
0
1,670
5,629
0
21,411
L
2,869
527
0
1,804
9,804
4,126
202
659
9,145
0
26,509
L
Nemesis
Nani5610
Nemesis
264
264
0
30
6,752
1,755
60
0
6,752
0
2,299
L
Baron Samedi
The_Rebel34
Baron Samedi
3,720
493
0
1,573
6,639
3,256
870
1,156
5,483
39,724
0
W
Kukulkan
tanshio4005
Kukulkan
1,815
33
0
769
4,827
1,823
65
2,723
2,104
38,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
28,800
311
Minions Killed
199
0
Camps Cleared
0
1,214,198
Distance Traveled
1,084,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,711
670
76
6
0
286,091
0
W
Izanami
6,591
507
76
6
0
222,055
0
W
Bellona
6,977
537
46
4
0
256,750
0
L
Yemoja
6,095
469
30
2
0
217,533
1
W
Yemoja
6,695
515
26
2
0
228,417
0
L
Neith
5,610
432
45
3
0
196,719
1
L
Chaac
5,515
424
44
3
0
211,689
0
L
Nemesis
4,692
361
11
1
0
263,563
0
L
Baron Samedi
6,888
530
69
5
0
195,463
1
W
Kukulkan
7,320
563
87
7
0
220,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role