Player Matchup

Cerberus
Cerberus
Alibabwa
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Chaac
Chaac
Diivnee
Chaac
Level 7
God Stats
2W - 3L
1,773 SR
Queue Stats
8W - 16L
1,405 Elo+
Party 2
Bakasura
Bakasura
IIIDIESELPUNKIII
Bakasura
Level 14
God Stats
11W - 15L
1,572 SR
Queue Stats
18W - 22L
1,569 Elo+
Party 2
Neith
Neith
gijskepower
Neith
Level 27
God Stats
4W - 3L
1,741 SR
Queue Stats
253W - 203L
1,692 Elo+
Solo
Nu Wa
Nu Wa
imSiLeNTz
Nu Wa
Level 46
God Stats
40W - 25L
1,675 SR
Queue Stats
236W - 246L
1,499 Elo+
Party 2
Team Averages
Level 19
1,652 SR
1,575 Elo+

VS

Team Averages
Level 34
1,461 SR
1,601 Elo+
Athena
Athena
Geedd
Athena
Level 4
God Stats
2W - 1L
1,249 SR
Queue Stats
6W - 8L
1,482 Elo+
Solo
Set
Set
Sylvvia8
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,852 Elo+
Party 1
Danzaburou
Danzaburou
darkke234
Danzaburou
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 138L
1,658 Elo+
Party 1
Neith
Neith
iGotHi
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
mrwinziiii
Olorun
Level 14
God Stats
10W - 8L
1,555 SR
Queue Stats
130W - 171L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alibabwa
Cerberus
6
0 / 3 / 1
4,263
426
1,641
6,274
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Diivnee
Chaac
9
1 / 5 / 3
5,306
531
3,514
11,451
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 4 / 3
5,796
580
5,410
9,920
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,562
456
2,672
5,839
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
imSiLeNTz
Nu Wa
9
2 / 3 / 2
5,352
535
3,226
4,750
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geedd
Athena
10
3 / 0 / 5
6,211
621
2,564
4,652
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 2
6,496
650
4,790
6,648
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
darkke234
Danzaburou
13
6 / 1 / 1
7,877
788
8,890
6,788
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
iGotHi
Neith
11
4 / 0 / 0
6,482
648
5,685
5,859
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
mrwinziiii
Olorun
9
1 / 3 / 6
5,661
566
4,378
5,734
1,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
18
18
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alibabwa
Cerberus
0
3
1
0.17
L
Chaac
Diivnee
Chaac
1
5
3
0.5
W
Athena
Geedd
Athena
3
0
5
5.5
L
3
4
3
1.13
W
4
2
2
2.5
W
Danzaburou
darkke234
Danzaburou
6
1
1
6.5
L
0
3
0
0
W
Neith
iGotHi
Neith
4
0
0
4
L
Nu Wa
imSiLeNTz
Nu Wa
2
3
2
1
W
Olorun
mrwinziiii
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
26,307
38,234
Taken
29,681
15,295
Mitigated
10,716
9,306
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alibabwa
Cerberus
1,641
392
0
766
6,274
3,803
0
2,431
3,843
6,295
0
L
Chaac
Diivnee
Chaac
3,514
1,051
0
4,979
11,451
5,597
22
1,141
10,310
0
15,095
W
Athena
Geedd
Athena
2,564
806
0
1,239
4,652
2,090
665
804
3,717
10,090
0
L
5,410
3,820
0
1,925
9,920
3,242
97
1,592
8,328
0
21,237
W
4,790
2,419
0
2,291
6,648
2,751
0
741
5,464
0
37,955
W
Danzaburou
darkke234
Danzaburou
8,890
4,876
0
3,349
6,788
2,650
2,450
509
5,917
0
46,284
L
2,672
1,072
0
1,042
5,839
1,386
0
635
5,204
0
19,999
W
Neith
iGotHi
Neith
5,685
2,454
0
3,596
5,859
1,733
1,302
197
5,582
0
37,644
L
Nu Wa
imSiLeNTz
Nu Wa
3,226
589
0
594
4,750
1,267
52
1,143
3,607
25,311
0
W
Olorun
mrwinziiii
Olorun
4,378
2,226
306
1,418
5,734
1,492
827
2,251
2,930
23,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
32,727
166
Minions Killed
308
0
Camps Cleared
0
879,002
Distance Traveled
894,897
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,263
426
10
1
0
165,369
1
L
Chaac
5,306
531
23
2
0
183,345
3
W
Athena
6,211
621
16
2
0
198,849
1
L
Bakasura
5,796
580
59
6
0
181,329
0
W
Set
6,496
650
76
8
0
179,111
1
W
Danzaburou
7,877
788
96
10
0
181,093
1
L
Neith
4,562
456
32
3
0
175,215
1
W
Neith
6,482
648
76
8
0
163,542
3
L
Nu Wa
5,352
535
42
4
0
173,744
3
W
Olorun
5,661
566
44
4
0
172,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role