Player Matchup

Nemesis
Nemesis
AnonimusPR99
Nemesis
Level 6
God Stats
0W - 1L
1,850 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 3
Izanami
Izanami
LePeterton
Izanami
Level 18
God Stats
1W - 2L
1,330 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 2
Vamana
Vamana
Noujfi
Vamana
Level 27
God Stats
60W - 55L
1,551 SR
Queue Stats
76W - 70L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Spartan1763
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
friu
The Morrigan
Level 28
God Stats
1W - 1L
1,792 SR
Queue Stats
15W - 15L
1,698 Elo+
Party 3
Team Averages
Level 17
1,605 SR
1,555 Elo+

VS

Team Averages
Level 32
1,689 SR
1,530 Elo+
Hou Yi
Hou Yi
LordDanksJr
Hou Yi
Level 27
God Stats
40W - 28L
1,610 SR
Queue Stats
103W - 91L
1,620 Elo+
Solo
Olorun
Olorun
SideShowJekk
Olorun
Level 67
God Stats
6W - 1L
1,879 SR
Queue Stats
157W - 124L
1,543 Elo+
Party 1
Mercury
Mercury
Snowiitha
Mercury
Level 15
God Stats
33W - 31L
1,699 SR
Queue Stats
130W - 143L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Welroos
Cthulhu
Level 17
God Stats
6W - 4L
1,758 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Bellona
Bellona
dokterbl
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnonimusPR99
Nemesis
8
0 / 4 / 1
5,339
356
1,431
8,437
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
LePeterton
Izanami
9
1 / 7 / 1
6,138
409
6,453
11,796
3,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Noujfi
Vamana
13
1 / 4 / 0
7,633
509
5,738
13,182
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Spartan1763
Kuzenbo
10
1 / 5 / 0
6,627
442
3,479
11,654
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
friu
The Morrigan
13
0 / 6 / 0
7,186
479
3,643
8,593
3,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
8 / 2 / 2
8,448
563
8,308
9,943
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
16
8 / 0 / 2
9,674
645
10,606
10,874
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Snowiitha
Mercury
16
6 / 0 / 2
9,323
622
5,680
8,572
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Welroos
Cthulhu
13
2 / 0 / 8
7,775
518
6,290
6,941
5,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
dokterbl
Bellona
13
2 / 1 / 3
8,011
534
7,367
7,770
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
26
26
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnonimusPR99
Nemesis
0
4
1
0.13
L
Izanami
LePeterton
Izanami
1
7
1
0.21
W
Hou Yi
8
2
2
4.5
L
Vamana
Noujfi
Vamana
1
4
0
0.25
W
Olorun
8
0
2
9
W
Mercury
Snowiitha
Mercury
6
0
2
7
L
Kuzenbo
Spartan1763
Kuzenbo
1
5
0
0.2
W
Cthulhu
Welroos
Cthulhu
2
0
8
6
W
Bellona
dokterbl
Bellona
2
1
3
3.5
L
The Morrigan
friu
The Morrigan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
38,251
53,662
Taken
44,100
24,291
Mitigated
25,189
11,493
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnonimusPR99
Nemesis
1,431
729
0
633
8,437
2,624
44
3,159
5,253
0
10,657
L
Izanami
LePeterton
Izanami
6,453
3,912
412
3,231
11,796
3,400
22
3,814
7,982
0
26,140
W
Hou Yi
8,308
4,764
0
3,915
9,943
5,172
2,669
1,628
8,315
0
42,022
L
Vamana
Noujfi
Vamana
5,738
2,559
0
5,761
13,182
6,229
1,773
0
12,682
0
47,226
W
Olorun
10,606
5,620
160
8,536
10,874
4,321
3,556
2,146
8,703
66,706
0
W
Mercury
Snowiitha
Mercury
5,680
3,010
0
3,872
8,572
3,919
1,039
450
8,097
0
56,840
L
Kuzenbo
Spartan1763
Kuzenbo
3,479
1,116
0
1,026
11,654
8,764
0
5,613
6,041
16,137
0
W
Cthulhu
Welroos
Cthulhu
6,290
380
430
3,305
6,941
5,625
578
1,269
5,672
29,754
0
W
Bellona
dokterbl
Bellona
7,367
635
0
2,214
7,770
6,152
0
0
7,770
0
39,640
L
The Morrigan
friu
The Morrigan
3,643
316
0
430
8,593
3,274
767
4,270
4,283
51,038
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
43,231
275
Minions Killed
445
0
Camps Cleared
0
1,353,868
Distance Traveled
1,488,008
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,339
356
20
1
0
306,876
2
L
Izanami
6,138
409
46
3
0
218,117
1
W
Hou Yi
8,448
563
67
4
0
224,849
5
L
Vamana
7,633
509
93
6
0
301,643
0
W
Olorun
9,674
645
116
8
0
284,175
4
W
Mercury
9,323
622
120
8
0
373,947
0
L
Kuzenbo
6,627
442
18
1
0
268,500
1
W
Cthulhu
7,775
518
55
4
0
304,519
1
W
Bellona
8,011
534
87
6
0
300,518
7
L
The Morrigan
7,186
479
98
7
0
258,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role