Player Matchup

Cernunnos
Cernunnos
AcidMaster1
Cernunnos
Level 8
God Stats
4W - 6L
1,309 SR
Queue Stats
14W - 18L
1,338 Elo+
Solo
Hou Yi
Hou Yi
BobbyDiezel
Hou Yi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chinxly
Ymir
Level 23
God Stats
18W - 7L
1,510 SR
Queue Stats
67W - 51L
1,455 Elo+
Solo
Thor
Thor
Drew1599
Thor
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pedropz47
Danzaburou
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,395 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,437 Elo+

VS

Team Averages
Level 17
1,491 SR
1,447 Elo+
Neith
Neith
Cactus94
Neith
Level 17
God Stats
31W - 66L
1,330 SR
Queue Stats
56W - 93L
1,361 Elo+
Solo
Thor
Thor
IZTAUHQUI
Thor
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,476 Elo+
Solo
Serqet
Serqet
Kreona
Serqet
Level 29
God Stats
1W - 2L
1,738 SR
Queue Stats
12W - 17L
1,412 Elo+
Party 1
King Arthur
King Arthur
crusher243
King Arthur
Level 22
God Stats
10W - 11L
1,581 SR
Queue Stats
19W - 14L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
kavo03
Baron Samedi
Level 8
God Stats
25W - 32L
1,306 SR
Queue Stats
50W - 56L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AcidMaster1
Cernunnos
20
16 / 9 / 13
17,853
1,190
45,959
32,161
16,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
17
0 / 4 / 2
11,498
767
536
5,017
2,024
Ymir
Chinxly
Ymir
20
12 / 5 / 22
18,261
1,217
24,734
35,733
58,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
20
5 / 7 / 22
16,214
1,081
19,652
26,300
13,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Pedropz47
Danzaburou
20
6 / 5 / 24
16,580
1,105
29,359
18,265
10,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cactus94
Neith
20
4 / 6 / 18
15,711
1,047
23,844
23,631
11,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Thor
20
2 / 14 / 13
14,027
935
11,161
30,633
29,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Kreona
Serqet
20
8 / 4 / 8
15,634
1,042
9,862
12,576
6,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
crusher243
King Arthur
20
9 / 9 / 16
16,849
1,123
26,612
37,855
32,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
kavo03
Baron Samedi
20
7 / 6 / 14
15,936
1,062
38,103
22,102
10,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
99
39
Kills
30
30
Deaths
39
83
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AcidMaster1
Cernunnos
16
9
13
2.5
W
Hou Yi
0
4
2
0.25
L
Neith
Cactus94
Neith
4
6
18
2.17
W
Ymir
Chinxly
Ymir
12
5
22
4.6
W
Thor
5
7
22
2.29
L
Thor
2
14
13
0.61
L
Serqet
Kreona
Serqet
8
4
8
3
W
Danzaburou
Pedropz47
Danzaburou
6
5
24
3.6
L
King Arthur
crusher243
King Arthur
9
9
16
1.89
L
Baron Samedi
kavo03
Baron Samedi
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,240
Damage
109,582
117,476
Taken
126,797
101,390
Mitigated
90,555
13,102
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AcidMaster1
Cernunnos
45,959
23,293
0
10,075
32,161
16,994
0
11,643
20,087
0
72,862
W
Hou Yi
536
536
0
0
5,017
2,024
0
1,681
3,336
0
2,079
L
Neith
Cactus94
Neith
23,844
12,281
0
4,690
23,631
11,289
0
4,230
19,401
0
65,246
W
Ymir
Chinxly
Ymir
24,734
3,635
0
0
35,733
58,833
0
10,774
24,618
55,199
0
W
Thor
19,652
6,850
0
1,537
26,300
13,471
0
12,579
13,424
0
55,257
L
Thor
11,161
4,906
0
1,041
30,633
29,561
0
8,273
22,360
0
28,626
L
Serqet
Kreona
Serqet
9,862
1,308
676
887
12,576
6,000
0
1,888
10,688
0
14,765
W
Danzaburou
Pedropz47
Danzaburou
29,359
19,069
0
1,490
18,265
10,068
0
7,164
10,879
0
49,312
L
King Arthur
crusher243
King Arthur
26,612
1,093
0
838
37,855
32,796
0
5,528
32,327
12,788
35,709
L
Baron Samedi
kavo03
Baron Samedi
38,103
3,285
4,026
6,924
22,102
10,909
0
4,815
17,287
66,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,406
Gold Earned
78,157
268
Minions Killed
250
5
Camps Cleared
7
965,175
Distance Traveled
1,273,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,853
1,190
74
5
0
201,894
1
W
Hou Yi
11,498
767
3
0
0
55,554
1
L
Neith
15,711
1,047
81
5
4
243,125
0
W
Ymir
18,261
1,217
82
5
1
267,050
0
W
Thor
16,214
1,081
74
5
4
250,639
2
L
Thor
14,027
935
40
3
0
211,610
6
L
Serqet
15,634
1,042
10
1
0
228,937
0
W
Danzaburou
16,580
1,105
35
2
0
190,038
0
L
King Arthur
16,849
1,123
45
3
1
338,869
0
L
Baron Samedi
15,936
1,062
74
5
2
251,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role