Player Matchup

Neith
Neith
Duartroll
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,442 Elo+
Party 2
Hachiman
Hachiman
IrregularTiger02
Hachiman
Level 14
God Stats
1W - 3L
1,430 SR
Queue Stats
12W - 18L
1,382 Elo+
Party 2
Nemesis
Nemesis
Lethezby
Nemesis
Level 26
God Stats
7W - 8L
1,565 SR
Queue Stats
18W - 16L
1,526 Elo+
Solo
Aphrodite
Aphrodite
MABNASTIC
Aphrodite
Level 6
God Stats
2W - 6L
1,599 SR
Queue Stats
8W - 16L
1,367 Elo+
Solo
Cerberus
Cerberus
dowlingjo
Cerberus
Level 27
God Stats
13W - 11L
1,382 SR
Queue Stats
107W - 115L
1,464 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,436 Elo+

VS

Team Averages
Level 17
1,598 SR
1,479 Elo+
Kukulkan
Kukulkan
Kirayung
Kukulkan
Level 28
God Stats
8W - 3L
1,501 SR
Queue Stats
42W - 53L
1,451 Elo+
Party 1
Loki
Loki
MachsVonHinten
Loki
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 42L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Mjuten
Cthulhu
Level 8
God Stats
4W - 6L
1,545 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Artemis
Artemis
XXXPotato
Artemis
Level 28
God Stats
18W - 18L
1,727 SR
Queue Stats
130W - 163L
1,458 Elo+
Party 1
Discordia
Discordia
fordikins
Discordia
Level 13
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duartroll
Neith
10
0 / 3 / 0
5,980
854
1,685
4,030
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
7,118
1,017
4,939
9,780
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Lethezby
Nemesis
10
0 / 4 / 0
6,031
862
3,437
7,895
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
MABNASTIC
Aphrodite
12
0 / 4 / 1
6,374
911
924
7,019
4,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
dowlingjo
Cerberus
13
1 / 6 / 2
7,122
1,017
7,578
19,407
9,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

192

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirayung
Kukulkan
14
6 / 0 / 10
8,792
1,256
11,429
1,939
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 12
8,276
1,182
10,359
5,236
1,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mjuten
Cthulhu
13
1 / 2 / 10
7,161
1,023
5,317
6,856
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
XXXPotato
Artemis
13
6 / 0 / 8
8,155
1,165
8,826
3,394
1,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
fordikins
Discordia
14
2 / 0 / 14
7,757
1,108
7,400
2,732
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
21
21
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
Duartroll
Neith
0
3
0
0
L
2
4
1
0.63
W
Kukulkan
Kirayung
Kukulkan
6
0
10
11
L
Nemesis
Lethezby
Nemesis
0
4
0
0
L
Aphrodite
MABNASTIC
Aphrodite
0
4
1
0.13
W
6
1
12
12
W
Cthulhu
Mjuten
Cthulhu
1
2
10
3
W
Artemis
XXXPotato
Artemis
6
0
8
10
L
Cerberus
dowlingjo
Cerberus
1
6
2
0.33
W
Discordia
fordikins
Discordia
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
43,331
48,131
Taken
20,157
21,012
Mitigated
9,550
6,965
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Duartroll
Neith
1,685
1,046
0
308
4,030
1,300
0
504
3,501
0
3,622
L
4,939
2,891
0
1,454
9,780
3,480
0
4,711
4,869
0
17,476
W
Kukulkan
Kirayung
Kukulkan
11,429
769
549
842
1,939
702
0
503
1,436
29,544
0
L
Nemesis
Lethezby
Nemesis
3,437
1,418
0
1,292
7,895
2,907
0
3,637
4,131
0
6,956
L
Aphrodite
MABNASTIC
Aphrodite
924
187
534
888
7,019
4,308
0
3,793
3,100
7,276
0
W
10,359
4,271
0
0
5,236
1,927
0
1,981
3,255
0
15,890
W
Cthulhu
Mjuten
Cthulhu
5,317
808
321
280
6,856
5,090
0
3,536
3,320
11,568
0
W
Artemis
XXXPotato
Artemis
8,826
4,338
0
506
3,394
1,007
0
1,412
1,982
0
15,484
L
Cerberus
dowlingjo
Cerberus
7,578
801
0
2,489
19,407
9,017
0
10,528
8,384
22,828
0
W
Discordia
fordikins
Discordia
7,400
552
0
320
2,732
824
0
1,070
1,662
17,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
40,141
93
Minions Killed
119
5
Camps Cleared
4
441,076
Distance Traveled
643,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,980
854
5
1
1
16,965
0
L
Hachiman
7,118
1,017
37
5
1
114,075
1
W
Kukulkan
8,792
1,256
60
9
2
118,957
0
L
Nemesis
6,031
862
8
1
1
84,980
1
L
Aphrodite
6,374
911
8
1
1
109,934
0
W
Loki
8,276
1,182
8
1
2
137,130
0
W
Cthulhu
7,161
1,023
14
2
0
130,285
0
W
Artemis
8,155
1,165
16
2
0
121,530
0
L
Cerberus
7,122
1,017
35
5
1
115,122
0
W
Discordia
7,757
1,108
21
3
0
135,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role