Player Matchup

Apollo
Apollo
Gorramit
Apollo
Level 29
God Stats
16W - 19L
1,463 SR
Queue Stats
39W - 35L
1,669 Elo+
Solo
Bacchus
Bacchus
Jarmaug
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,656 Elo+
Solo
Chang'e
Chang'e
OniMan3D
Chang'e
Level 15
God Stats
11W - 4L
1,899 SR
Queue Stats
63W - 43L
1,720 Elo+
Solo
Scylla
Scylla
TzkFpma
Scylla
Level 28
God Stats
7W - 4L
1,405 SR
Queue Stats
26W - 16L
1,602 Elo+
Solo
Nemesis
Nemesis
VOTEFORAHPUCH
Nemesis
Level 23
God Stats
2W - 0L
1,783 SR
Queue Stats
210W - 169L
1,553 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,640 Elo+

VS

Team Averages
Level 45
1,560 SR
1,648 Elo+
Sylvanus
Sylvanus
Bank_YRN
Sylvanus
Level 142
God Stats
8W - 3L
1,578 SR
Queue Stats
162W - 129L
1,597 Elo+
Party 1
Awilix
Awilix
HyperShinobi13
Awilix
Level 28
God Stats
4W - 8L
1,518 SR
Queue Stats
92W - 104L
1,618 Elo+
Solo
King Arthur
King Arthur
Mcpepperson
King Arthur
Level 29
God Stats
48W - 40L
1,632 SR
Queue Stats
163W - 169L
1,638 Elo+
Solo
Vulcan
Vulcan
MeatBall1523
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,613 Elo+
Party 1
Tyr
Tyr
RatKingRathius
Tyr
Level 18
God Stats
3W - 3L
1,573 SR
Queue Stats
105W - 64L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gorramit
Apollo
12
0 / 6 / 6
7,985
470
6,003
10,328
3,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jarmaug
Bacchus
13
1 / 2 / 11
8,395
494
9,463
13,382
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
OniMan3D
Chang'e
17
7 / 2 / 5
10,699
629
13,385
11,590
5,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
TzkFpma
Scylla
18
9 / 5 / 9
11,347
667
11,593
11,701
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
20
9 / 0 / 11
11,747
691
15,700
13,470
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bank_YRN
Sylvanus
14
5 / 5 / 3
8,942
526
12,679
15,833
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 2
8,116
477
4,595
13,865
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mcpepperson
King Arthur
13
1 / 4 / 2
7,360
433
8,058
19,570
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
12
2 / 7 / 2
7,901
465
6,667
9,591
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 3
7,793
458
10,485
19,274
11,981
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
15
15
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bank_YRN
Sylvanus
5
5
3
1.3
W
Apollo
Gorramit
Apollo
0
6
6
0.5
L
2
4
2
0.75
W
Bacchus
Jarmaug
Bacchus
1
2
11
3.25
L
King Arthur
Mcpepperson
King Arthur
1
4
2
0.5
L
Vulcan
2
7
2
0.43
W
Chang'e
OniMan3D
Chang'e
7
2
5
4.75
L
5
6
3
1.08
W
Scylla
TzkFpma
Scylla
9
5
9
2.7
W
Nemesis
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
42,484
60,471
Taken
78,133
29,928
Mitigated
43,860
20,068
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bank_YRN
Sylvanus
12,679
2,423
2,216
5,632
15,833
9,796
258
6,304
9,504
39,842
5,332
W
Apollo
Gorramit
Apollo
6,003
4,051
0
2,375
10,328
3,128
1,230
4,849
5,479
0
45,932
L
4,595
1,844
0
4,216
13,865
5,427
0
4,591
9,148
0
48,392
W
Bacchus
Jarmaug
Bacchus
9,463
1,485
0
2,182
13,382
10,279
487
4,879
8,410
22,294
0
L
King Arthur
Mcpepperson
King Arthur
8,058
903
0
5,349
19,570
13,434
0
10,776
8,755
0
37,975
L
Vulcan
6,667
1,415
0
960
9,591
3,222
653
5,201
4,036
37,001
0
W
Chang'e
OniMan3D
Chang'e
13,385
1,326
3,785
8,436
11,590
5,306
593
1,338
9,927
66,840
0
L
10,485
1,324
0
2,544
19,274
11,981
0
7,003
12,249
0
36,101
W
Scylla
TzkFpma
Scylla
11,593
1,653
0
1,566
11,701
4,245
536
6,253
5,423
65,464
0
W
Nemesis
15,700
8,156
0
1,724
13,470
6,970
349
1,546
11,700
0
108,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
40,112
525
Minions Killed
353
0
Camps Cleared
0
1,682,869
Distance Traveled
1,512,306
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,942
526
87
5
0
269,174
0
W
Apollo
7,985
470
85
5
0
297,007
1
L
Awilix
8,116
477
94
6
0
307,753
1
W
Bacchus
8,395
494
22
1
0
346,188
1
L
King Arthur
7,360
433
65
4
0
337,023
1
L
Vulcan
7,901
465
57
3
0
285,789
1
W
Chang'e
10,699
629
122
7
0
331,475
4
L
Tyr
7,793
458
50
3
0
312,567
0
W
Scylla
11,347
667
131
8
0
306,970
1
W
Nemesis
11,747
691
165
10
0
401,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role