Player Matchup

Agni
Agni
IIIIlIchefIIIIIl
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,612 Elo+
Solo
Chang'e
Chang'e
Miss__Cheeky_
Chang'e
Level 28
God Stats
53W - 52L
1,394 SR
Queue Stats
341W - 303L
1,450 Elo+
Solo
Jing Wei
Jing Wei
iuri_ciriaco
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Solo
Hades
Hades
jefvolcamin2002
Hades
Level 17
God Stats
4W - 6L
1,507 SR
Queue Stats
67W - 76L
1,386 Elo+
Party 2
Thor
Thor
quintenbeastmode
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,310 Elo+
Party 2
Team Averages
Level 20
1,480 SR
1,471 Elo+

VS

Team Averages
Level 27
1,517 SR
1,533 Elo+
Artemis
Artemis
Arcane_Lightning
Artemis
Level 26
God Stats
12W - 10L
1,541 SR
Queue Stats
77W - 61L
1,508 Elo+
Solo
Bacchus
Bacchus
P4R4D153_-_L05T
Bacchus
Level 28
God Stats
23W - 17L
1,661 SR
Queue Stats
268W - 268L
1,538 Elo+
Party 1
Anubis
Anubis
Paulo Ricardo78
Anubis
Level 29
God Stats
8W - 7L
1,312 SR
Queue Stats
69W - 60L
1,629 Elo+
Solo
Loki
Loki
Raja12745
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,410 Elo+
Solo
Achilles
Achilles
SVW_Rusty
Achilles
Level 28
God Stats
19W - 18L
1,571 SR
Queue Stats
206W - 197L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 2
12,129
1,011
18,050
20,656
6,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
16
0 / 2 / 2
10,201
850
6,415
10,971
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iuri_ciriaco
Jing Wei
16
0 / 3 / 4
9,865
822
6,031
10,594
3,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 12 / 3
10,565
880
11,700
23,044
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 16 / 3
10,240
853
12,939
29,520
17,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 23
12,276
1,023
14,313
5,572
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 1 / 36
13,996
1,166
15,018
17,515
30,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 2 / 19
14,905
1,242
32,338
13,360
9,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
2 / 3 / 13
11,281
940
4,152
10,693
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
SVW_Rusty
Achilles
20
10 / 0 / 29
13,154
1,096
22,477
13,007
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
164
6
Kills
44
44
Deaths
6
14
Assists
120
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
4
11
2
0.45
L
Chang'e
0
2
2
0.5
W
6
1
36
24
W
21
2
19
15.25
W
Loki
2
3
13
2.83
W
Achilles
SVW_Rusty
Achilles
10
0
29
24.5
L
Jing Wei
iuri_ciriaco
Jing Wei
0
3
4
0.67
L
1
12
3
0.21
L
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,135
Damage
88,298
94,785
Taken
60,147
41,291
Mitigated
61,430
12,486
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,313
9,064
0
2,125
5,572
2,759
0
3,380
2,142
0
46,967
L
18,050
984
0
1,228
20,656
6,766
0
11,819
8,737
43,883
0
L
Chang'e
6,415
612
2,916
3,585
10,971
3,302
0
4,988
5,883
35,688
0
W
15,018
3,321
866
4,106
17,515
30,822
0
8,315
8,715
19,846
0
W
32,338
952
346
4,781
13,360
9,733
0
8,539
4,746
51,231
0
W
Loki
4,152
1,201
0
1,065
10,693
4,065
0
7,406
3,194
0
19,442
W
Achilles
SVW_Rusty
Achilles
22,477
9,078
0
2,446
13,007
14,051
0
7,747
5,185
0
37,471
L
Jing Wei
iuri_ciriaco
Jing Wei
6,031
2,514
0
0
10,594
3,146
0
4,176
6,343
0
15,863
L
11,700
1,764
517
2,482
23,044
10,508
0
11,361
11,510
32,767
0
L
12,939
3,323
559
1,199
29,520
17,569
0
15,012
14,065
0
22,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,000
Gold Earned
65,612
203
Minions Killed
215
5
Camps Cleared
9
968,873
Distance Traveled
1,020,595
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,276
1,023
66
6
0
187,677
0
L
Agni
12,129
1,011
67
6
2
193,445
0
L
Chang'e
10,201
850
52
4
2
208,830
0
W
Bacchus
13,996
1,166
11
1
0
209,241
1
W
Anubis
14,905
1,242
57
5
1
186,466
1
W
Loki
11,281
940
38
3
5
181,923
3
W
Achilles
13,154
1,096
43
4
3
255,288
0
L
Jing Wei
9,865
822
10
1
0
222,298
1
L
Hades
10,565
880
60
5
1
184,878
1
L
Thor
10,240
853
14
1
0
159,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role