Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Engi3Piece
Ah Muzen Cab
Level 7
God Stats
7W - 3L
1,894 SR
Queue Stats
12W - 7L
1,671 Elo+
Solo
Neith
Neith
OOJiffy
Neith
Level 14
God Stats
3W - 0L
1,719 SR
Queue Stats
16W - 14L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
XSilentWolf00X
Ao Kuang
Level 15
God Stats
4W - 3L
1,745 SR
Queue Stats
6W - 6L
1,402 Elo+
Solo
Chang'e
Chang'e
kokoarissa
Chang'e
Level 29
God Stats
9W - 11L
1,537 SR
Queue Stats
172W - 189L
1,668 Elo+
Solo
Ganesha
Ganesha
xX1_GOHAN_2Xx
Ganesha
Level 29
God Stats
20W - 11L
1,624 SR
Queue Stats
262W - 289L
1,625 Elo+
Solo
Team Averages
Level 19
1,704 SR
1,554 Elo+

VS

Team Averages
Level 19
1,630 SR
1,665 Elo+
Kukulkan
Kukulkan
Inferno817
Kukulkan
Level 23
God Stats
12W - 11L
1,888 SR
Queue Stats
129W - 119L
1,605 Elo+
Solo
Mercury
Mercury
Rynnxx
Mercury
Level 18
God Stats
2W - 2L
1,434 SR
Queue Stats
2W - 2L
1,780 Elo+
Solo
Nike
Nike
buger121
Nike
Level 27
God Stats
6W - 3L
1,626 SR
Queue Stats
35W - 26L
1,524 Elo+
Solo
Neith
Neith
wavy-hay7
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 164L
1,738 Elo+
Solo
Ganesha
Ganesha
xX KingQueso Xx
Ganesha
Level 25
God Stats
10W - 9L
1,703 SR
Queue Stats
15W - 17L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Engi3Piece
Ah Muzen Cab
18
4 / 0 / 2
10,753
633
9,409
11,995
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
OOJiffy
Neith
14
3 / 3 / 3
9,046
532
6,112
8,169
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
5 / 0 / 0
9,544
561
2,300
10,401
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
kokoarissa
Chang'e
17
6 / 2 / 4
10,404
612
11,416
11,842
4,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
13
3 / 3 / 5
9,141
538
5,615
9,803
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Inferno817
Kukulkan
14
1 / 3 / 1
8,055
474
8,230
9,040
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Rynnxx
Mercury
9
1 / 5 / 0
6,470
381
1,695
7,159
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nike
12
4 / 4 / 0
7,766
457
6,654
14,377
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
wavy-hay7
Neith
11
0 / 7 / 1
6,898
406
2,637
10,271
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 5
6,647
391
4,074
10,935
9,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
6
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Engi3Piece
Ah Muzen Cab
4
0
2
5
L
Kukulkan
Inferno817
Kukulkan
1
3
1
0.5
W
Neith
OOJiffy
Neith
3
3
3
1.5
L
Mercury
Rynnxx
Mercury
1
5
0
0.2
W
Ao Kuang
5
0
0
5
L
Nike
4
4
0
1
W
Chang'e
kokoarissa
Chang'e
6
2
4
4
L
Neith
wavy-hay7
Neith
0
7
1
0.07
L
0
3
5
0.83
W
Ganesha
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
23,290
52,210
Taken
51,782
21,311
Mitigated
25,371
31,715
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Engi3Piece
Ah Muzen Cab
9,409
5,833
0
9,918
11,995
4,533
2,664
4,341
7,629
0
82,332
L
Kukulkan
Inferno817
Kukulkan
8,230
1,571
0
500
9,040
3,696
719
2,121
6,919
52,392
0
W
Neith
OOJiffy
Neith
6,112
3,353
0
3,545
8,169
2,720
3,209
4,015
4,104
0
44,734
L
Mercury
Rynnxx
Mercury
1,695
802
0
537
7,159
2,093
0
1,965
5,194
0
20,721
W
Ao Kuang
2,300
230
0
8,344
10,401
3,536
0
1,645
8,731
49,954
0
L
Nike
6,654
1,750
0
3,083
14,377
7,585
378
8,059
6,318
57
30,527
W
Chang'e
kokoarissa
Chang'e
11,416
952
548
6,722
11,842
4,337
1,956
1,221
10,171
68,452
0
L
Neith
wavy-hay7
Neith
2,637
1,407
0
2,314
10,271
2,834
1,072
4,173
6,098
0
31,484
L
4,074
644
0
792
10,935
9,163
0
3,013
7,922
20,574
0
W
Ganesha
5,615
774
0
2,638
9,803
6,185
1,192
1,110
8,643
23,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
35,836
513
Minions Killed
297
0
Camps Cleared
0
1,516,499
Distance Traveled
1,380,056
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,753
633
153
9
0
322,429
0
L
Kukulkan
8,055
474
114
7
0
273,444
0
W
Neith
9,046
532
108
6
0
272,245
0
L
Mercury
6,470
381
44
3
0
257,118
0
W
Ao Kuang
9,544
561
105
6
0
326,435
3
L
Nike
7,766
457
54
3
0
298,860
1
W
Chang'e
10,404
612
137
8
0
288,090
0
L
Neith
6,898
406
69
4
0
267,510
0
L
Ganesha
6,647
391
16
1
0
283,124
1
W
Ganesha
9,141
538
10
1
0
307,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role