Player Matchup

Sylvanus
Sylvanus
Kangaroojack829
Sylvanus
Level 28
God Stats
7W - 10L
1,554 SR
Queue Stats
22W - 33L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OG BOSS xx
Cu Chulainn
Level 28
God Stats
3W - 4L
1,203 SR
Queue Stats
20W - 18L
1,369 Elo+
Party 1
Ymir
Ymir
Ragqaz
Ymir
Level 119
God Stats
21W - 28L
1,618 SR
Queue Stats
84W - 90L
1,402 Elo+
Party 2
Artemis
Artemis
oI GODLIKE Io
Artemis
Level 35
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 1
Mercury
Mercury
sseuregitong
Mercury
Level 108
God Stats
3W - 0L
1,573 SR
Queue Stats
22W - 26L
1,402 Elo+
Party 2
Team Averages
Level 64
1,437 SR
1,347 Elo+

VS

Team Averages
Level 54
1,348 SR
1,324 Elo+
Artemis
Artemis
Bilbotoll
Artemis
Level 43
God Stats
6W - 8L
1,489 SR
Queue Stats
71W - 96L
1,376 Elo+
Solo
Bellona
Bellona
TC Claw
Bellona
Level 60
God Stats
1W - 1L
1,258 SR
Queue Stats
22W - 13L
1,206 Elo+
Party 3
Mercury
Mercury
TC Trippp
Mercury
Level 27
God Stats
0W - 2L
1,180 SR
Queue Stats
27W - 15L
1,124 Elo+
Party 3
Agni
Agni
Ttv_Klayz
Agni
Level 36
God Stats
0W - 5L
1,311 SR
Queue Stats
77W - 105L
1,368 Elo+
Solo
Fafnir
Fafnir
UrWifesNewBf96
Fafnir
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 204L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
9 / 3 / 15
12,751
472
19,063
15,972
21,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
OG BOSS xx
Cu Chulainn
18
0 / 8 / 10
11,990
444
10,393
20,721
13,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Ragqaz
Ymir
20
8 / 0 / 19
13,454
498
23,879
26,893
41,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
19
3 / 4 / 1
12,472
462
6,511
17,273
7,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
sseuregitong
Mercury
20
13 / 4 / 10
14,699
544
16,386
20,308
14,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bilbotoll
Artemis
16
0 / 11 / 3
10,485
388
14,785
19,223
7,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TC Claw
Bellona
17
7 / 7 / 3
11,485
425
14,708
23,352
21,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
TC Trippp
Mercury
17
2 / 8 / 4
11,149
413
8,793
22,393
10,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
9
2 / 3 / 1
8,206
304
4,572
4,549
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 3
12,907
478
9,509
30,028
31,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
33
Kills
16
19
Deaths
34
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bilbotoll
Artemis
0
11
3
0.14
W
Sylvanus
9
3
15
5.5
W
Cu Chulainn
OG BOSS xx
Cu Chulainn
0
8
10
0.63
W
Ymir
Ragqaz
Ymir
8
0
19
17.5
L
Bellona
TC Claw
Bellona
7
7
3
1.21
L
Mercury
TC Trippp
Mercury
2
8
4
0.5
L
Agni
2
3
1
0.83
L
5
5
3
1.3
W
Artemis
3
4
1
0.88
W
Mercury
sseuregitong
Mercury
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,232
Damage
52,367
101,167
Taken
99,545
98,212
Mitigated
71,885
20,194
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bilbotoll
Artemis
14,785
7,707
0
4,595
19,223
7,701
939
11,502
7,721
0
61,300
W
Sylvanus
19,063
7,813
7,573
5,628
15,972
21,713
1,079
3,972
11,978
54,857
9,291
W
Cu Chulainn
OG BOSS xx
Cu Chulainn
10,393
1,764
0
703
20,721
13,492
1,078
3,959
16,329
0
63,220
W
Ymir
Ragqaz
Ymir
23,879
4,102
770
1,293
26,893
41,588
372
3,036
23,457
95,191
0
L
Bellona
TC Claw
Bellona
14,708
4,362
0
1,393
23,352
21,849
128
10,430
12,922
0
62,420
L
Mercury
TC Trippp
Mercury
8,793
4,973
48
2,129
22,393
10,056
0
6,041
16,352
0
63,835
L
Agni
4,572
612
0
450
4,549
1,211
44
954
3,595
16,482
0
L
9,509
3,237
0
11,496
30,028
31,068
99
12,870
17,158
43,180
0
W
Artemis
6,511
3,733
0
2,604
17,273
7,172
4,545
4,251
12,997
0
96,090
W
Mercury
sseuregitong
Mercury
16,386
10,586
0
1,623
20,308
14,247
408
1,618
18,514
0
125,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,366
Gold Earned
54,232
566
Minions Killed
396
0
Camps Cleared
0
2,412,659
Distance Traveled
2,075,395
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,485
388
115
4
0
376,145
3
W
Sylvanus
12,751
472
87
3
0
432,054
1
W
Cu Chulainn
11,990
444
105
4
0
515,828
2
W
Ymir
13,454
498
105
4
0
486,852
2
L
Bellona
11,485
425
103
4
0
486,752
0
L
Mercury
11,149
413
90
3
0
525,962
1
L
Agni
8,206
304
31
1
0
234,092
2
L
Fafnir
12,907
478
57
2
0
452,444
3
W
Artemis
12,472
462
113
4
0
396,871
5
W
Mercury
14,699
544
156
6
0
581,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role