Player Matchup

Yemoja
Yemoja
FeynDoKeizaal24
Yemoja
Level 19
God Stats
2W - 1L
1,497 SR
Queue Stats
35W - 22L
1,444 Elo+
Party 3
Ra
Ra
Fredegarius
Ra
Level 26
God Stats
2W - 0L
1,720 SR
Queue Stats
15W - 13L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
PowerFlower88
Danzaburou
Level 21
God Stats
40W - 47L
1,460 SR
Queue Stats
133W - 144L
1,445 Elo+
Party 1
Chaac
Chaac
YoungSkeezy
Chaac
Level 17
God Stats
6W - 6L
1,683 SR
Queue Stats
35W - 36L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
stift331
Ao Kuang
Level 89
God Stats
3W - 0L
1,305 SR
Queue Stats
82W - 85L
1,434 Elo+
Party 1
Team Averages
Level 34
1,533 SR
1,470 Elo+

VS

Team Averages
Level 15
1,530 SR
1,490 Elo+
Olorun
Olorun
HakuOtako
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
KillerRatss
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,300 Elo+
Party 2
Fenrir
Fenrir
MUAIMI888
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bacchus
Bacchus
kibip
Bacchus
Level 26
God Stats
3W - 5L
1,548 SR
Queue Stats
138W - 128L
1,575 Elo+
Party 2
Izanami
Izanami
xavicart8
Izanami
Level 32
God Stats
40W - 30L
1,602 SR
Queue Stats
141W - 143L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 21
10,769
468
7,949
18,309
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 3 / 13
12,374
538
17,258
17,401
9,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PowerFlower88
Danzaburou
13
0 / 9 / 6
9,021
392
5,862
13,297
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
18 / 2 / 10
13,096
569
20,659
15,983
16,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
stift331
Ao Kuang
19
22 / 2 / 5
13,441
584
24,519
19,584
9,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HakuOtako
Olorun
14
3 / 13 / 1
10,255
446
11,038
20,041
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
KillerRatss
Bellona
11
1 / 12 / 2
7,776
338
8,422
20,124
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
MUAIMI888
Fenrir
12
0 / 9 / 6
8,740
380
3,073
14,452
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
kibip
Bacchus
13
6 / 6 / 9
10,304
448
13,799
18,420
21,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xavicart8
Izanami
16
9 / 9 / 8
11,391
495
22,069
21,635
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
49
Kills
19
19
Deaths
49
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
21
3.83
W
8
3
13
4.83
L
Olorun
HakuOtako
Olorun
3
13
1
0.27
L
Bellona
KillerRatss
Bellona
1
12
2
0.17
L
Fenrir
MUAIMI888
Fenrir
0
9
6
0.33
W
Danzaburou
PowerFlower88
Danzaburou
0
9
6
0.33
W
18
2
10
11.5
L
Bacchus
kibip
Bacchus
6
6
9
1.75
W
Ao Kuang
stift331
Ao Kuang
22
2
5
12.25
L
Izanami
xavicart8
Izanami
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,247
Damage
58,401
84,574
Taken
94,672
56,724
Mitigated
54,939
40,540
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,949
1,969
5,659
4,466
18,309
16,273
857
5,718
12,491
26,276
0
W
17,258
2,238
5,572
8,998
17,401
9,142
1,402
3,848
13,403
102,798
0
L
Olorun
HakuOtako
Olorun
11,038
6,978
96
5,434
20,041
6,385
1,528
9,166
10,555
40,145
0
L
Bellona
KillerRatss
Bellona
8,422
3,179
0
796
20,124
13,427
709
12,936
6,831
426
25,143
L
Fenrir
MUAIMI888
Fenrir
3,073
405
0
2,864
14,452
4,884
0
5,329
8,987
0
32,582
W
Danzaburou
PowerFlower88
Danzaburou
5,862
1,411
0
1,323
13,297
5,103
669
4,993
8,304
0
48,689
W
20,659
7,354
0
4,223
15,983
16,331
2,263
6,267
9,566
0
56,900
L
Bacchus
kibip
Bacchus
13,799
1,787
345
2,536
18,420
21,480
384
8,998
9,061
31,024
0
W
Ao Kuang
stift331
Ao Kuang
24,519
6,617
0
10,299
19,584
9,875
2,643
4,414
14,995
83,269
0
L
Izanami
xavicart8
Izanami
22,069
15,199
0
6,656
21,635
8,763
744
12,489
8,786
0
73,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,701
Gold Earned
48,466
472
Minions Killed
301
0
Camps Cleared
0
2,155,117
Distance Traveled
1,835,897
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,769
468
31
1
0
434,590
0
W
Ra
12,374
538
172
7
0
418,161
5
L
Olorun
10,255
446
68
3
0
327,651
1
L
Bellona
7,776
338
35
2
0
370,889
1
L
Fenrir
8,740
380
52
2
0
348,509
4
W
Danzaburou
9,021
392
69
3
0
397,651
0
W
Chaac
13,096
569
88
4
0
461,493
4
L
Bacchus
10,304
448
36
2
0
425,629
1
W
Ao Kuang
13,441
584
112
5
0
443,222
0
L
Izanami
11,391
495
110
5
0
363,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role