Player Matchup

Danzaburou
Danzaburou
DrDadi
Danzaburou
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 51L
1,483 Elo+
Party 1
Hera
Hera
DustyBladeAnim
Hera
Level 96
God Stats
10W - 9L
1,497 SR
Queue Stats
124W - 107L
1,574 Elo+
Party 1
Thanatos
Thanatos
Haidamaka
Thanatos
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 96L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Jegespanda
Cthulhu
Level 55
God Stats
36W - 19L
1,695 SR
Queue Stats
145W - 119L
1,594 Elo+
Party 1
Zhong Kui
Zhong Kui
Notaks
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 129L
1,585 Elo+
Party 1
Team Averages
Level 119
1,538 SR
1,567 Elo+

VS

Team Averages
Level 116
1,509 SR
1,567 Elo+
Ymir
Ymir
Dokkma
Ymir
Level 109
God Stats
9W - 16L
1,486 SR
Queue Stats
283W - 284L
1,564 Elo+
Solo
Cerberus
Cerberus
JLPQ27
Cerberus
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 167L
1,590 Elo+
Solo
Agni
Agni
JonesDog
Agni
Level 126
God Stats
2W - 2L
1,559 SR
Queue Stats
151W - 131L
1,499 Elo+
Solo
Arachne
Arachne
gatxamiga
Arachne
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 86L
1,512 Elo+
Solo
Cupid
Cupid
宇天926
Cupid
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
597W - 562L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrDadi
Danzaburou
18
4 / 3 / 7
11,132
557
10,919
13,607
5,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 8 / 7
10,125
506
10,458
10,606
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Haidamaka
Thanatos
17
8 / 3 / 7
11,183
559
14,431
17,455
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jegespanda
Cthulhu
14
1 / 2 / 14
9,759
488
12,862
11,835
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Notaks
Zhong Kui
17
5 / 3 / 7
10,868
543
14,035
19,587
18,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dokkma
Ymir
14
3 / 7 / 9
9,539
477
8,202
19,741
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
JLPQ27
Cerberus
15
2 / 3 / 4
8,986
449
9,590
19,849
18,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
15
3 / 5 / 4
9,324
466
8,373
10,991
3,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
gatxamiga
Arachne
16
9 / 2 / 4
10,249
512
14,239
20,279
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
宇天926
Cupid
14
1 / 4 / 5
8,804
440
4,993
11,374
3,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
21
Kills
18
19
Deaths
21
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dokkma
Ymir
3
7
9
1.07
W
Danzaburou
DrDadi
Danzaburou
4
3
7
2.5
W
3
8
7
0.81
W
Thanatos
Haidamaka
Thanatos
8
3
7
3.83
L
Cerberus
JLPQ27
Cerberus
2
3
4
1.33
W
Cthulhu
Jegespanda
Cthulhu
1
2
14
4
L
Agni
3
5
4
1
W
Zhong Kui
Notaks
Zhong Kui
5
3
7
2.83
L
Arachne
gatxamiga
Arachne
9
2
4
5.5
L
Cupid
宇天926
Cupid
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,705
Damage
45,397
73,090
Taken
82,234
45,904
Mitigated
48,190
40,465
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dokkma
Ymir
8,202
742
0
2,059
19,741
14,816
0
10,403
9,195
40,279
0
W
Danzaburou
DrDadi
Danzaburou
10,919
5,437
0
5,337
13,607
5,975
102
3,472
10,115
0
80,726
W
10,458
2,391
0
434
10,606
3,765
263
4,919
5,357
59,361
0
W
Thanatos
Haidamaka
Thanatos
14,431
3,524
0
18,325
17,455
7,264
0
3,676
13,733
0
92,642
L
Cerberus
JLPQ27
Cerberus
9,590
275
0
5,765
19,849
18,601
0
10,378
9,436
50,099
0
W
Cthulhu
Jegespanda
Cthulhu
12,862
1,006
1,681
4,162
11,835
10,178
150
4,807
6,875
35,369
0
L
Agni
8,373
340
0
1,885
10,991
3,267
0
4,799
6,041
56,038
0
W
Zhong Kui
Notaks
Zhong Kui
14,035
2,603
0
10,526
19,587
18,722
1,320
8,552
10,845
74,681
0
L
Arachne
gatxamiga
Arachne
14,239
8,789
0
6,206
20,279
7,835
0
8,642
11,547
0
78,896
L
Cupid
宇天926
Cupid
4,993
2,217
576
3,324
11,374
3,671
0
2,704
8,660
0
47,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
46,902
565
Minions Killed
503
0
Camps Cleared
0
1,858,919
Distance Traveled
1,803,841
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,539
477
50
3
0
346,334
7
W
Danzaburou
11,132
557
154
8
0
367,495
2
W
Hera
10,125
506
120
6
0
352,523
7
W
Thanatos
11,183
559
129
6
0
423,008
4
L
Cerberus
8,986
449
129
6
0
371,963
6
W
Cthulhu
9,759
488
30
2
0
381,452
9
L
Agni
9,324
466
112
6
0
353,910
4
W
Zhong Kui
10,868
543
132
7
0
334,441
2
L
Arachne
10,249
512
117
6
0
393,514
2
L
Cupid
8,804
440
95
5
0
338,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role