Player Matchup

King Arthur
King Arthur
BamJop
King Arthur
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 160L
1,521 Elo+
Solo
Ganesha
Ganesha
Chusa
Ganesha
Level 105
God Stats
0W - 4L
1,659 SR
Queue Stats
39W - 43L
1,363 Elo+
Party 1
He Bo
He Bo
Fixer40
He Bo
Level 108
God Stats
20W - 18L
1,558 SR
Queue Stats
306W - 306L
1,489 Elo+
Solo
Rama
Rama
Yurifiretrack
Rama
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
nelly11fq
Sylvanus
Level 59
God Stats
5W - 5L
1,611 SR
Queue Stats
141W - 120L
1,587 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,492 Elo+

VS

Team Averages
Level 88
1,436 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Artik54
Baron Samedi
Level 118
God Stats
8W - 7L
1,321 SR
Queue Stats
164W - 164L
1,552 Elo+
Party 2
Merlin
Merlin
DiSaR
Merlin
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 57L
1,509 Elo+
Solo
Hera
Hera
mastr3w
Hera
Level 66
God Stats
70W - 53L
1,555 SR
Queue Stats
107W - 94L
1,468 Elo+
Party 2
Anubis
Anubis
pushdz
Anubis
Level 114
God Stats
6W - 5L
1,500 SR
Queue Stats
175W - 166L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
roiands
Tsukuyomi
Level 46
God Stats
9W - 5L
1,302 SR
Queue Stats
466W - 448L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BamJop
King Arthur
8
0 / 3 / 0
5,544
347
1,174
5,525
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Chusa
Ganesha
12
1 / 4 / 2
7,550
472
3,050
13,074
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Fixer40
He Bo
9
1 / 7 / 2
6,197
387
3,981
9,198
3,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 4 / 0
7,569
473
2,679
9,896
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
nelly11fq
Sylvanus
13
2 / 3 / 1
7,591
474
4,129
9,789
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artik54
Baron Samedi
14
3 / 1 / 9
9,494
593
5,873
7,222
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
DiSaR
Merlin
13
3 / 1 / 6
8,646
540
4,049
3,874
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
mastr3w
Hera
13
4 / 1 / 7
8,426
527
6,611
8,024
2,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
pushdz
Anubis
15
3 / 2 / 3
9,298
581
7,265
5,965
3,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
roiands
Tsukuyomi
18
8 / 1 / 4
10,695
668
9,821
9,586
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
21
21
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Artik54
Baron Samedi
3
1
9
7.5
L
King Arthur
BamJop
King Arthur
0
3
0
0
L
Ganesha
Chusa
Ganesha
1
4
2
0.5
W
Merlin
DiSaR
Merlin
3
1
6
6
L
He Bo
Fixer40
He Bo
1
7
2
0.29
L
2
4
0
0.5
W
Hera
mastr3w
Hera
4
1
7
7.5
L
Sylvanus
nelly11fq
Sylvanus
2
3
1
0.83
W
Anubis
pushdz
Anubis
3
2
3
2.25
W
Tsukuyomi
roiands
Tsukuyomi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
33,619
47,482
Taken
34,671
21,256
Mitigated
17,029
9,578
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Artik54
Baron Samedi
5,873
224
1,734
2,481
7,222
3,353
1,401
2,062
5,160
41,681
0
L
King Arthur
BamJop
King Arthur
1,174
138
0
500
5,525
2,419
0
2,593
2,932
0
15,894
L
Ganesha
Chusa
Ganesha
3,050
226
0
1,652
13,074
7,379
0
5,741
7,217
21,780
0
W
Merlin
DiSaR
Merlin
4,049
283
0
500
3,874
1,332
1,178
1,858
2,016
36,702
0
L
He Bo
Fixer40
He Bo
3,981
389
0
1,313
9,198
3,114
0
6,084
2,854
21,532
0
L
2,679
2,507
0
3,267
9,896
2,708
0
5,042
4,850
0
35,358
W
Hera
mastr3w
Hera
6,611
2,152
0
1,968
8,024
2,400
2,105
2,863
5,161
39,894
0
L
Sylvanus
nelly11fq
Sylvanus
4,129
842
605
2,241
9,789
5,636
0
3,899
5,831
39,550
12,028
W
Anubis
pushdz
Anubis
7,265
798
0
3,245
5,965
3,209
1,440
2,079
3,886
61,570
0
W
Tsukuyomi
roiands
Tsukuyomi
9,821
3,394
0
3,388
9,586
6,735
484
2,148
7,438
0
85,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
46,559
296
Minions Killed
493
0
Camps Cleared
0
1,224,637
Distance Traveled
1,544,704
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,494
593
81
5
0
318,051
3
L
King Arthur
5,544
347
18
1
0
188,646
4
L
Ganesha
7,550
472
20
1
0
298,302
6
W
Merlin
8,646
540
78
5
0
303,825
1
L
He Bo
6,197
387
47
3
0
223,343
4
L
Rama
7,569
473
118
7
0
245,614
0
W
Hera
8,426
527
75
5
0
318,786
2
L
Sylvanus
7,591
474
93
6
0
268,732
6
W
Anubis
9,298
581
112
7
0
253,456
2
W
Tsukuyomi
10,695
668
147
9
0
350,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role