Player Matchup

Sol
Sol
ThiqqyEthey-_-
Sol
Level 27
God Stats
38W - 30L
1,363 SR
Queue Stats
265W - 315L
1,385 Elo+
Solo
Horus
Horus
artchurro007
Horus
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Neith
Neith
iLuminist
Neith
Level 8
God Stats
5W - 7L
1,345 SR
Queue Stats
104W - 140L
1,179 Elo+
Solo
Team Averages
Level 14
1,325 SR
1,355 Elo+

VS

Team Averages
Level 49
1,319 SR
1,245 Elo+
Anubis
Anubis
Cards4604
Anubis
Level 29
God Stats
6W - 5L
1,158 SR
Queue Stats
53W - 63L
1,300 Elo+
Solo
Izanami
Izanami
ImpatientEnd
Izanami
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
56W - 85L
1,226 Elo+
Party 1
Horus
Horus
stayfaded225
Horus
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 99L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,944
745
6,696
12,745
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 14 / 3
7,425
619
1,490
15,979
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
iLuminist
Neith
12
5 / 6 / 1
9,155
763
9,124
12,256
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cards4604
Anubis
13
6 / 3 / 11
9,447
787
10,084
9,108
4,177
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ImpatientEnd
Izanami
14
12 / 5 / 6
10,917
910
14,944
10,007
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 14
10,441
870
7,492
7,671
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
27
27
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cards4604
Anubis
6
3
11
3.83
W
Izanami
ImpatientEnd
Izanami
12
5
6
3
L
3
7
3
0.64
L
0
14
3
0.11
L
Neith
iLuminist
Neith
5
6
1
0.92
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
32,520
40,980
Taken
26,786
12,847
Mitigated
13,088
8,343
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cards4604
Anubis
10,084
106
0
1,187
9,108
4,177
213
2,251
6,857
33,133
0
W
Izanami
ImpatientEnd
Izanami
14,944
12,577
0
1,448
10,007
3,316
1,948
1,379
8,628
0
57,167
L
6,696
1,337
123
3,271
12,745
3,036
235
3,895
8,675
32,133
0
L
1,490
665
0
272
15,979
6,144
0
3,822
12,007
0
8,327
L
Neith
iLuminist
Neith
9,124
3,374
0
4,677
12,256
3,667
132
2,455
9,701
0
25,476
W
7,492
2,566
1,155
3,704
7,671
5,595
795
3,360
4,311
0
16,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
30,805
93
Minions Killed
141
0
Camps Cleared
0
478,638
Distance Traveled
582,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,447
787
46
4
0
183,713
0
W
Izanami
10,917
910
81
7
0
172,962
1
L
Sol
8,944
745
58
5
0
167,044
0
L
Horus
7,425
619
12
1
0
144,061
0
L
Neith
9,155
763
23
2
0
167,533
1
W
Horus
10,441
870
14
1
0
225,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role