Player Matchup

Rama
Rama
Coach_Siberia
Rama
Level 83
God Stats
13W - 11L
1,214 SR
Queue Stats
168W - 148L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
Luki_mod
Hun Batz
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 90L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
Neptunit1
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 227L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
fette_siberia
Cthulhu
Level 49
God Stats
12W - 6L
1,553 SR
Queue Stats
58W - 56L
1,526 Elo+
Party 2
Chaac
Chaac
tyranlds
Chaac
Level 45
God Stats
158W - 159L
1,445 SR
Queue Stats
160W - 161L
1,433 Elo+
Solo
Team Averages
Level 76
1,442 SR
1,503 Elo+

VS

Team Averages
Level 58
1,614 SR
1,508 Elo+
Ymir
Ymir
CxMACCA
Ymir
Level 5
God Stats
4W - 6L
1,629 SR
Queue Stats
15W - 15L
1,517 Elo+
Party 1
Kali
Kali
DavRulez
Kali
Level 112
God Stats
10W - 7L
1,500 SR
Queue Stats
238W - 246L
1,410 Elo+
Party 1
Izanami
Izanami
TheFxcksALommy
Izanami
Level 57
God Stats
1W - 1L
1,730 SR
Queue Stats
18W - 27L
1,410 Elo+
Party 1
Zeus
Zeus
Tommyyy07
Zeus
Level 49
God Stats
2W - 3L
1,592 SR
Queue Stats
23W - 15L
1,656 Elo+
Solo
Chaac
Chaac
Xocas61
Chaac
Level 65
God Stats
1W - 7L
1,619 SR
Queue Stats
23W - 24L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,253
570
7,913
11,038
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Luki_mod
Hun Batz
14
1 / 3 / 4
8,662
481
3,401
12,896
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Neptunit1
Ah Puch
16
9 / 5 / 4
10,288
572
12,088
10,156
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
16
6 / 2 / 6
10,070
559
9,740
13,478
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
tyranlds
Chaac
17
5 / 1 / 5
10,074
560
13,047
17,154
14,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CxMACCA
Ymir
9
0 / 5 / 1
6,133
341
2,724
9,241
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
2 / 6 / 6
8,920
496
8,345
16,980
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 4
8,117
451
8,879
12,563
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
16
7 / 5 / 1
10,340
574
9,095
9,771
3,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Xocas61
Chaac
15
1 / 3 / 2
9,242
513
10,140
14,582
14,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
26
Kills
11
12
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Ymir
CxMACCA
Ymir
0
5
1
0.1
L
Kali
2
6
6
0.83
W
Hun Batz
Luki_mod
Hun Batz
1
3
4
1
W
Ah Puch
Neptunit1
Ah Puch
9
5
4
2.2
L
1
7
4
0.43
L
Zeus
7
5
1
1.5
L
Chaac
Xocas61
Chaac
1
3
2
0.67
W
Cthulhu
6
2
6
4.5
W
Chaac
tyranlds
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,189
Damage
39,183
64,722
Taken
63,137
37,650
Mitigated
33,385
20,396
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,913
6,328
0
6,313
11,038
3,644
1,312
1,797
9,241
0
61,758
L
Ymir
CxMACCA
Ymir
2,724
398
0
70
9,241
6,387
0
1,990
7,211
10,271
0
L
Kali
8,345
4,452
0
5,788
16,980
5,976
0
7,342
9,292
0
51,145
W
Hun Batz
Luki_mod
Hun Batz
3,401
1,088
0
3,836
12,896
4,606
878
2,062
10,834
0
45,573
W
Ah Puch
Neptunit1
Ah Puch
12,088
653
0
1,716
10,156
3,544
887
3,627
6,529
51,427
0
L
8,879
6,617
258
2,723
12,563
3,801
0
5,558
6,889
0
48,903
L
Zeus
9,095
477
0
1,460
9,771
3,147
770
4,347
5,196
55,022
0
L
Chaac
Xocas61
Chaac
10,140
2,733
0
7,052
14,582
14,074
170
1,775
12,721
0
57,430
W
Cthulhu
9,740
281
839
1,454
13,478
11,667
325
3,120
10,358
51,432
0
W
Chaac
tyranlds
Chaac
13,047
3,989
0
6,238
17,154
14,189
456
1,213
15,941
0
62,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,347
Gold Earned
42,752
504
Minions Killed
447
0
Camps Cleared
0
1,782,960
Distance Traveled
1,447,019
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,253
570
122
7
0
322,136
0
L
Ymir
6,133
341
18
1
0
239,191
0
L
Kali
8,920
496
91
5
0
326,575
0
W
Hun Batz
8,662
481
84
5
0
381,159
0
W
Ah Puch
10,288
572
111
6
0
333,463
1
L
Izanami
8,117
451
96
5
0
277,121
0
L
Zeus
10,340
574
119
7
0
271,724
3
L
Chaac
9,242
513
123
7
0
332,408
2
W
Cthulhu
10,070
559
66
4
0
391,044
0
W
Chaac
10,074
560
121
7
0
355,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role