Player Matchup

Athena
Athena
Chankeyed
Athena
Level 156
God Stats
8W - 12L
1,290 SR
Queue Stats
353W - 362L
1,609 Elo+
Solo
Chang'e
Chang'e
Gaugs
Chang'e
Level 144
God Stats
10W - 4L
1,500 SR
Queue Stats
300W - 278L
1,495 Elo+
Solo
Achilles
Achilles
Lonely
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 107L
1,724 Elo+
Solo
Eset
Eset
chaospirate18
Eset
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
370W - 385L
1,521 Elo+
Solo
Mulan
Mulan
hellzven
Mulan
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
90W - 80L
1,697 Elo+
Solo
Team Averages
Level 142
1,496 SR
1,609 Elo+

VS

Team Averages
Level 153
1,584 SR
1,617 Elo+
Osiris
Osiris
Bruno_Lanza
Osiris
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Cozok
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
nhentainet
Sun Wukong
Level 156
God Stats
2W - 0L
1,692 SR
Queue Stats
121W - 48L
1,781 Elo+
Party 1
Bastet
Bastet
phiezote
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
uwu too cute
Thoth
Level 159
God Stats
7W - 7L
1,726 SR
Queue Stats
242W - 232L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chankeyed
Athena
14
1 / 5 / 9
9,009
819
9,128
21,339
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Gaugs
Chang'e
16
6 / 5 / 3
9,831
894
16,829
19,700
10,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Lonely
Achilles
14
2 / 6 / 6
8,673
788
10,851
24,243
30,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 7
8,472
770
8,025
12,453
7,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
hellzven
Mulan
16
3 / 6 / 7
9,353
850
15,953
17,352
19,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 2 / 20
9,107
828
5,638
15,815
18,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Cozok
Aphrodite
18
7 / 3 / 22
10,528
957
24,123
16,631
11,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
nhentainet
Sun Wukong
16
9 / 4 / 18
10,527
957
23,072
22,936
29,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
phiezote
Bastet
15
7 / 3 / 17
9,608
873
9,175
13,201
7,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 19
10,239
931
18,867
8,087
4,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
13
Kills
30
30
Deaths
13
32
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
2
20
6
L
Athena
Chankeyed
Athena
1
5
9
1.1
W
Aphrodite
Cozok
Aphrodite
7
3
22
6
L
Chang'e
Gaugs
Chang'e
6
5
3
1.5
L
Achilles
Lonely
Achilles
2
6
6
0.83
L
1
8
7
0.56
L
Mulan
hellzven
Mulan
3
6
7
1.08
W
Sun Wukong
nhentainet
Sun Wukong
9
4
18
4.5
W
Bastet
phiezote
Bastet
7
3
17
5.17
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,786
Damage
80,875
95,087
Taken
76,670
89,779
Mitigated
71,911
34,466
Healing
40,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,638
1,590
1,448
2,412
15,815
18,320
838
8,467
7,348
0
11,320
L
Athena
Chankeyed
Athena
9,128
2,163
879
1,854
21,339
21,485
164
12,162
9,177
18,500
0
W
Aphrodite
Cozok
Aphrodite
24,123
3,512
12,638
9,900
16,631
11,902
330
8,094
8,430
42,271
0
L
Chang'e
Gaugs
Chang'e
16,829
1,509
11,059
7,910
19,700
10,456
651
9,714
9,986
34,814
0
L
Achilles
Lonely
Achilles
10,851
3,578
2,311
5,119
24,243
30,881
344
8,517
15,726
0
19,277
L
8,025
359
2,577
697
12,453
7,109
463
5,702
6,751
16,368
0
L
Mulan
hellzven
Mulan
15,953
2,077
576
1,484
17,352
19,848
72
7,385
9,967
0
24,131
W
Sun Wukong
nhentainet
Sun Wukong
23,072
5,907
2,359
3,111
22,936
29,794
150
10,397
12,539
687
29,825
W
Bastet
phiezote
Bastet
9,175
4,491
3,263
2,822
13,201
7,614
1,025
4,283
8,918
0
11,811
W
18,867
1,087
428
1,631
8,087
4,281
2,026
2,741
5,346
41,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
50,009
109
Minions Killed
120
0
Camps Cleared
0
959,702
Distance Traveled
1,068,094
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,107
828
15
1
0
218,528
1
L
Athena
9,009
819
11
1
0
217,748
2
W
Aphrodite
10,528
957
42
4
0
185,085
0
L
Chang'e
9,831
894
37
3
0
197,880
3
L
Achilles
8,673
788
16
1
0
182,797
0
L
Eset
8,472
770
25
2
0
188,227
5
L
Mulan
9,353
850
20
2
0
173,050
1
W
Sun Wukong
10,527
957
11
1
0
200,346
0
W
Bastet
9,608
873
5
0
0
254,632
0
W
Thoth
10,239
931
47
4
0
209,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role