Player Matchup

Ratatoskr
Ratatoskr
FearlessPanda
Ratatoskr
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 6L
1,660 Elo+
Solo
Sol
Sol
Icehawks17
Sol
Level 9
God Stats
1W - 1L
1,675 SR
Queue Stats
16W - 11L
1,707 Elo+
Solo
Cerberus
Cerberus
Jumpshotz93
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
UkupachaBoy
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
yamadiyos
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,557 Elo+

VS

Team Averages
Level 21
1,480 SR
1,512 Elo+
Cthulhu
Cthulhu
LetUsPrayForYou
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,713 Elo+
Solo
Sun Wukong
Sun Wukong
PeculiarlySticky
Sun Wukong
Level 26
God Stats
1W - 7L
1,170 SR
Queue Stats
165W - 132L
1,606 Elo+
Solo
Apollo
Apollo
new-37010952
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Osiris
Osiris
sSilencePleasee
Osiris
Level 14
God Stats
15W - 9L
1,930 SR
Queue Stats
86W - 67L
1,728 Elo+
Solo
Ra
Ra
xHarDQuakex
Ra
Level 29
God Stats
11W - 7L
1,298 SR
Queue Stats
21W - 37L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FearlessPanda
Ratatoskr
4
0 / 2 / 0
3,743
374
799
2,983
593
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
7 / 4 / 2
6,870
687
9,752
8,954
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Jumpshotz93
Cerberus
8
2 / 3 / 7
6,157
616
4,458
7,342
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 5 / 0
4,964
496
2,365
5,994
1,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 3 / 0
4,466
447
1,868
6,068
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,488
649
3,574
9,341
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
PeculiarlySticky
Sun Wukong
12
5 / 1 / 3
7,232
723
6,949
6,071
2,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
6
0 / 4 / 5
4,699
470
2,067
5,658
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 4 / 1
7,569
757
3,344
5,800
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 5
6,941
694
4,775
4,927
1,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
17
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FearlessPanda
Ratatoskr
0
2
0
0
L
7
4
2
2
L
Cerberus
Jumpshotz93
Cerberus
2
3
7
1.83
W
4
1
3
5.5
W
Sun Wukong
PeculiarlySticky
Sun Wukong
5
1
3
6.5
L
1
5
0
0.2
W
Apollo
0
4
5
0.63
W
6
4
1
1.63
W
2
1
5
4.5
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
20,709
31,341
Taken
31,797
11,324
Mitigated
13,480
8,097
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FearlessPanda
Ratatoskr
799
161
0
1,412
2,983
593
0
0
2,983
0
6,897
L
9,752
4,322
0
3,543
8,954
2,616
673
1,657
7,297
45,276
0
L
Cerberus
Jumpshotz93
Cerberus
4,458
675
0
1,249
7,342
4,530
0
3,155
4,187
11,281
0
W
3,574
466
0
1,627
9,341
3,666
111
5,319
4,022
22,468
0
W
Sun Wukong
PeculiarlySticky
Sun Wukong
6,949
1,666
0
2,095
6,071
2,877
351
1,389
4,682
0
34,514
L
2,365
1,104
0
429
5,994
1,868
0
2,343
3,651
0
20,957
W
Apollo
2,067
1,210
0
1,072
5,658
1,194
351
4,213
1,445
0
9,025
W
3,344
1,574
0
498
5,800
4,055
991
1,175
4,625
0
42,330
W
4,775
914
230
1,759
4,927
1,688
922
2,114
2,813
33,596
0
L
Thor
1,868
641
0
1,464
6,068
1,717
0
1,194
4,874
0
16,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
32,929
183
Minions Killed
267
0
Camps Cleared
0
760,057
Distance Traveled
947,596
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,743
374
5
1
0
67,516
0
L
Sol
6,870
687
72
7
0
163,518
2
L
Cerberus
6,157
616
20
2
0
196,264
3
W
Cthulhu
6,488
649
43
4
0
181,005
3
W
Sun Wukong
7,232
723
64
6
0
201,444
0
L
Neith
4,964
496
46
5
0
167,437
0
W
Apollo
4,699
470
10
1
0
187,738
1
W
Osiris
7,569
757
85
9
0
200,029
3
W
Ra
6,941
694
65
7
0
177,380
4
L
Thor
4,466
447
40
4
0
165,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role