Player Matchup

Aphrodite
Aphrodite
Gold V
Bees N Barbs
Aphrodite
Gold V
Level 155
God Stats
20W - 7L
1,860 SR
Queue Stats
110W - 125L
1,408 MMR
Party 2
Ymir
Ymir
Silver I
Moyaa7196
Ymir
Silver I
Level 101
God Stats
3W - 2L
1,797 SR
Queue Stats
58W - 65L
1,320 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
Swim Lordt
Tsukuyomi
Gold V
Level 159
God Stats
3W - 4L
1,510 SR
Queue Stats
324W - 322L
1,232 MMR
Party 2
Apollo
Apollo
Silver II
ZBT Clout God
Apollo
Silver II
Level 117
God Stats
6W - 8L
1,557 SR
Queue Stats
61W - 73L
1,320 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
bR CuBaNiTo bS
Baron Samedi
Silver I
Level 109
God Stats
6W - 5L
1,591 SR
Queue Stats
26W - 40L
1,344 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,663 SR
1,325 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,618 SR
1,326 MMR
Chaac
Chaac
Silver V
Lonzo_28
Chaac
Silver V
Level 80
God Stats
14W - 13L
1,766 SR
Queue Stats
153W - 173L
1,330 MMR
Solo
Susano
Susano
Bronze III
Tizzy5416
Susano
Bronze III
Level 77
God Stats
0W - 3L
1,740 SR
Queue Stats
20W - 37L
1,319 MMR
Solo
Artemis
Artemis
Silver I
Victor357357
Artemis
Silver I
Level 127
God Stats
1W - 4L
1,430 SR
Queue Stats
17W - 23L
1,323 MMR
Party 1
Scylla
Scylla
Silver II
likala03
Scylla
Silver II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,337 MMR
Party 1
Khepri
Khepri
Bronze III
vkVIX
Khepri
Bronze III
Level 47
God Stats
1W - 2L
1,654 SR
Queue Stats
3W - 11L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bees N Barbs
Aphrodite
20
3 / 0 / 13
14,790
592
11,939
16,524
12,297
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
17
2 / 1 / 10
12,492
500
5,935
16,710
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Swim Lordt
Tsukuyomi
20
10 / 2 / 7
14,135
565
12,051
22,644
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 14
14,645
586
20,786
12,354
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
bR CuBaNiTo bS
Baron Samedi
20
4 / 0 / 6
14,664
587
11,578
13,282
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouArachneSetErlang ShenJanus

VS

Bans
CthulhuSobekGaneshaCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lonzo_28
Chaac
16
0 / 7 / 0
10,624
425
8,304
20,204
19,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Tizzy5416
Susano
16
3 / 8 / 2
10,667
427
7,970
18,025
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Victor357357
Artemis
17
0 / 4 / 2
9,943
398
8,254
14,452
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
likala03
Scylla
20
3 / 5 / 0
12,723
509
17,087
16,281
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
vkVIX
Khepri
14
0 / 4 / 1
9,580
383
4,551
14,377
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
27
Kills
6
6
Deaths
28
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bees N Barbs
Aphrodite
3
0
13
9.5
L
Chaac
Lonzo_28
Chaac
0
7
0
0
W
Ymir
2
1
10
7
W
Tsukuyomi
Swim Lordt
Tsukuyomi
10
2
7
6.75
L
Susano
Tizzy5416
Susano
3
8
2
0.5
L
Artemis
Victor357357
Artemis
0
4
2
0.25
W
8
3
14
5
W
Baron Samedi
bR CuBaNiTo bS
Baron Samedi
4
0
6
7
L
Scylla
likala03
Scylla
3
5
0
0.6
L
Khepri
vkVIX
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,289
Damage
46,166
81,514
Taken
83,339
55,630
Mitigated
56,256
42,760
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bees N Barbs
Aphrodite
11,939
1,243
8,342
13,728
16,524
12,297
3,700
4,930
11,594
116,774
0
L
Chaac
Lonzo_28
Chaac
8,304
1,213
0
4,526
20,204
19,833
104
8,608
11,048
934
68,914
W
Ymir
5,935
812
0
2,708
16,710
14,163
476
5,868
10,842
46,491
0
W
Tsukuyomi
Swim Lordt
Tsukuyomi
12,051
2,095
0
11,117
22,644
9,948
770
5,495
17,149
0
104,933
L
Susano
Tizzy5416
Susano
7,970
966
0
3,533
18,025
7,493
0
5,222
12,591
0
52,243
L
Artemis
Victor357357
Artemis
8,254
2,943
0
5,166
14,452
8,289
0
3,324
11,066
0
77,836
W
20,786
15,177
0
490
12,354
7,246
7,821
4,391
7,963
0
103,572
W
Baron Samedi
bR CuBaNiTo bS
Baron Samedi
11,578
612
1,047
5,328
13,282
11,976
1,984
1,850
11,432
107,867
0
L
Scylla
likala03
Scylla
17,087
525
0
3,292
16,281
6,144
0
7,149
8,898
102,310
0
L
Khepri
vkVIX
Khepri
4,551
188
0
1,590
14,377
14,497
0
3,988
10,284
27,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,726
Gold Earned
53,537
760
Minions Killed
563
0
Camps Cleared
0
2,460,192
Distance Traveled
2,100,586
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,790
592
211
8
0
493,109
4
L
Chaac
10,624
425
126
5
0
376,701
3
W
Ymir
12,492
500
65
3
0
505,810
12
W
Tsukuyomi
14,135
565
134
5
0
559,724
3
L
Susano
10,667
427
81
3
0
406,143
0
L
Artemis
9,943
398
136
5
0
409,226
7
W
Apollo
14,645
586
156
6
0
498,923
0
W
Baron Samedi
14,664
587
194
8
0
402,626
1
L
Scylla
12,723
509
186
7
0
431,226
2
L
Khepri
9,580
383
34
1
0
477,290
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role