Player Matchup

Ullr
Ullr
Ag4res
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 1
Bacchus
Bacchus
Flutterella
Bacchus
Level 18
God Stats
2W - 0L
1,785 SR
Queue Stats
24W - 35L
1,349 Elo+
Solo
Agni
Agni
Matikosx10
Agni
Level 15
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1
Arachne
Arachne
li3yn4ik
Arachne
Level 28
God Stats
4W - 2L
1,504 SR
Queue Stats
45W - 57L
1,324 Elo+
Solo
Hachiman
Hachiman
xyrkemydicc
Hachiman
Level 13
God Stats
5W - 1L
1,478 SR
Queue Stats
10W - 14L
1,291 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,286 Elo+

VS

Team Averages
Level 20
1,508 SR
1,410 Elo+
Merlin
Merlin
EdekBAKA
Merlin
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 14L
1,358 Elo+
Party 3
Mercury
Mercury
Karolsky
Mercury
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
41W - 52L
1,526 Elo+
Party 3
Osiris
Osiris
TenguFaker
Osiris
Level 29
God Stats
1W - 4L
1,492 SR
Queue Stats
187W - 221L
1,550 Elo+
Solo
Artemis
Artemis
qZearNp
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,310 Elo+
Party 2
Medusa
Medusa
xXKangal58
Medusa
Level 23
God Stats
13W - 20L
1,368 SR
Queue Stats
60W - 84L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ag4res
Ullr
14
4 / 4 / 6
9,494
527
6,705
11,122
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Flutterella
Bacchus
13
5 / 0 / 5
9,451
525
5,011
8,058
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
14 / 4 / 8
11,281
627
13,674
10,356
4,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
li3yn4ik
Arachne
15
2 / 3 / 1
8,999
500
7,235
12,185
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
xyrkemydicc
Hachiman
15
8 / 1 / 7
9,680
538
10,662
10,148
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EdekBAKA
Merlin
10
0 / 11 / 0
6,505
361
4,008
11,030
3,105
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Karolsky
Mercury
12
3 / 6 / 0
7,903
439
5,861
13,719
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
TenguFaker
Osiris
15
5 / 2 / 0
9,037
502
10,830
19,902
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
qZearNp
Artemis
11
2 / 14 / 3
7,746
430
4,060
15,508
5,064
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
xXKangal58
Medusa
1
0 / 1 / 0
5,020
279
0
1,327
105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
33
Kills
10
12
Deaths
34
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ag4res
Ullr
4
4
6
1.75
L
Merlin
EdekBAKA
Merlin
0
11
0
0
W
Bacchus
Flutterella
Bacchus
5
0
5
7.5
L
Mercury
Karolsky
Mercury
3
6
0
0.5
W
14
4
8
4.5
L
Osiris
TenguFaker
Osiris
5
2
0
2.5
W
Arachne
li3yn4ik
Arachne
2
3
1
0.83
L
Artemis
qZearNp
Artemis
2
14
3
0.25
L
Medusa
xXKangal58
Medusa
0
1
0
0
W
Hachiman
xyrkemydicc
Hachiman
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
24,759
51,869
Taken
61,486
25,090
Mitigated
33,374
12,289
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ag4res
Ullr
6,705
3,147
0
160
11,122
3,829
0
0
10,997
0
51,209
L
Merlin
EdekBAKA
Merlin
4,008
1,131
26
612
11,030
3,105
623
4,063
6,967
22,538
0
W
Bacchus
Flutterella
Bacchus
5,011
603
0
2,449
8,058
7,394
1,253
1,508
6,550
27,147
0
L
Mercury
Karolsky
Mercury
5,861
1,632
0
2,854
13,719
6,761
0
5,341
8,378
0
44,281
W
13,674
2,243
0
0
10,356
4,111
1,472
557
9,699
57,089
0
L
Osiris
TenguFaker
Osiris
10,830
3,582
0
7,000
19,902
18,339
732
2,011
17,891
0
53,897
W
Arachne
li3yn4ik
Arachne
7,235
5,470
0
4,904
12,185
4,281
1,027
0
11,660
0
38,659
L
Artemis
qZearNp
Artemis
4,060
1,736
258
198
15,508
5,064
71
7,270
8,238
0
14,354
L
Medusa
xXKangal58
Medusa
0
0
0
0
1,327
105
0
0
1,327
0
0
W
Hachiman
xyrkemydicc
Hachiman
10,662
7,299
0
4,776
10,148
5,475
2,804
1,943
8,205
0
57,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
36,211
361
Minions Killed
226
0
Camps Cleared
0
1,511,620
Distance Traveled
1,157,219
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,494
527
68
4
0
295,122
1
L
Merlin
6,505
361
39
2
0
266,415
0
W
Bacchus
9,451
525
49
3
0
309,889
0
L
Mercury
7,903
439
65
4
0
330,913
3
W
Agni
11,281
627
84
5
0
262,054
3
L
Osiris
9,037
502
107
6
0
268,743
0
W
Arachne
8,999
500
71
4
0
354,105
2
L
Artemis
7,746
430
15
1
0
270,615
3
L
Medusa
5,020
279
0
0
0
20,533
0
W
Hachiman
9,680
538
89
5
0
290,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role