Player Matchup

Ares
Ares
Gold I
ALotOfBiscuits
Ares
Gold I
Level 148
God Stats
1W - 2L
1,744 SR
Queue Stats
59W - 63L
1,771 MMR
Solo
Apollo
Apollo
Platinum V
CHUNLY
Apollo
Platinum V
Level 144
God Stats
34W - 29L
1,667 SR
Queue Stats
110W - 101L
1,810 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Etsura
Zhong Kui
Platinum V
Level 147
God Stats
26W - 24L
1,662 SR
Queue Stats
123W - 120L
1,764 MMR
Party 2
Anhur
Anhur
Platinum III
ShadowV3n0m
Anhur
Platinum III
Level 160
God Stats
5W - 5L
1,569 SR
Queue Stats
80W - 64L
1,772 MMR
Solo
King Arthur
King Arthur
Gold I
wrakuss
King Arthur
Gold I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 217L
1,769 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,628 SR
1,777 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,473 SR
1,722 MMR
Medusa
Medusa
Gold II
Flashpr00f
Medusa
Gold II
Level 149
God Stats
1W - 1L
1,582 SR
Queue Stats
33W - 28L
1,787 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Myshokx
Cu Chulainn
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
TrYNeK
Hercules
Gold IV
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 66L
1,728 MMR
Solo
He Bo
He Bo
Platinum III
grankinghouse2
He Bo
Platinum III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 102L
1,783 MMR
Solo
Agni
Agni
Gold III
Ëndor
Agni
Gold III
Level 144
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 7L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,488
472
6,734
14,583
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
CHUNLY
Apollo
14
1 / 6 / 4
8,732
485
7,492
14,412
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Etsura
Zhong Kui
15
3 / 5 / 2
9,421
523
7,728
13,507
9,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
1 / 3 / 0
9,834
546
2,230
8,438
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
wrakuss
King Arthur
14
0 / 6 / 3
8,558
475
8,356
17,867
14,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeScyllaNu WaSetTsukuyomi

VS

Bans
DanzaburouGebCupidKhepriHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flashpr00f
Medusa
18
7 / 1 / 8
11,597
644
9,811
8,227
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Myshokx
Cu Chulainn
17
6 / 1 / 6
11,217
623
14,238
12,341
16,192
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TrYNeK
Hercules
15
6 / 1 / 12
10,479
582
9,859
19,038
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 2 / 4
10,771
598
7,838
9,791
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Agni
Ëndor
Agni
17
1 / 2 / 4
10,234
569
8,309
7,032
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
26
26
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Apollo
CHUNLY
Apollo
1
6
4
0.5
L
Zhong Kui
Etsura
Zhong Kui
3
5
2
0.8
W
Medusa
Flashpr00f
Medusa
7
1
8
11
W
Cu Chulainn
Myshokx
Cu Chulainn
6
1
6
9
L
1
3
0
0.33
W
Hercules
TrYNeK
Hercules
6
1
12
12
W
6
2
4
4
L
King Arthur
wrakuss
King Arthur
0
6
3
0.25
W
Agni
Ëndor
Agni
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
50,055
68,807
Taken
56,429
42,753
Mitigated
44,310
15,326
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,734
511
0
1,763
14,583
11,059
0
5,087
9,374
30,373
0
L
Apollo
CHUNLY
Apollo
7,492
3,831
0
3,871
14,412
5,120
0
3,515
10,777
0
52,578
L
Zhong Kui
Etsura
Zhong Kui
7,728
254
0
4,437
13,507
9,721
0
6,477
6,688
50,139
0
W
Medusa
Flashpr00f
Medusa
9,811
4,975
0
3,049
8,227
3,216
982
1,328
6,883
0
87,888
W
Cu Chulainn
Myshokx
Cu Chulainn
14,238
3,075
0
4,873
12,341
16,192
456
2,666
9,654
9,245
59,779
L
2,230
956
0
4,092
8,438
2,502
56
0
8,438
0
76,055
W
Hercules
TrYNeK
Hercules
9,859
4,412
0
7,965
19,038
18,671
703
7,591
11,145
0
28,681
W
7,838
286
302
4,325
9,791
3,504
776
3,210
6,451
80,768
0
L
King Arthur
wrakuss
King Arthur
8,356
927
0
1,163
17,867
14,351
0
3,140
14,714
5,573
48,718
W
Agni
Ëndor
Agni
8,309
1,011
0
1,483
7,032
2,727
814
2,481
4,477
81,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
54,298
527
Minions Killed
584
0
Camps Cleared
0
1,623,596
Distance Traveled
1,781,398
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,488
472
37
2
0
334,081
3
L
Apollo
8,732
485
92
5
0
329,297
4
L
Zhong Kui
9,421
523
124
7
0
312,708
2
W
Medusa
11,597
644
133
7
0
360,962
5
W
Cu Chulainn
11,217
623
123
7
0
351,876
4
L
Anhur
9,834
546
159
9
0
304,356
6
W
Hercules
10,479
582
35
2
0
357,159
5
W
He Bo
10,771
598
147
8
0
353,918
1
L
King Arthur
8,558
475
115
6
0
343,154
5
W
Agni
10,234
569
146
8
0
357,483
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role