Player Matchup

Bastet
Bastet
GoatRoot
Bastet
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
108W - 102L
1,603 Elo+
Solo
Agni
Agni
JFerrans
Agni
Level 87
God Stats
5W - 2L
1,819 SR
Queue Stats
87W - 67L
1,646 Elo+
Solo
Zeus
Zeus
SPAR7AN 117 44
Zeus
Level 66
God Stats
10W - 13L
1,253 SR
Queue Stats
132W - 143L
1,214 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheYoarashi
Cu Chulainn
Level 135
God Stats
5W - 3L
1,628 SR
Queue Stats
77W - 64L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monkey joe 7
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,603 SR
Queue Stats
117W - 127L
1,619 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,523 Elo+

VS

Team Averages
Level 77
1,565 SR
1,512 Elo+
Cerberus
Cerberus
BmorEhuMbLe8982
Cerberus
Level 68
God Stats
20W - 28L
1,719 SR
Queue Stats
441W - 487L
1,519 Elo+
Solo
Nike
Nike
LogicallyToxic
Nike
Level 99
God Stats
9W - 11L
1,671 SR
Queue Stats
351W - 390L
1,457 Elo+
Solo
Nox
Nox
ShakaLulu
Nox
Level 88
God Stats
44W - 37L
1,531 SR
Queue Stats
44W - 38L
1,584 Elo+
Solo
Susano
Susano
Yellowflach-_
Susano
Level 19
God Stats
0W - 2L
1,403 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
notperfect1
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GoatRoot
Bastet
14
1 / 2 / 13
8,137
814
6,851
6,115
2,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
11 / 0 / 3
10,176
1,018
11,768
7,423
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
8,223
822
9,053
5,143
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheYoarashi
Cu Chulainn
15
4 / 1 / 6
8,549
855
7,154
8,070
6,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
monkey joe 7
Ah Muzen Cab
15
1 / 1 / 6
7,881
788
4,526
7,542
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 2 / 3
6,847
685
7,765
11,876
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 5 / 0
8,283
828
6,302
11,523
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 5
7,154
715
4,346
9,458
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 2
5,876
588
2,599
8,873
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
notperfect1
Danzaburou
13
0 / 2 / 1
6,754
675
4,703
7,233
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
6
6
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
3
1.25
W
Bastet
GoatRoot
Bastet
1
2
13
3.75
W
Agni
11
0
3
12.5
L
4
5
0
0.8
W
4
2
7
3.75
L
1
6
5
0.58
W
Cu Chulainn
TheYoarashi
Cu Chulainn
4
1
6
7
L
0
6
2
0.17
W
Ah Muzen Cab
monkey joe 7
Ah Muzen Cab
1
1
6
4
L
Danzaburou
notperfect1
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
25,715
34,293
Taken
48,963
14,997
Mitigated
26,673
6,907
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,765
125
0
3,039
11,876
8,646
25
3,752
7,748
25,258
0
W
Bastet
GoatRoot
Bastet
6,851
2,339
0
500
6,115
2,018
120
2,216
3,899
0
18,740
W
Agni
11,768
2,362
130
1,351
7,423
2,909
0
1,417
6,006
28,342
0
L
6,302
2,183
0
0
11,523
7,660
0
3,455
7,858
0
22,122
W
9,053
283
0
300
5,143
1,420
74
2,633
2,510
26,704
0
L
4,346
241
354
1,238
9,458
4,334
0
4,260
4,900
16,528
0
W
Cu Chulainn
TheYoarashi
Cu Chulainn
7,154
1,883
0
743
8,070
6,131
0
4,158
3,912
0
31,290
L
2,599
174
0
305
8,873
3,219
0
5,091
3,606
0
9,878
W
Ah Muzen Cab
monkey joe 7
Ah Muzen Cab
4,526
1,901
0
3,883
7,542
2,519
1,195
2,176
5,366
0
28,302
L
Danzaburou
notperfect1
Danzaburou
4,703
1,047
0
1,626
7,233
2,814
1
3,246
3,793
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
34,914
268
Minions Killed
207
13
Camps Cleared
4
967,872
Distance Traveled
840,832
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,847
685
37
4
2
177,960
2
W
Bastet
8,137
814
36
4
2
208,747
0
W
Agni
10,176
1,018
47
5
4
187,741
1
L
Nike
8,283
828
48
5
1
170,505
4
W
Zeus
8,223
822
57
6
1
176,296
2
L
Nox
7,154
715
38
4
0
178,832
0
W
Cu Chulainn
8,549
855
65
7
2
192,486
1
L
Susano
5,876
588
18
2
1
151,165
0
W
Ah Muzen Cab
7,881
788
63
6
4
202,602
6
L
Danzaburou
6,754
675
66
7
0
162,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role